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Generated by Doxygen 1.8.6 --> 22<script type="text/javascript"> 23var searchBox = new SearchBox("searchBox", "search",false,'Search'); 24</script> 25 <div id="navrow1" class="tabs"> 26 <ul class="tablist"> 27 <li><a href="index.html"><span>Main&#160;Page</span></a></li> 28 <li><a href="modules.html"><span>Modules</span></a></li> 29 <li class="current"><a href="annotated.html"><span>Classes</span></a></li> 30 <li><a href="files.html"><span>Files</span></a></li> 31 <li> 32 <div id="MSearchBox" class="MSearchBoxInactive"> 33 <span class="left"> 34 <img id="MSearchSelect" src="search/mag_sel.png" 35 onmouseover="return searchBox.OnSearchSelectShow()" 36 onmouseout="return searchBox.OnSearchSelectHide()" 37 alt=""/> 38 <input type="text" id="MSearchField" value="Search" accesskey="S" 39 onfocus="searchBox.OnSearchFieldFocus(true)" 40 onblur="searchBox.OnSearchFieldFocus(false)" 41 onkeyup="searchBox.OnSearchFieldChange(event)"/> 42 </span><span class="right"> 43 <a id="MSearchClose" 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href="javascript:void(0)" onclick="searchBox.OnSelectItem(2)"><span class="SelectionMark">&#160;</span>Functions</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(3)"><span class="SelectionMark">&#160;</span>Variables</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(4)"><span class="SelectionMark">&#160;</span>Typedefs</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(5)"><span class="SelectionMark">&#160;</span>Enumerations</a><a class="SelectItem" href="javascript:void(0)" onclick="searchBox.OnSelectItem(6)"><span class="SelectionMark">&#160;</span>Groups</a></div> 62 63<!-- iframe showing the search results (closed by default) --> 64<div id="MSearchResultsWindow"> 65<iframe src="javascript:void(0)" frameborder="0" 66 name="MSearchResults" id="MSearchResults"> 67</iframe> 68</div> 69 70</div><!-- top --> 71<div class="header"> 72 <div class="headertitle"> 73<div class="title">GPU_RendererImpl Member List</div> </div> 74</div><!--header--> 75<div class="contents"> 76 77<p>This is the complete list of members for <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>, including all inherited members.</p> 78<table class="directory"> 79 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>a</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 80 <tr bgcolor="#f0f0f0"><td class="entry"><b>attrib_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 81 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>b</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 82 <tr bgcolor="#f0f0f0"><td class="entry"><b>block</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 83 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>block</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 84 <tr bgcolor="#f0f0f0"><td class="entry"><b>bytes</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 85 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>bytes_per_row</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 86 <tr bgcolor="#f0f0f0"><td class="entry"><b>cam</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 87 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 88 <tr bgcolor="#f0f0f0"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 89 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 90 <tr bgcolor="#f0f0f0"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 91 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 92 <tr bgcolor="#f0f0f0"><td class="entry"><b>color</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 93 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>color_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 94 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a02360d57ed7a7a45f3828e02b8f2ddbe">CopyImage</a>(GPU_Renderer *renderer, GPU_Image *image)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 95 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a0796ece476736b1b8c16633b679510d8">CopyImageFromSurface</a>(GPU_Renderer *renderer, SDL_Surface *surface)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 96 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad0cf70ab1afd0b73cdb9883fb930ca5e">CopyImageFromTarget</a>(GPU_Renderer *renderer, GPU_Target *target)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 97 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aac6f56806c5abafbd83cc0988568f3bc">CopySurfaceFromImage</a>(GPU_Renderer *renderer, GPU_Image *image)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 98 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ab09f00a69a260734eee8b8f304d6fa60">CopySurfaceFromTarget</a>(GPU_Renderer *renderer, GPU_Target *target)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 99 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a23cca6f234d4ba1227ec50d5fc20538c">CreateAliasImage</a>(GPU_Renderer *renderer, GPU_Image *image)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 100 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad22b38e0daafd93805ef10b6787b8d29">CreateAliasTarget</a>(GPU_Renderer *renderer, GPU_Target *target)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 101 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad620e47fd475125036cea5bfdd4bc83f">CreateImage</a>(GPU_Renderer *renderer, Uint16 w, Uint16 h, GPU_FormatEnum format)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 102 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a3ac86ec0f6dcfbefd78ddf34009cb2e3">CreateImageUsingTexture</a>(GPU_Renderer *renderer, Uint32 handle, GPU_bool take_ownership)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 103 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a3de131f21fe0e0accf0771f5437244ed">CreateTargetFromWindow</a>(GPU_Renderer *renderer, Uint32 windowID, GPU_Target *target)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 104 <tr bgcolor="#f0f0f0"><td class="entry"><b>degrees</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 105 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>degrees</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 106 <tr bgcolor="#f0f0f0"><td class="entry"><b>degrees</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 107 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>enable_fullscreen</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 108 <tr bgcolor="#f0f0f0"><td class="entry"><b>end_angle</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 109 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>end_angle</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 110 <tr bgcolor="#f0f0f0"><td class="entry"><b>filename</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 111 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>filter</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 112 <tr bgcolor="#f0f0f0"><td class="entry"><b>flags</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 113 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a5f9f28db369f9d067c988b6175e2f568">float</a>(SDLCALL *SetLineThickness)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 114 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ada4c3878059a1c41a212cd1eba7d0911">float</a>(SDLCALL *GetLineThickness)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 115 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>format</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 116 <tr bgcolor="#f0f0f0"><td class="entry"><b>free_rwops</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 117 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>g</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 118 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ac1c53dcfcfd3ab0434a69b43046e1859">GetShaderMessage</a>(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 119 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a487d9ce3cf2e524cce27de05375f6a0c">GPU_bool</a>(SDLCALL *SetWindowResolution)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 120 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a28e702660ef93a4c67a1a70a2c93d19c">GPU_bool</a>(SDLCALL *SetFullscreen)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 121 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ac8da8ab5b4e5b76fa07e40f31c513bcd">GPU_bool</a>(SDLCALL *SaveImage)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 122 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ab4657bbe318b8a52d4bd2e290057900a">GPU_bool</a>(SDLCALL *ReplaceImage)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 123 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad5d8dc74b1a8ada31b030225d5694003">GPU_bool</a>(SDLCALL *LinkShaderProgram)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 124 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a2cb4e3c165b9d63dd96f49b4420a1c88">GPU_Camera</a>(SDLCALL *SetCamera)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 125 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#adbe51b299b1768d73a97e62181e18139">GPU_Rect</a>(SDLCALL *SetClip)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 126 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aef27d743c63574ea859b8c2539a18065">GPU_ShaderBlock</a>(SDLCALL *LoadShaderBlock)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 127 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>h</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 128 <tr bgcolor="#f0f0f0"><td class="entry"><b>h</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 129 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>h</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 130 <tr bgcolor="#f0f0f0"><td class="entry"><b>image</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 131 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>image_rect</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 132 <tr bgcolor="#f0f0f0"><td class="entry"><b>image_unit</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 133 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>indices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 134 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a3d2d92082ea1669583be7e41627f3e10">Init</a>(GPU_Renderer *renderer, GPU_RendererID renderer_request, Uint16 w, Uint16 h, GPU_WindowFlagEnum SDL_flags)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 135 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>inner_radius</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 136 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a394553ce9649cf8374ad6043c10d4821">int</a>(SDLCALL *GetAttributeLocation)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 137 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a046880ef4e592f57798e1dddc3d46c03">int</a>(SDLCALL *GetUniformLocation)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 138 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a56cb6077d2dfe1c88aaa1b8a3a153d1f">LoadTarget</a>(GPU_Renderer *renderer, GPU_Image *image)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 139 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>location</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 140 <tr bgcolor="#f0f0f0"><td class="entry"><b>location</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 141 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>location</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 142 <tr bgcolor="#f0f0f0"><td class="entry"><b>modelViewMatrix_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 143 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>num_columns</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 144 <tr bgcolor="#f0f0f0"><td class="entry"><b>num_elements</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 145 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>num_elements_per_value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 146 <tr bgcolor="#f0f0f0"><td class="entry"><b>num_indices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 147 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>num_matrices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 148 <tr bgcolor="#f0f0f0"><td class="entry"><b>num_rows</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 149 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>num_values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 150 <tr bgcolor="#f0f0f0"><td class="entry"><b>num_values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 151 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>num_vertices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 152 <tr bgcolor="#f0f0f0"><td class="entry"><b>num_vertices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 153 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>outer_radius</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 154 <tr bgcolor="#f0f0f0"><td class="entry"><b>pivot_x</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 155 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>pivot_y</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 156 <tr bgcolor="#f0f0f0"><td class="entry"><b>position_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 157 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>program_object</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 158 <tr bgcolor="#f0f0f0"><td class="entry"><b>r</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 159 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>radius</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 160 <tr bgcolor="#f0f0f0"><td class="entry"><b>radius</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 161 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>rx</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 162 <tr bgcolor="#f0f0f0"><td class="entry"><b>ry</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 163 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>scaleX</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 164 <tr bgcolor="#f0f0f0"><td class="entry"><b>scaleX</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 165 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>scaleX</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 166 <tr bgcolor="#f0f0f0"><td class="entry"><b>scaleY</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 167 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>scaleY</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 168 <tr bgcolor="#f0f0f0"><td class="entry"><b>scaleY</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 169 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a36fd7adf0c15b6744456988bb540ab0d">SDL_Color</a>(SDLCALL *GetPixel)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 170 <tr bgcolor="#f0f0f0"><td class="entry"><b>shader_object</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 171 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>shader_object</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 172 <tr bgcolor="#f0f0f0"><td class="entry"><b>shader_source</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 173 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>shader_source</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 174 <tr bgcolor="#f0f0f0"><td class="entry"><b>shader_type</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 175 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>source</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 176 <tr bgcolor="#f0f0f0"><td class="entry"><b>src_rect</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 177 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>start_angle</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 178 <tr bgcolor="#f0f0f0"><td class="entry"><b>start_angle</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 179 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>surface</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 180 <tr bgcolor="#f0f0f0"><td class="entry"><b>surface</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 181 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>surface_rect</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 182 <tr bgcolor="#f0f0f0"><td class="entry"><b>surface_rect</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 183 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>target</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 184 <tr bgcolor="#f0f0f0"><td class="entry"><b>target</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 185 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>target</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 186 <tr bgcolor="#f0f0f0"><td class="entry"><b>texcoord_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 187 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>thickness</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 188 <tr bgcolor="#f0f0f0"><td class="entry"><b>transpose</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 189 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a1ff13ce53cbe5f27a26cbbce9ec1e21f">Uint32</a>(SDLCALL *CreateShaderProgram)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 190 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a44d59c536aa40ac08fb235a8d9e27708">Uint32</a>(SDLCALL *CompileShader_RW)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 191 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad81be6665c4d20290ef03295a311b16f">Uint32</a>(SDLCALL *CompileShader)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 192 <tr bgcolor="#f0f0f0"><td class="entry"><b>uniform_name</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 193 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>use_desktop_resolution</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 194 <tr bgcolor="#f0f0f0"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 195 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 196 <tr bgcolor="#f0f0f0"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 197 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 198 <tr bgcolor="#f0f0f0"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 199 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>value</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 200 <tr bgcolor="#f0f0f0"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 201 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 202 <tr bgcolor="#f0f0f0"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 203 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 204 <tr bgcolor="#f0f0f0"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 205 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 206 <tr bgcolor="#f0f0f0"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 207 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>values</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 208 <tr bgcolor="#f0f0f0"><td class="entry"><b>vertices</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 209 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#af2159091e78554d13802c169643d5eaa">void</a>(SDLCALL *MakeCurrent)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 210 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a2330e51fc045a1c3ab7a80c2b4171d49">void</a>(SDLCALL *SetAsCurrent)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 211 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a8615246b996378331cde8a8a47393d34">void</a>(SDLCALL *ResetRendererState)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 212 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a5e1d95cced4421001c8993db3a53db87">void</a>(SDLCALL *SetVirtualResolution)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 213 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ada53cdb11af66a6a6ffc8f2df46e710b">void</a>(SDLCALL *UnsetVirtualResolution)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 214 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a82fb76123629ffaa5661d96b78e588bf">void</a>(SDLCALL *Quit)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 215 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a7af2dca5e9ed1868db89b76ad9f5bc35">void</a>(SDLCALL *UpdateImage)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 216 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a139d110464510e6e3d3b01fa5c6f9a60">void</a>(SDLCALL *UpdateImageBytes)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 217 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ab2871cec2cf664d83881ef04b2bd3404">void</a>(SDLCALL *FreeImage)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 218 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#abcb0da6fcf6cdc44981590ea8dbc6ff8">void</a>(SDLCALL *FreeTarget)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 219 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a7db12b3bd06acf0565d1bab42c0f701b">void</a>(SDLCALL *Blit)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 220 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#abac454e6c12980c6d8e30a8e4e136572">void</a>(SDLCALL *BlitRotate)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 221 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a002b254a218c6fabf67cb3ccad083ab9">void</a>(SDLCALL *BlitScale)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 222 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#acfac07d8525a3bff57947a206fc42826">void</a>(SDLCALL *BlitTransform)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 223 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a2c63a26d855fe88382c3468fa1dd5297">void</a>(SDLCALL *BlitTransformX)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 224 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a8ef85d1e072b54efe1424af4ee07ce3b">void</a>(SDLCALL *TriangleBatchX)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 225 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a64f6a62f42bee9c310bfd82688db5019">void</a>(SDLCALL *GenerateMipmaps)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 226 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a4e5695699c7e068651c01973d10ebf5a">void</a>(SDLCALL *UnsetClip)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 227 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a9825489fd958ef7b60dd70dea0f7c9b9">void</a>(SDLCALL *SetImageFilter)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 228 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a8592fc73ddf8366931a592cb815aa523">void</a>(SDLCALL *SetWrapMode)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 229 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#af1942052dc45495ffd57b620eae40726">void</a>(SDLCALL *ClearRGBA)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 230 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a520138a02f02c2ed7b46a6bdc52c4ff8">void</a>(SDLCALL *FlushBlitBuffer)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 231 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad8e92ee239cb29b5fe471d2f5273868a">void</a>(SDLCALL *Flip)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 232 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a0881ab9673c214c990b01b379ea24e1e">void</a>(SDLCALL *FreeShaderProgram)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 233 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#acb014b44a9f9e9711f6f149223ce237f">void</a>(SDLCALL *FreeShader)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 234 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ae69bbb7028d18da98cf15e02c99ea9b3">void</a>(SDLCALL *AttachShader)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 235 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad84057c5a2499dff8f7034dad8499b0c">void</a>(SDLCALL *DetachShader)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 236 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a62c50320e967dadfb223c782611afe51">void</a>(SDLCALL *ActivateShaderProgram)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 237 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aac82781770f9250c425da2777087b1cb">void</a>(SDLCALL *DeactivateShaderProgram)(GPU_Renderer *renderer)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 238 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aa57276c2d3016cacb8c1ef9a5f3b01dd">void</a>(SDLCALL *SetShaderBlock)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 239 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aff526b935ba91bbda0cf0e3be111dbfd">void</a>(SDLCALL *SetShaderImage)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 240 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a4a9cb586f5797c4ac5dc29ab25178622">void</a>(SDLCALL *GetUniformiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 241 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a4798690131da118c4238c6a20b777b37">void</a>(SDLCALL *SetUniformi)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 242 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a6730214d152d0ab7147ff3a760a700c1">void</a>(SDLCALL *SetUniformiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 243 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a19d27fc4b56d7275f23e2fd32e955c41">void</a>(SDLCALL *GetUniformuiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 244 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a36da13fa0029f4f500c3d399ce2f04bc">void</a>(SDLCALL *SetUniformui)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 245 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#acda0726c7befbc612b363c7f19f504f9">void</a>(SDLCALL *SetUniformuiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 246 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a50b39eb6fdd79fb644cb322a08d04d9b">void</a>(SDLCALL *GetUniformfv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 247 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a4eabc99af6c0c65a01d3b1877216dbe5">void</a>(SDLCALL *SetUniformf)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 248 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a0c98c7d86e68c00eb5a8acd578d81e8f">void</a>(SDLCALL *SetUniformfv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 249 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a90e240330cd8dc3865bc052adbdf1e1b">void</a>(SDLCALL *SetUniformMatrixfv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 250 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a287e1b62e20771e0794e0fc032ce5e8e">void</a>(SDLCALL *SetAttributef)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 251 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#acc24530c79409948dc6da88c152b81f8">void</a>(SDLCALL *SetAttributei)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 252 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a1d9d2fdb5662b14cdae86a8f1c378b34">void</a>(SDLCALL *SetAttributeui)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 253 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a9f71448153f116a57d4710a180790792">void</a>(SDLCALL *SetAttributefv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 254 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ac3ace12953e53996014c6d7a2801cad4">void</a>(SDLCALL *SetAttributeiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 255 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a15b70bf0680c53bc69d681fd8fc306b1">void</a>(SDLCALL *SetAttributeuiv)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 256 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ae7fecbf6000359e3f7bca1ae5a828cb8">void</a>(SDLCALL *SetAttributeSource)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 257 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a2541def1156f270751dbff982438114d">void</a>(SDLCALL *Pixel)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 258 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a44c0e4594deb98c28909273aa9c20d69">void</a>(SDLCALL *Line)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 259 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#af3f177bfb694de7f5d00701172e94d2d">void</a>(SDLCALL *Arc)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 260 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a85ea6ab1f433e8153a7f6de6aebd27ee">void</a>(SDLCALL *ArcFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 261 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a9c9de809255075b31ae2b30ce1cd7d6d">void</a>(SDLCALL *Circle)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 262 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ad74baddf45fb75bda8065f7682cfc677">void</a>(SDLCALL *CircleFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 263 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a2377fafbd5945858418f51fa359194d5">void</a>(SDLCALL *Ellipse)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 264 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a64405cc8f5dc38393cb90d888a2aed74">void</a>(SDLCALL *EllipseFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 265 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a70791466f09e36ba27dcac3f1716bb6b">void</a>(SDLCALL *Sector)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 266 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#aeaec26f1a189ef99287f44fcec49657c">void</a>(SDLCALL *SectorFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 267 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a0270c5e0b02680eee7ecbb6026042558">void</a>(SDLCALL *Tri)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 268 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a935c7ae09ed0aa5b3c652d8f2d02a5e2">void</a>(SDLCALL *TriFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 269 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a4fd8f3b778f5e03b01ca8df98428fdea">void</a>(SDLCALL *Rectangle)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 270 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ac6284d6f8253d342f35c17ee16b26ff3">void</a>(SDLCALL *RectangleFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 271 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a1f94546d9b6792ea50451598a2368fd9">void</a>(SDLCALL *RectangleRound)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 272 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#ac66f04d23f4e6d48cd826855431d97fc">void</a>(SDLCALL *RectangleRoundFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 273 <tr class="even"><td class="entry"><a class="el" href="structGPU__RendererImpl.html#af5ba199f18e72eb9d1880625e0b4047a">void</a>(SDLCALL *Polygon)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 274 <tr><td class="entry"><a class="el" href="structGPU__RendererImpl.html#a9ea27ab4e5c562c819391dae0bc2af95">void</a>(SDLCALL *PolygonFilled)(GPU_Renderer *renderer</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 275 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>w</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 276 <tr bgcolor="#f0f0f0"><td class="entry"><b>w</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 277 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>w</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 278 <tr bgcolor="#f0f0f0"><td class="entry"><b>windowID</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 279 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>wrap_mode_x</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 280 <tr bgcolor="#f0f0f0"><td class="entry"><b>wrap_mode_y</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 281 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>x</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 282 <tr bgcolor="#f0f0f0"><td class="entry"><b>x</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 283 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>x</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 284 <tr bgcolor="#f0f0f0"><td class="entry"><b>x1</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 285 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>x2</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 286 <tr bgcolor="#f0f0f0"><td class="entry"><b>x3</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 287 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>y</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 288 <tr bgcolor="#f0f0f0"><td class="entry"><b>y</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 289 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>y</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 290 <tr bgcolor="#f0f0f0"><td class="entry"><b>y1</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 291 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>y2</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 292 <tr bgcolor="#f0f0f0"><td class="entry"><b>y3</b> (defined in <a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a>)</td><td class="entry"><a class="el" href="structGPU__RendererImpl.html">GPU_RendererImpl</a></td><td class="entry"></td></tr> 293</table></div><!-- contents --> 294<!-- start footer part --> 295<hr class="footer"/><address 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