this repo has no description
1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xmlns="http://www.w3.org/1999/xhtml">
3<head>
4<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
5<meta http-equiv="X-UA-Compatible" content="IE=9"/>
6<meta name="generator" content="Doxygen 1.8.6"/>
7<title>ContextData_OpenGL_4 Struct Reference</title>
8<link href="tabs.css" rel="stylesheet" type="text/css"/>
9<script type="text/javascript" src="jquery.js"></script>
10<script type="text/javascript" src="dynsections.js"></script>
11<link href="search/search.css" rel="stylesheet" type="text/css"/>
12<script type="text/javascript" src="search/search.js"></script>
13<script type="text/javascript">
14 $(document).ready(function() { searchBox.OnSelectItem(0); });
15</script>
16<link href="doxygen.css" rel="stylesheet" type="text/css" />
17</head>
18<body>
19<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
20<!-- end header part -->
21<!-- Generated by Doxygen 1.8.6 -->
22<script type="text/javascript">
23var searchBox = new SearchBox("searchBox", "search",false,'Search');
24</script>
25 <div id="navrow1" class="tabs">
26 <ul class="tablist">
27 <li><a href="index.html"><span>Main Page</span></a></li>
28 <li><a href="modules.html"><span>Modules</span></a></li>
29 <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
30 <li><a href="files.html"><span>Files</span></a></li>
31 <li>
32 <div id="MSearchBox" class="MSearchBoxInactive">
33 <span class="left">
34 <img id="MSearchSelect" src="search/mag_sel.png"
35 onmouseover="return searchBox.OnSearchSelectShow()"
36 onmouseout="return searchBox.OnSearchSelectHide()"
37 alt=""/>
38 <input type="text" id="MSearchField" value="Search" accesskey="S"
39 onfocus="searchBox.OnSearchFieldFocus(true)"
40 onblur="searchBox.OnSearchFieldFocus(false)"
41 onkeyup="searchBox.OnSearchFieldChange(event)"/>
42 </span><span class="right">
43 <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
44 </span>
45 </div>
46 </li>
47 </ul>
48 </div>
49 <div id="navrow2" class="tabs2">
50 <ul class="tablist">
51 <li><a href="annotated.html"><span>Class List</span></a></li>
52 <li><a href="classes.html"><span>Class Index</span></a></li>
53 <li><a href="functions.html"><span>Class Members</span></a></li>
54 </ul>
55 </div>
56<!-- window showing the filter options -->
57<div id="MSearchSelectWindow"
58 onmouseover="return searchBox.OnSearchSelectShow()"
59 onmouseout="return searchBox.OnSearchSelectHide()"
60 onkeydown="return searchBox.OnSearchSelectKey(event)">
61<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Groups</a></div>
62
63<!-- iframe showing the search results (closed by default) -->
64<div id="MSearchResultsWindow">
65<iframe src="javascript:void(0)" frameborder="0"
66 name="MSearchResults" id="MSearchResults">
67</iframe>
68</div>
69
70</div><!-- top -->
71<div class="header">
72 <div class="summary">
73<a href="#pub-attribs">Public Attributes</a> |
74<a href="structContextData__OpenGL__4-members.html">List of all members</a> </div>
75 <div class="headertitle">
76<div class="title">ContextData_OpenGL_4 Struct Reference</div> </div>
77</div><!--header-->
78<div class="contents">
79<div class="dynheader">
80Collaboration diagram for ContextData_OpenGL_4:</div>
81<div class="dyncontent">
82<div class="center"><img src="structContextData__OpenGL__4__coll__graph.png" border="0" usemap="#ContextData__OpenGL__4_coll__map" alt="Collaboration graph"/></div>
83<map name="ContextData__OpenGL__4_coll__map" id="ContextData__OpenGL__4_coll__map">
84<area shape="rect" id="node2" href="structGPU__Rect.html" title="GPU_Rect" alt="" coords="829,155,915,181"/><area shape="rect" id="node3" href="structGPU__Target.html" title="GPU_Target" alt="" coords="749,259,843,285"/><area shape="rect" id="node9" href="structGPU__Image.html" title="GPU_Image" alt="" coords="554,437,648,464"/><area shape="rect" id="node10" href="structGPU__Renderer.html" title="GPU_Renderer" alt="" coords="739,896,849,923"/><area shape="rect" id="node12" href="structGPU__RendererImpl.html" title="GPU_RendererImpl" alt="" coords="435,792,569,819"/><area shape="rect" id="node4" href="structGPU__Context.html" title="GPU_Context" alt="" coords="351,155,455,181"/><area shape="rect" id="node5" href="structGPU__ShaderBlock.html" title="GPU_ShaderBlock" alt="" coords="5,5,136,32"/><area shape="rect" id="node6" href="structGPU__MatrixStack.html" title="GPU_MatrixStack" alt="" coords="203,5,331,32"/><area shape="rect" id="node7" href="structGPU__BlendMode.html" title="GPU_BlendMode" alt="" coords="485,5,608,32"/><area shape="rect" id="node8" href="structGPU__Camera.html" title="GPU_Camera" alt="" coords="976,155,1080,181"/><area shape="rect" id="node11" href="structGPU__RendererID.html" title="GPU_RendererID" alt="" coords="1187,792,1312,819"/><area shape="rect" id="node13" href="structGPU__Attribute.html" title="GPU_Attribute" alt="" coords="199,259,305,285"/><area shape="rect" id="node15" href="structGPU__AttributeSource.html" title="GPU_AttributeSource" alt="" coords="321,437,468,464"/><area shape="rect" id="node14" href="structGPU__AttributeFormat.html" title="GPU_AttributeFormat" alt="" coords="178,155,325,181"/></map>
85<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>
86<table class="memberdecls">
87<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
88Public Attributes</h2></td></tr>
89<tr class="memitem:ac5c017976e1b5e4e805241ea245df516"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac5c017976e1b5e4e805241ea245df516"></a>
90SDL_Color </td><td class="memItemRight" valign="bottom"><b>last_color</b></td></tr>
91<tr class="separator:ac5c017976e1b5e4e805241ea245df516"><td class="memSeparator" colspan="2"> </td></tr>
92<tr class="memitem:a2c671c8ddb482f2f10a87d59142637a9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2c671c8ddb482f2f10a87d59142637a9"></a>
93GPU_bool </td><td class="memItemRight" valign="bottom"><b>last_use_texturing</b></td></tr>
94<tr class="separator:a2c671c8ddb482f2f10a87d59142637a9"><td class="memSeparator" colspan="2"> </td></tr>
95<tr class="memitem:aa0e58c9c620f8d92ab2f8f8fd419a05d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa0e58c9c620f8d92ab2f8f8fd419a05d"></a>
96unsigned int </td><td class="memItemRight" valign="bottom"><b>last_shape</b></td></tr>
97<tr class="separator:aa0e58c9c620f8d92ab2f8f8fd419a05d"><td class="memSeparator" colspan="2"> </td></tr>
98<tr class="memitem:acf2c7b4d3533403d81e166c4a212012b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acf2c7b4d3533403d81e166c4a212012b"></a>
99GPU_bool </td><td class="memItemRight" valign="bottom"><b>last_use_blending</b></td></tr>
100<tr class="separator:acf2c7b4d3533403d81e166c4a212012b"><td class="memSeparator" colspan="2"> </td></tr>
101<tr class="memitem:a8766b51f738da421ae2d00e9818adaeb"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8766b51f738da421ae2d00e9818adaeb"></a>
102<a class="el" href="structGPU__BlendMode.html">GPU_BlendMode</a> </td><td class="memItemRight" valign="bottom"><b>last_blend_mode</b></td></tr>
103<tr class="separator:a8766b51f738da421ae2d00e9818adaeb"><td class="memSeparator" colspan="2"> </td></tr>
104<tr class="memitem:a21cbe18d04de413b6fd4a2fb28b59b69"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a21cbe18d04de413b6fd4a2fb28b59b69"></a>
105<a class="el" href="structGPU__Rect.html">GPU_Rect</a> </td><td class="memItemRight" valign="bottom"><b>last_viewport</b></td></tr>
106<tr class="separator:a21cbe18d04de413b6fd4a2fb28b59b69"><td class="memSeparator" colspan="2"> </td></tr>
107<tr class="memitem:a2a13624acaeb332b41ee81425c74342f"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2a13624acaeb332b41ee81425c74342f"></a>
108<a class="el" href="structGPU__Camera.html">GPU_Camera</a> </td><td class="memItemRight" valign="bottom"><b>last_camera</b></td></tr>
109<tr class="separator:a2a13624acaeb332b41ee81425c74342f"><td class="memSeparator" colspan="2"> </td></tr>
110<tr class="memitem:a21ab149efd78af29a28532a851d482b3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a21ab149efd78af29a28532a851d482b3"></a>
111GPU_bool </td><td class="memItemRight" valign="bottom"><b>last_camera_inverted</b></td></tr>
112<tr class="separator:a21ab149efd78af29a28532a851d482b3"><td class="memSeparator" colspan="2"> </td></tr>
113<tr class="memitem:a9c9f296ec1967530fc079356abef003c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9c9f296ec1967530fc079356abef003c"></a>
114<a class="el" href="structGPU__Image.html">GPU_Image</a> * </td><td class="memItemRight" valign="bottom"><b>last_image</b></td></tr>
115<tr class="separator:a9c9f296ec1967530fc079356abef003c"><td class="memSeparator" colspan="2"> </td></tr>
116<tr class="memitem:a7ac9eca5b982feb88e8ddc0fc0bd4b96"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7ac9eca5b982feb88e8ddc0fc0bd4b96"></a>
117<a class="el" href="structGPU__Target.html">GPU_Target</a> * </td><td class="memItemRight" valign="bottom"><b>last_target</b></td></tr>
118<tr class="separator:a7ac9eca5b982feb88e8ddc0fc0bd4b96"><td class="memSeparator" colspan="2"> </td></tr>
119<tr class="memitem:a6e3c6840157493c2c62acbd9581d7648"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6e3c6840157493c2c62acbd9581d7648"></a>
120float * </td><td class="memItemRight" valign="bottom"><b>blit_buffer</b></td></tr>
121<tr class="separator:a6e3c6840157493c2c62acbd9581d7648"><td class="memSeparator" colspan="2"> </td></tr>
122<tr class="memitem:a4f761aeded4a3f2ba8ec3e8a14c8b3b6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4f761aeded4a3f2ba8ec3e8a14c8b3b6"></a>
123unsigned short </td><td class="memItemRight" valign="bottom"><b>blit_buffer_num_vertices</b></td></tr>
124<tr class="separator:a4f761aeded4a3f2ba8ec3e8a14c8b3b6"><td class="memSeparator" colspan="2"> </td></tr>
125<tr class="memitem:a27815e39e26f0d8da9f040d4255a62e3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a27815e39e26f0d8da9f040d4255a62e3"></a>
126unsigned short </td><td class="memItemRight" valign="bottom"><b>blit_buffer_max_num_vertices</b></td></tr>
127<tr class="separator:a27815e39e26f0d8da9f040d4255a62e3"><td class="memSeparator" colspan="2"> </td></tr>
128<tr class="memitem:a929e02d0a18942f06d9115093b5fb46c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a929e02d0a18942f06d9115093b5fb46c"></a>
129unsigned short * </td><td class="memItemRight" valign="bottom"><b>index_buffer</b></td></tr>
130<tr class="separator:a929e02d0a18942f06d9115093b5fb46c"><td class="memSeparator" colspan="2"> </td></tr>
131<tr class="memitem:a1f0e822dcad45d4bd15c7966cc8d67a6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1f0e822dcad45d4bd15c7966cc8d67a6"></a>
132unsigned int </td><td class="memItemRight" valign="bottom"><b>index_buffer_num_vertices</b></td></tr>
133<tr class="separator:a1f0e822dcad45d4bd15c7966cc8d67a6"><td class="memSeparator" colspan="2"> </td></tr>
134<tr class="memitem:a250490eebe76cf65216d948e78e639b9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a250490eebe76cf65216d948e78e639b9"></a>
135unsigned int </td><td class="memItemRight" valign="bottom"><b>index_buffer_max_num_vertices</b></td></tr>
136<tr class="separator:a250490eebe76cf65216d948e78e639b9"><td class="memSeparator" colspan="2"> </td></tr>
137<tr class="memitem:ae652d052572c7cb3b3cd17bb868988e3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae652d052572c7cb3b3cd17bb868988e3"></a>
138unsigned int </td><td class="memItemRight" valign="bottom"><b>blit_VAO</b></td></tr>
139<tr class="separator:ae652d052572c7cb3b3cd17bb868988e3"><td class="memSeparator" colspan="2"> </td></tr>
140<tr class="memitem:aa994f9e35f497a613d0b12f360dde59d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa994f9e35f497a613d0b12f360dde59d"></a>
141unsigned int </td><td class="memItemRight" valign="bottom"><b>blit_VBO</b> [2]</td></tr>
142<tr class="separator:aa994f9e35f497a613d0b12f360dde59d"><td class="memSeparator" colspan="2"> </td></tr>
143<tr class="memitem:a5654e16f5d592ba159e71113b7a8afcf"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a5654e16f5d592ba159e71113b7a8afcf"></a>
144unsigned int </td><td class="memItemRight" valign="bottom"><b>blit_IBO</b></td></tr>
145<tr class="separator:a5654e16f5d592ba159e71113b7a8afcf"><td class="memSeparator" colspan="2"> </td></tr>
146<tr class="memitem:a4901a8e58fd236b8999f24866b52e81c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4901a8e58fd236b8999f24866b52e81c"></a>
147GPU_bool </td><td class="memItemRight" valign="bottom"><b>blit_VBO_flop</b></td></tr>
148<tr class="separator:a4901a8e58fd236b8999f24866b52e81c"><td class="memSeparator" colspan="2"> </td></tr>
149<tr class="memitem:a0d49caa2b771f12054575bfe89b4c65a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0d49caa2b771f12054575bfe89b4c65a"></a>
150<a class="el" href="structGPU__AttributeSource.html">GPU_AttributeSource</a> </td><td class="memItemRight" valign="bottom"><b>shader_attributes</b> [16]</td></tr>
151<tr class="separator:a0d49caa2b771f12054575bfe89b4c65a"><td class="memSeparator" colspan="2"> </td></tr>
152<tr class="memitem:ae8c2687e3bcdcd6b049d20f83ef94127"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae8c2687e3bcdcd6b049d20f83ef94127"></a>
153unsigned int </td><td class="memItemRight" valign="bottom"><b>attribute_VBO</b> [16]</td></tr>
154<tr class="separator:ae8c2687e3bcdcd6b049d20f83ef94127"><td class="memSeparator" colspan="2"> </td></tr>
155</table>
156<hr/>The documentation for this struct was generated from the following file:<ul>
157<li>/home/travis/build/grimfang4/sdl-gpu/include/<a class="el" href="SDL__gpu__OpenGL__4_8h_source.html">SDL_gpu_OpenGL_4.h</a></li>
158</ul>
159</div><!-- contents -->
160<!-- start footer part -->
161<hr class="footer"/><address class="footer"><small>
162Generated by  <a href="http://www.doxygen.org/index.html">
163<img class="footer" src="doxygen.png" alt="doxygen"/>
164</a> 1.8.6
165</small></address>
166</body>
167</html>