currently match state is global โ only one match can be active at a time. add support for running concurrent matches, each scoped to a specific server/channel. the existing matchId field may be a useful key for this. most relevant for /friendly, which could allow multiple friendlies to run simultaneously across different channels without interfering with each other.
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support concurrent matches across different servers and channels #26
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alpine.girlfag.club
this was implemented in whoever knows what