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menu mouse fix for inactive items #1748

nesbox 355e46be fd538f91

+1 -1
+1 -1
src/studio/screens/menu.c
··· 309 309 y + TextMargin + ItemHeight * (i - menu->pos) - menu->anim.pos, width, TIC_FONT_HEIGHT}; 310 310 311 311 bool down = false; 312 - if(animIdle(menu) && checkMousePos(&rect)) 312 + if(animIdle(menu) && checkMousePos(&rect) && (it->handler || it->option)) 313 313 { 314 314 setCursor(tic_cursor_hand); 315 315