this repo has no description
0
fork

Configure Feed

Select the types of activity you want to include in your feed.

at gh-pages 192 lines 18 kB view raw
1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml"> 3<head> 4<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> 5<meta http-equiv="X-UA-Compatible" content="IE=9"/> 6<meta name="generator" content="Doxygen 1.8.6"/> 7<title>GPU_Image Struct Reference</title> 8<link href="tabs.css" rel="stylesheet" type="text/css"/> 9<script type="text/javascript" src="jquery.js"></script> 10<script type="text/javascript" src="dynsections.js"></script> 11<link href="search/search.css" rel="stylesheet" type="text/css"/> 12<script type="text/javascript" src="search/search.js"></script> 13<script type="text/javascript"> 14 $(document).ready(function() { searchBox.OnSelectItem(0); }); 15</script> 16<link href="doxygen.css" rel="stylesheet" type="text/css" /> 17</head> 18<body> 19<div id="top"><!-- do not remove this div, it is closed by doxygen! --> 20<!-- end header part --> 21<!-- Generated by Doxygen 1.8.6 --> 22<script type="text/javascript"> 23var searchBox = new SearchBox("searchBox", "search",false,'Search'); 24</script> 25 <div id="navrow1" class="tabs"> 26 <ul class="tablist"> 27 <li><a href="index.html"><span>Main&#160;Page</span></a></li> 28 <li><a href="modules.html"><span>Modules</span></a></li> 29 <li class="current"><a href="annotated.html"><span>Classes</span></a></li> 30 <li><a href="files.html"><span>Files</span></a></li> 31 <li> 32 <div id="MSearchBox" class="MSearchBoxInactive"> 33 <span class="left"> 34 <img id="MSearchSelect" src="search/mag_sel.png" 35 onmouseover="return searchBox.OnSearchSelectShow()" 36 onmouseout="return searchBox.OnSearchSelectHide()" 37 alt=""/> 38 <input type="text" id="MSearchField" value="Search" accesskey="S" 39 onfocus="searchBox.OnSearchFieldFocus(true)" 40 onblur="searchBox.OnSearchFieldFocus(false)" 41 onkeyup="searchBox.OnSearchFieldChange(event)"/> 42 </span><span class="right"> 43 <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a> 44 </span> 45 </div> 46 </li> 47 </ul> 48 </div> 49 <div id="navrow2" class="tabs2"> 50 <ul class="tablist"> 51 <li><a href="annotated.html"><span>Class&#160;List</span></a></li> 52 <li><a href="classes.html"><span>Class&#160;Index</span></a></li> 53 <li><a href="functions.html"><span>Class&#160;Members</span></a></li> 54 </ul> 55 </div> 56<!-- window showing the filter options --> 57<div id="MSearchSelectWindow" 58 onmouseover="return searchBox.OnSearchSelectShow()" 59 onmouseout="return searchBox.OnSearchSelectHide()" 60 onkeydown="return searchBox.OnSearchSelectKey(event)"> 61<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark">&#160;</span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark">&#160;</span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Groups</a></div> 62 63<!-- iframe showing the search results (closed by default) --> 64<div id="MSearchResultsWindow"> 65<iframe src="javascript:void(0)" frameborder="0" 66 name="MSearchResults" id="MSearchResults"> 67</iframe> 68</div> 69 70</div><!-- top --> 71<div class="header"> 72 <div class="summary"> 73<a href="#pub-attribs">Public Attributes</a> &#124; 74<a href="structGPU__Image-members.html">List of all members</a> </div> 75 <div class="headertitle"> 76<div class="title">GPU_Image Struct Reference<div class="ingroups"><a class="el" href="group__ImageControls.html">Image Controls</a></div></div> </div> 77</div><!--header--> 78<div class="contents"> 79 80<p><code>#include &lt;<a class="el" href="SDL__gpu_8h_source.html">SDL_gpu.h</a>&gt;</code></p> 81<div class="dynheader"> 82Collaboration diagram for GPU_Image:</div> 83<div class="dyncontent"> 84<div class="center"><img src="structGPU__Image__coll__graph.png" border="0" usemap="#GPU__Image_coll__map" alt="Collaboration graph"/></div> 85<map name="GPU__Image_coll__map" id="GPU__Image_coll__map"> 86<area shape="rect" id="node2" href="structGPU__Target.html" title="GPU_Target" alt="" coords="226,348,320,375"/><area shape="rect" id="node11" href="structGPU__RendererImpl.html" title="GPU_RendererImpl" alt="" coords="345,688,480,715"/><area shape="rect" id="node9" href="structGPU__Renderer.html" title="GPU_Renderer" alt="" coords="358,792,468,819"/><area shape="rect" id="node3" href="structGPU__Context.html" title="GPU_Context" alt="" coords="147,155,251,181"/><area shape="rect" id="node4" href="structGPU__ShaderBlock.html" title="GPU_ShaderBlock" alt="" coords="554,5,685,32"/><area shape="rect" id="node5" href="structGPU__MatrixStack.html" title="GPU_MatrixStack" alt="" coords="5,5,133,32"/><area shape="rect" id="node6" href="structGPU__BlendMode.html" title="GPU_BlendMode" alt="" coords="315,5,437,32"/><area shape="rect" id="node7" href="structGPU__Rect.html" title="GPU_Rect" alt="" coords="275,155,361,181"/><area shape="rect" id="node8" href="structGPU__Camera.html" title="GPU_Camera" alt="" coords="19,155,123,181"/><area shape="rect" id="node10" href="structGPU__RendererID.html" title="GPU_RendererID" alt="" coords="505,688,631,715"/><area shape="rect" id="node12" href="structGPU__Attribute.html" title="GPU_Attribute" alt="" coords="780,348,887,375"/><area shape="rect" id="node13" href="structGPU__AttributeFormat.html" title="GPU_AttributeFormat" alt="" coords="770,155,917,181"/></map> 87<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div> 88<table class="memberdecls"> 89<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> 90Public Attributes</h2></td></tr> 91<tr class="memitem:ac20372691a19133429253aa886b65900"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac20372691a19133429253aa886b65900"></a> 92struct <a class="el" href="structGPU__Renderer.html">GPU_Renderer</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>renderer</b></td></tr> 93<tr class="separator:ac20372691a19133429253aa886b65900"><td class="memSeparator" colspan="2">&#160;</td></tr> 94<tr class="memitem:aa83bdf8d03adf0e26e6ef43f1e79728c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa83bdf8d03adf0e26e6ef43f1e79728c"></a> 95<a class="el" href="structGPU__Target.html">GPU_Target</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>context_target</b></td></tr> 96<tr class="separator:aa83bdf8d03adf0e26e6ef43f1e79728c"><td class="memSeparator" colspan="2">&#160;</td></tr> 97<tr class="memitem:a4a06d06e420cecbf85d581c172fa2aa9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a4a06d06e420cecbf85d581c172fa2aa9"></a> 98<a class="el" href="structGPU__Target.html">GPU_Target</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>target</b></td></tr> 99<tr class="separator:a4a06d06e420cecbf85d581c172fa2aa9"><td class="memSeparator" colspan="2">&#160;</td></tr> 100<tr class="memitem:a013c2ce991b3f1a273673ebbfda8ec7a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a013c2ce991b3f1a273673ebbfda8ec7a"></a> 101Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>w</b></td></tr> 102<tr class="separator:a013c2ce991b3f1a273673ebbfda8ec7a"><td class="memSeparator" colspan="2">&#160;</td></tr> 103<tr class="memitem:a8f164258fbc96f088bb36b28d2633329"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8f164258fbc96f088bb36b28d2633329"></a> 104Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>h</b></td></tr> 105<tr class="separator:a8f164258fbc96f088bb36b28d2633329"><td class="memSeparator" colspan="2">&#160;</td></tr> 106<tr class="memitem:a89e57568a20db55b9ed00ed5969541db"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a89e57568a20db55b9ed00ed5969541db"></a> 107GPU_bool&#160;</td><td class="memItemRight" valign="bottom"><b>using_virtual_resolution</b></td></tr> 108<tr class="separator:a89e57568a20db55b9ed00ed5969541db"><td class="memSeparator" colspan="2">&#160;</td></tr> 109<tr class="memitem:ae3672a27a79880ee4d951f2c6bc20dd9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae3672a27a79880ee4d951f2c6bc20dd9"></a> 110<a class="el" href="group__ImageControls.html#ga19ea92e865387a6bcc947d562817e916">GPU_FormatEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>format</b></td></tr> 111<tr class="separator:ae3672a27a79880ee4d951f2c6bc20dd9"><td class="memSeparator" colspan="2">&#160;</td></tr> 112<tr class="memitem:a553b608f50bc7478824f6aa0aeb2fa74"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a553b608f50bc7478824f6aa0aeb2fa74"></a> 113int&#160;</td><td class="memItemRight" valign="bottom"><b>num_layers</b></td></tr> 114<tr class="separator:a553b608f50bc7478824f6aa0aeb2fa74"><td class="memSeparator" colspan="2">&#160;</td></tr> 115<tr class="memitem:ac48d56fd3c5d2a67c0ed8389d5a816e2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac48d56fd3c5d2a67c0ed8389d5a816e2"></a> 116int&#160;</td><td class="memItemRight" valign="bottom"><b>bytes_per_pixel</b></td></tr> 117<tr class="separator:ac48d56fd3c5d2a67c0ed8389d5a816e2"><td class="memSeparator" colspan="2">&#160;</td></tr> 118<tr class="memitem:a29551476740e5213f2b900bc79e307d7"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a29551476740e5213f2b900bc79e307d7"></a> 119Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>base_w</b></td></tr> 120<tr class="separator:a29551476740e5213f2b900bc79e307d7"><td class="memSeparator" colspan="2">&#160;</td></tr> 121<tr class="memitem:a726cebfd54e5c4e1b41d1999a281491b"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a726cebfd54e5c4e1b41d1999a281491b"></a> 122Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>base_h</b></td></tr> 123<tr class="separator:a726cebfd54e5c4e1b41d1999a281491b"><td class="memSeparator" colspan="2">&#160;</td></tr> 124<tr class="memitem:a65af2ab2c5f89c8ff1006d3d409520e9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a65af2ab2c5f89c8ff1006d3d409520e9"></a> 125Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>texture_w</b></td></tr> 126<tr class="separator:a65af2ab2c5f89c8ff1006d3d409520e9"><td class="memSeparator" colspan="2">&#160;</td></tr> 127<tr class="memitem:afc4350743dd2e7576ba698501df3d4ec"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afc4350743dd2e7576ba698501df3d4ec"></a> 128Uint16&#160;</td><td class="memItemRight" valign="bottom"><b>texture_h</b></td></tr> 129<tr class="separator:afc4350743dd2e7576ba698501df3d4ec"><td class="memSeparator" colspan="2">&#160;</td></tr> 130<tr class="memitem:abc6b740c6256a9f6368328b9d5f39034"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abc6b740c6256a9f6368328b9d5f39034"></a> 131GPU_bool&#160;</td><td class="memItemRight" valign="bottom"><b>has_mipmaps</b></td></tr> 132<tr class="separator:abc6b740c6256a9f6368328b9d5f39034"><td class="memSeparator" colspan="2">&#160;</td></tr> 133<tr class="memitem:acb7294f6047a9a56232fc2fb89ebe44d"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="acb7294f6047a9a56232fc2fb89ebe44d"></a> 134float&#160;</td><td class="memItemRight" valign="bottom"><b>anchor_x</b></td></tr> 135<tr class="separator:acb7294f6047a9a56232fc2fb89ebe44d"><td class="memSeparator" colspan="2">&#160;</td></tr> 136<tr class="memitem:a6af21191a63f18ef1d505b61cd7fbc92"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6af21191a63f18ef1d505b61cd7fbc92"></a> 137float&#160;</td><td class="memItemRight" valign="bottom"><b>anchor_y</b></td></tr> 138<tr class="separator:a6af21191a63f18ef1d505b61cd7fbc92"><td class="memSeparator" colspan="2">&#160;</td></tr> 139<tr class="memitem:a3c836369e8e7ef884c90a308e7dadd60"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3c836369e8e7ef884c90a308e7dadd60"></a> 140SDL_Color&#160;</td><td class="memItemRight" valign="bottom"><b>color</b></td></tr> 141<tr class="separator:a3c836369e8e7ef884c90a308e7dadd60"><td class="memSeparator" colspan="2">&#160;</td></tr> 142<tr class="memitem:a9c4727e86d97795040169ed8436c9603"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9c4727e86d97795040169ed8436c9603"></a> 143GPU_bool&#160;</td><td class="memItemRight" valign="bottom"><b>use_blending</b></td></tr> 144<tr class="separator:a9c4727e86d97795040169ed8436c9603"><td class="memSeparator" colspan="2">&#160;</td></tr> 145<tr class="memitem:aef559581e537658d91d6b6a6c9ba7252"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aef559581e537658d91d6b6a6c9ba7252"></a> 146<a class="el" href="structGPU__BlendMode.html">GPU_BlendMode</a>&#160;</td><td class="memItemRight" valign="bottom"><b>blend_mode</b></td></tr> 147<tr class="separator:aef559581e537658d91d6b6a6c9ba7252"><td class="memSeparator" colspan="2">&#160;</td></tr> 148<tr class="memitem:a6b99e47d025f2205d743cdcc4a8f8b27"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6b99e47d025f2205d743cdcc4a8f8b27"></a> 149<a class="el" href="group__ImageControls.html#ga1ce812a0e1da31a0c46af7a1aef06787">GPU_FilterEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>filter_mode</b></td></tr> 150<tr class="separator:a6b99e47d025f2205d743cdcc4a8f8b27"><td class="memSeparator" colspan="2">&#160;</td></tr> 151<tr class="memitem:a7e9994711b61dddb57f26e7d52df2cc4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7e9994711b61dddb57f26e7d52df2cc4"></a> 152<a class="el" href="group__ImageControls.html#gaa51e662f695f2abd50f2281263ef0c57">GPU_SnapEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>snap_mode</b></td></tr> 153<tr class="separator:a7e9994711b61dddb57f26e7d52df2cc4"><td class="memSeparator" colspan="2">&#160;</td></tr> 154<tr class="memitem:a1feaaa45b38f0e550b058712aec26934"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1feaaa45b38f0e550b058712aec26934"></a> 155<a class="el" href="group__ImageControls.html#ga3db6ff8461cbbcc6dd37b0a8094a6e74">GPU_WrapEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>wrap_mode_x</b></td></tr> 156<tr class="separator:a1feaaa45b38f0e550b058712aec26934"><td class="memSeparator" colspan="2">&#160;</td></tr> 157<tr class="memitem:a5e0c4651c279882faa69f968af74d305"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a5e0c4651c279882faa69f968af74d305"></a> 158<a class="el" href="group__ImageControls.html#ga3db6ff8461cbbcc6dd37b0a8094a6e74">GPU_WrapEnum</a>&#160;</td><td class="memItemRight" valign="bottom"><b>wrap_mode_y</b></td></tr> 159<tr class="separator:a5e0c4651c279882faa69f968af74d305"><td class="memSeparator" colspan="2">&#160;</td></tr> 160<tr class="memitem:a45fb48c14146845281971c57cc45efb4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a45fb48c14146845281971c57cc45efb4"></a> 161void *&#160;</td><td class="memItemRight" valign="bottom"><b>data</b></td></tr> 162<tr class="separator:a45fb48c14146845281971c57cc45efb4"><td class="memSeparator" colspan="2">&#160;</td></tr> 163<tr class="memitem:a6748b7ce80b06fcc7e1c897b958c09b9"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6748b7ce80b06fcc7e1c897b958c09b9"></a> 164int&#160;</td><td class="memItemRight" valign="bottom"><b>refcount</b></td></tr> 165<tr class="separator:a6748b7ce80b06fcc7e1c897b958c09b9"><td class="memSeparator" colspan="2">&#160;</td></tr> 166<tr class="memitem:a233f2af1d804470e1cfc3d9d0f5bf94e"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a233f2af1d804470e1cfc3d9d0f5bf94e"></a> 167GPU_bool&#160;</td><td class="memItemRight" valign="bottom"><b>is_alias</b></td></tr> 168<tr class="separator:a233f2af1d804470e1cfc3d9d0f5bf94e"><td class="memSeparator" colspan="2">&#160;</td></tr> 169</table> 170<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> 171<div class="textblock"><p>Image object for containing pixel/texture data. A <a class="el" href="structGPU__Image.html">GPU_Image</a> can be created with <a class="el" href="group__ImageControls.html#gae761f502d4738a997c5ea3bde677fd8f">GPU_CreateImage()</a>, <a class="el" href="group__ImageControls.html#gac1bda828ba4a3ffd2541d44ce61972f4">GPU_LoadImage()</a>, <a class="el" href="group__ImageControls.html#ga791bb156c017c6682a0aea870c4655b5">GPU_CopyImage()</a>, or <a class="el" href="group__Conversions.html#ga487e41be10f64e70d34a6678e83187ea">GPU_CopyImageFromSurface()</a>. Free the memory with <a class="el" href="group__ImageControls.html#gadea06712bdb4f6a98aad60816816b3dc">GPU_FreeImage()</a> when you're done. </p> 172<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__ImageControls.html#gae761f502d4738a997c5ea3bde677fd8f">GPU_CreateImage()</a> </dd> 173<dd> 174<a class="el" href="group__ImageControls.html#gac1bda828ba4a3ffd2541d44ce61972f4">GPU_LoadImage()</a> </dd> 175<dd> 176<a class="el" href="group__ImageControls.html#ga791bb156c017c6682a0aea870c4655b5">GPU_CopyImage()</a> </dd> 177<dd> 178<a class="el" href="group__Conversions.html#ga487e41be10f64e70d34a6678e83187ea">GPU_CopyImageFromSurface()</a> </dd> 179<dd> 180<a class="el" href="structGPU__Target.html">GPU_Target</a> </dd></dl> 181</div><hr/>The documentation for this struct was generated from the following file:<ul> 182<li>/home/travis/build/grimfang4/sdl-gpu/include/<a class="el" href="SDL__gpu_8h_source.html">SDL_gpu.h</a></li> 183</ul> 184</div><!-- contents --> 185<!-- start footer part --> 186<hr class="footer"/><address class="footer"><small> 187Generated by &#160;<a href="http://www.doxygen.org/index.html"> 188<img class="footer" src="doxygen.png" alt="doxygen"/> 189</a> 1.8.6 190</small></address> 191</body> 192</html>