A dungeon delver roguelike using Pathfinder 2nd edition rules
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Adding wizard model

+37
characters/wizard/wizard.glb

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+37
characters/wizard/wizard.glb.import
··· 1 + [remap] 2 + 3 + importer="scene" 4 + importer_version=1 5 + type="PackedScene" 6 + uid="uid://cd7bqeirxfdix" 7 + path="res://.godot/imported/wizard.glb-0258753ae4fafda0cc0f15c3d6a08737.scn" 8 + 9 + [deps] 10 + 11 + source_file="res://characters/wizard/wizard.glb" 12 + dest_files=["res://.godot/imported/wizard.glb-0258753ae4fafda0cc0f15c3d6a08737.scn"] 13 + 14 + [params] 15 + 16 + nodes/root_type="" 17 + nodes/root_name="" 18 + nodes/apply_root_scale=true 19 + nodes/root_scale=1.0 20 + nodes/import_as_skeleton_bones=false 21 + nodes/use_node_type_suffixes=true 22 + meshes/ensure_tangents=true 23 + meshes/generate_lods=true 24 + meshes/create_shadow_meshes=true 25 + meshes/light_baking=1 26 + meshes/lightmap_texel_size=0.2 27 + meshes/force_disable_compression=false 28 + skins/use_named_skins=true 29 + animation/import=true 30 + animation/fps=30 31 + animation/trimming=false 32 + animation/remove_immutable_tracks=true 33 + animation/import_rest_as_RESET=false 34 + import_script/path="" 35 + _subresources={} 36 + gltf/naming_version=1 37 + gltf/embedded_image_handling=1