this repo has no description
1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xmlns="http://www.w3.org/1999/xhtml">
3<head>
4<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
5<meta http-equiv="X-UA-Compatible" content="IE=9"/>
6<meta name="generator" content="Doxygen 1.8.6"/>
7<title>GPU_Renderer Struct Reference</title>
8<link href="tabs.css" rel="stylesheet" type="text/css"/>
9<script type="text/javascript" src="jquery.js"></script>
10<script type="text/javascript" src="dynsections.js"></script>
11<link href="search/search.css" rel="stylesheet" type="text/css"/>
12<script type="text/javascript" src="search/search.js"></script>
13<script type="text/javascript">
14 $(document).ready(function() { searchBox.OnSelectItem(0); });
15</script>
16<link href="doxygen.css" rel="stylesheet" type="text/css" />
17</head>
18<body>
19<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
20<!-- end header part -->
21<!-- Generated by Doxygen 1.8.6 -->
22<script type="text/javascript">
23var searchBox = new SearchBox("searchBox", "search",false,'Search');
24</script>
25 <div id="navrow1" class="tabs">
26 <ul class="tablist">
27 <li><a href="index.html"><span>Main Page</span></a></li>
28 <li><a href="modules.html"><span>Modules</span></a></li>
29 <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
30 <li><a href="files.html"><span>Files</span></a></li>
31 <li>
32 <div id="MSearchBox" class="MSearchBoxInactive">
33 <span class="left">
34 <img id="MSearchSelect" src="search/mag_sel.png"
35 onmouseover="return searchBox.OnSearchSelectShow()"
36 onmouseout="return searchBox.OnSearchSelectHide()"
37 alt=""/>
38 <input type="text" id="MSearchField" value="Search" accesskey="S"
39 onfocus="searchBox.OnSearchFieldFocus(true)"
40 onblur="searchBox.OnSearchFieldFocus(false)"
41 onkeyup="searchBox.OnSearchFieldChange(event)"/>
42 </span><span class="right">
43 <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
44 </span>
45 </div>
46 </li>
47 </ul>
48 </div>
49 <div id="navrow2" class="tabs2">
50 <ul class="tablist">
51 <li><a href="annotated.html"><span>Class List</span></a></li>
52 <li><a href="classes.html"><span>Class Index</span></a></li>
53 <li><a href="functions.html"><span>Class Members</span></a></li>
54 </ul>
55 </div>
56<!-- window showing the filter options -->
57<div id="MSearchSelectWindow"
58 onmouseover="return searchBox.OnSearchSelectShow()"
59 onmouseout="return searchBox.OnSearchSelectHide()"
60 onkeydown="return searchBox.OnSearchSelectKey(event)">
61<a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(0)"><span class="SelectionMark"> </span>All</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(1)"><span class="SelectionMark"> </span>Classes</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark"> </span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark"> </span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark"> </span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark"> </span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark"> </span>Groups</a></div>
62
63<!-- iframe showing the search results (closed by default) -->
64<div id="MSearchResultsWindow">
65<iframe src="javascript:void(0)" frameborder="0"
66 name="MSearchResults" id="MSearchResults">
67</iframe>
68</div>
69
70</div><!-- top -->
71<div class="header">
72 <div class="summary">
73<a href="#pub-attribs">Public Attributes</a> |
74<a href="structGPU__Renderer-members.html">List of all members</a> </div>
75 <div class="headertitle">
76<div class="title">GPU_Renderer Struct Reference</div> </div>
77</div><!--header-->
78<div class="contents">
79
80<p><code>#include <<a class="el" href="SDL__gpu_8h_source.html">SDL_gpu.h</a>></code></p>
81<div class="dynheader">
82Collaboration diagram for GPU_Renderer:</div>
83<div class="dyncontent">
84<div class="center"><img src="structGPU__Renderer__coll__graph.png" border="0" usemap="#GPU__Renderer_coll__map" alt="Collaboration graph"/></div>
85<map name="GPU__Renderer_coll__map" id="GPU__Renderer_coll__map">
86<area shape="rect" id="node3" href="structGPU__Target.html" title="GPU_Target" alt="" coords="478,259,572,285"/><area shape="rect" id="node10" href="structGPU__Image.html" title="GPU_Image" alt="" coords="371,437,465,464"/><area shape="rect" id="node2" href="structGPU__RendererID.html" title="GPU_RendererID" alt="" coords="5,5,131,32"/><area shape="rect" id="node11" href="structGPU__RendererImpl.html" title="GPU_RendererImpl" alt="" coords="351,792,485,819"/><area shape="rect" id="node4" href="structGPU__Context.html" title="GPU_Context" alt="" coords="432,155,536,181"/><area shape="rect" id="node5" href="structGPU__ShaderBlock.html" title="GPU_ShaderBlock" alt="" coords="178,5,309,32"/><area shape="rect" id="node6" href="structGPU__MatrixStack.html" title="GPU_MatrixStack" alt="" coords="420,5,548,32"/><area shape="rect" id="node7" href="structGPU__BlendMode.html" title="GPU_BlendMode" alt="" coords="656,5,779,32"/><area shape="rect" id="node8" href="structGPU__Rect.html" title="GPU_Rect" alt="" coords="561,155,647,181"/><area shape="rect" id="node9" href="structGPU__Camera.html" title="GPU_Camera" alt="" coords="672,155,776,181"/><area shape="rect" id="node12" href="structGPU__Attribute.html" title="GPU_Attribute" alt="" coords="747,437,853,464"/><area shape="rect" id="node13" href="structGPU__AttributeFormat.html" title="GPU_AttributeFormat" alt="" coords="851,259,999,285"/></map>
87<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>
88<table class="memberdecls">
89<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
90Public Attributes</h2></td></tr>
91<tr class="memitem:adfbf878504db0e4ac12c016ff4d05842"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structGPU__RendererID.html">GPU_RendererID</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="structGPU__Renderer.html#adfbf878504db0e4ac12c016ff4d05842">id</a></td></tr>
92<tr class="separator:adfbf878504db0e4ac12c016ff4d05842"><td class="memSeparator" colspan="2"> </td></tr>
93<tr class="memitem:a09306692493683603d29ee73c739a7f2"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a09306692493683603d29ee73c739a7f2"></a>
94<a class="el" href="structGPU__RendererID.html">GPU_RendererID</a> </td><td class="memItemRight" valign="bottom"><b>requested_id</b></td></tr>
95<tr class="separator:a09306692493683603d29ee73c739a7f2"><td class="memSeparator" colspan="2"> </td></tr>
96<tr class="memitem:a98d9c7c4835bf50913db4f66a88080dc"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a98d9c7c4835bf50913db4f66a88080dc"></a>
97GPU_WindowFlagEnum </td><td class="memItemRight" valign="bottom"><b>SDL_init_flags</b></td></tr>
98<tr class="separator:a98d9c7c4835bf50913db4f66a88080dc"><td class="memSeparator" colspan="2"> </td></tr>
99<tr class="memitem:a5e415d67b819a739e438bd56943b1327"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a5e415d67b819a739e438bd56943b1327"></a>
100<a class="el" href="group__Initialization.html#ga62a85a57c85e253a9dc78bf4e9eef128">GPU_InitFlagEnum</a> </td><td class="memItemRight" valign="bottom"><b>GPU_init_flags</b></td></tr>
101<tr class="separator:a5e415d67b819a739e438bd56943b1327"><td class="memSeparator" colspan="2"> </td></tr>
102<tr class="memitem:ac3628d68717120ae99833382a8ebc6b8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac3628d68717120ae99833382a8ebc6b8"></a>
103<a class="el" href="group__ShaderInterface.html#gab9a9916a0df123beb01868c563a078f1">GPU_ShaderLanguageEnum</a> </td><td class="memItemRight" valign="bottom"><b>shader_language</b></td></tr>
104<tr class="separator:ac3628d68717120ae99833382a8ebc6b8"><td class="memSeparator" colspan="2"> </td></tr>
105<tr class="memitem:a7074b0c5207e3efe6e39372cb95939e5"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7074b0c5207e3efe6e39372cb95939e5"></a>
106int </td><td class="memItemRight" valign="bottom"><b>min_shader_version</b></td></tr>
107<tr class="separator:a7074b0c5207e3efe6e39372cb95939e5"><td class="memSeparator" colspan="2"> </td></tr>
108<tr class="memitem:afbe893b3e173592a28fe271456de7f78"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afbe893b3e173592a28fe271456de7f78"></a>
109int </td><td class="memItemRight" valign="bottom"><b>max_shader_version</b></td></tr>
110<tr class="separator:afbe893b3e173592a28fe271456de7f78"><td class="memSeparator" colspan="2"> </td></tr>
111<tr class="memitem:a8992748a89cbd1e5131d731b7e5bea84"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8992748a89cbd1e5131d731b7e5bea84"></a>
112<a class="el" href="group__Initialization.html#gaaebe0cd4586c57db28fc9b30c4d2ac05">GPU_FeatureEnum</a> </td><td class="memItemRight" valign="bottom"><b>enabled_features</b></td></tr>
113<tr class="separator:a8992748a89cbd1e5131d731b7e5bea84"><td class="memSeparator" colspan="2"> </td></tr>
114<tr class="memitem:a83a3bdd7872ee9b4e2eb52fcd7bc266c"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structGPU__Target.html">GPU_Target</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="structGPU__Renderer.html#a83a3bdd7872ee9b4e2eb52fcd7bc266c">current_context_target</a></td></tr>
115<tr class="separator:a83a3bdd7872ee9b4e2eb52fcd7bc266c"><td class="memSeparator" colspan="2"> </td></tr>
116<tr class="memitem:a19482445dc436dfadb919d722036ae51"><td class="memItemLeft" align="right" valign="top">GPU_bool </td><td class="memItemRight" valign="bottom"><a class="el" href="structGPU__Renderer.html#a19482445dc436dfadb919d722036ae51">coordinate_mode</a></td></tr>
117<tr class="separator:a19482445dc436dfadb919d722036ae51"><td class="memSeparator" colspan="2"> </td></tr>
118<tr class="memitem:a489b9e5ab064307e66ed35aa2ceb6609"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="structGPU__Renderer.html#a489b9e5ab064307e66ed35aa2ceb6609">default_image_anchor_x</a></td></tr>
119<tr class="separator:a489b9e5ab064307e66ed35aa2ceb6609"><td class="memSeparator" colspan="2"> </td></tr>
120<tr class="memitem:a35369dfd5e1367c18b85cf25754301f6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a35369dfd5e1367c18b85cf25754301f6"></a>
121float </td><td class="memItemRight" valign="bottom"><b>default_image_anchor_y</b></td></tr>
122<tr class="separator:a35369dfd5e1367c18b85cf25754301f6"><td class="memSeparator" colspan="2"> </td></tr>
123<tr class="memitem:ad4b8092ab571ad1751cfc49a1d7f17c6"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad4b8092ab571ad1751cfc49a1d7f17c6"></a>
124struct <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a> * </td><td class="memItemRight" valign="bottom"><b>impl</b></td></tr>
125<tr class="separator:ad4b8092ab571ad1751cfc49a1d7f17c6"><td class="memSeparator" colspan="2"> </td></tr>
126</table>
127<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
128<div class="textblock"><p>Renderer object which specializes the API to a particular backend. </p>
129</div><h2 class="groupheader">Member Data Documentation</h2>
130<a class="anchor" id="a19482445dc436dfadb919d722036ae51"></a>
131<div class="memitem">
132<div class="memproto">
133 <table class="memname">
134 <tr>
135 <td class="memname">GPU_bool GPU_Renderer::coordinate_mode</td>
136 </tr>
137 </table>
138</div><div class="memdoc">
139<p>0 for inverted, 1 for mathematical </p>
140
141</div>
142</div>
143<a class="anchor" id="a83a3bdd7872ee9b4e2eb52fcd7bc266c"></a>
144<div class="memitem">
145<div class="memproto">
146 <table class="memname">
147 <tr>
148 <td class="memname"><a class="el" href="structGPU__Target.html">GPU_Target</a>* GPU_Renderer::current_context_target</td>
149 </tr>
150 </table>
151</div><div class="memdoc">
152<p>Current display target </p>
153
154</div>
155</div>
156<a class="anchor" id="a489b9e5ab064307e66ed35aa2ceb6609"></a>
157<div class="memitem">
158<div class="memproto">
159 <table class="memname">
160 <tr>
161 <td class="memname">float GPU_Renderer::default_image_anchor_x</td>
162 </tr>
163 </table>
164</div><div class="memdoc">
165<p>Default is (0.5, 0.5) - images draw centered. </p>
166
167</div>
168</div>
169<a class="anchor" id="adfbf878504db0e4ac12c016ff4d05842"></a>
170<div class="memitem">
171<div class="memproto">
172 <table class="memname">
173 <tr>
174 <td class="memname"><a class="el" href="structGPU__RendererID.html">GPU_RendererID</a> GPU_Renderer::id</td>
175 </tr>
176 </table>
177</div><div class="memdoc">
178<p>Struct identifier of the renderer. </p>
179
180</div>
181</div>
182<hr/>The documentation for this struct was generated from the following file:<ul>
183<li>/home/travis/build/grimfang4/sdl-gpu/include/<a class="el" href="SDL__gpu_8h_source.html">SDL_gpu.h</a></li>
184</ul>
185</div><!-- contents -->
186<!-- start footer part -->
187<hr class="footer"/><address class="footer"><small>
188Generated by  <a href="http://www.doxygen.org/index.html">
189<img class="footer" src="doxygen.png" alt="doxygen"/>
190</a> 1.8.6
191</small></address>
192</body>
193</html>