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Architecture Overview#

CrossPoint is firmware for the Xteink X4 (unaffiliated with Xteink), built with PlatformIO targeting the ESP32-C3 microcontroller.

At a high level, it is firmware that uses an activity-driven application architecture loop with persistent settings/state, SD-card-first caching, and a rendering pipeline optimized for e-ink constraints.

System at a glance#

graph TD
    A[Hardware: ESP32-C3 + SD + E-ink + Buttons] --> B[open-x4-sdk HAL]
    B --> C[src/main.cpp runtime loop]
    C --> D[Activities layer]
    C --> E[State and settings]
    D --> F[Reader flows]
    D --> G[Home/Library/Settings flows]
    D --> H[Network/Web server flows]
    F --> I[lib/Epub parsing + layout + hyphenation]
    I --> J[SD cache in .crosspoint]
    D --> K[GfxRenderer]
    K --> L[E-ink display buffer]

Runtime lifecycle#

Primary entry point is src/main.cpp.

flowchart TD
    A[Boot] --> B[Init GPIO and optional serial]
    B --> C[Init SD storage]
    C --> D[Load settings and app state]
    D --> E[Init display and fonts]
    E --> F{Resume reader?}
    F -->|No| G[Enter Home activity]
    F -->|Yes| H[Enter Reader activity]
    G --> I[Main loop]
    H --> I
    I --> J[Poll input and run current activity]
    J --> K{Sleep condition met?}
    K -->|No| I
    K -->|Yes| L[Persist state and enter deep sleep]

In each loop iteration, the firmware updates input, runs the active activity, handles auto-sleep/power behavior, and applies a short delay policy to balance responsiveness and power.

Activity model#

Activities are screen-level controllers deriving from src/activities/Activity.h. Some flows use src/activities/ActivityWithSubactivity.h to host nested activities.

  • onEnter() and onExit() manage setup/teardown
  • loop() handles per-frame behavior
  • skipLoopDelay() and preventAutoSleep() are used by long-running flows (for example web server mode)

Top-level activity groups:

  • src/activities/home/: home and library navigation
  • src/activities/reader/: EPUB/XTC/TXT reading flows
  • src/activities/settings/: settings menus and configuration
  • src/activities/network/: WiFi selection, AP/STA mode, file transfer server
  • src/activities/boot_sleep/: boot and sleep transitions

Reader and content pipeline#

Reader orchestration starts in src/activities/reader/ReaderActivity.h and dispatches to format-specific readers. EPUB processing is implemented in lib/Epub/.

flowchart LR
    A[Select book] --> B[ReaderActivity]
    B --> C{Format}
    C -->|EPUB| D[lib/Epub/Epub]
    C -->|XTC| E[lib/Xtc reader]
    C -->|TXT| F[lib/Txt reader]
    D --> G[Parse OPF/TOC/CSS]
    G --> H[Layout pages/sections]
    H --> I[Write section and metadata caches]
    I --> J[Render current page via GfxRenderer]

Why caching matters:

  • RAM is limited on ESP32-C3, so expensive parsed/layout data is persisted to SD
  • repeat opens/page navigation can reuse cached data instead of full reparsing

Reader internals call graph#

This diagram zooms into the EPUB path to show the main control and data flow from activity entry to on-screen draw.

flowchart TD
    A[ReaderActivity onEnter] --> B{File type}
    B -->|EPUB| C[Create Epub object]
    B -->|XTC/TXT| Z[Use format-specific reader]

    C --> D[Epub load]
    D --> E[Locate container and OPF]
    E --> F[Build or load BookMetadataCache]
    F --> G[Load TOC and spine]
    G --> H[Load or parse CSS rules]

    H --> I[EpubReaderActivity]
    I --> J{Section cache exists for current settings?}
    J -->|Yes| K[Read section bin from SD cache]
    J -->|No| L[Parse chapter HTML and layout text]
    L --> M[Apply typography settings and hyphenation]
    M --> N[Write section cache bin]

    K --> O[Build page model]
    N --> O
    O --> P[GfxRenderer draw calls]
    P --> Q[HAL display framebuffer update]
    Q --> R[E-ink refresh policy]

    S[SETTINGS singleton] -. influences .-> J
    S -. influences .-> M
    T[APP_STATE singleton] -. persists .-> U[Reading progress and resume context]
    U -. used by .-> I

Notes:

  • "section cache exists" depends on cache-busting parameters such as font and layout-related settings
  • rendering favors reusing precomputed layout data to keep page turns responsive on constrained hardware
  • progress/session state is persisted so the reader can reopen at the last position after reboot/sleep

State and persistence#

Two singletons are central:

  • src/CrossPointSettings.h (SETTINGS): user preferences and behavior flags
  • src/CrossPointState.h (APP_STATE): runtime/session state such as current book and sleep context

Typical persisted areas on SD:

/.crosspoint/
  epub_<hash>/
    book.bin
    progress.bin
    cover.bmp
    sections/*.bin
  settings.bin
  state.bin

For binary cache formats, see docs/file-formats.md.

Networking architecture#

Network file transfer is controlled by src/activities/network/CrossPointWebServerActivity.h and served by src/network/CrossPointWebServer.h.

Modes:

  • STA: join existing WiFi network
  • AP: create hotspot

Server behavior:

  • HTTP server on port 80
  • WebSocket upload server on port 81
  • file operations backed by SD storage
  • activity requests faster loop responsiveness while server is running

Endpoint reference: docs/webserver-endpoints.md.

Build-time generated assets#

Some sources are generated and should not be edited manually.

  • scripts/build_html.py generates src/network/html/*.generated.h from HTML files
  • scripts/generate_hyphenation_trie.py generates hyphenation headers under lib/Epub/Epub/hyphenation/generated/

When editing related source assets, regenerate via normal build steps/scripts.

Key directories#

  • src/: app orchestration, settings/state, and activity implementations
  • src/network/: web server and OTA/update networking
  • src/components/: theming and shared UI components
  • lib/Epub/: EPUB parser, layout, CSS handling, and hyphenation
  • lib/: supporting libraries (fonts, text, filesystem helpers, etc.)
  • open-x4-sdk/: hardware SDK submodule (display, input, storage, battery)
  • docs/: user and technical documentation

Embedded constraints that shape design#

  • constrained RAM drives SD-first caching and careful allocations
  • e-ink refresh cost drives render/update batching choices
  • main loop responsiveness matters for input, power handling, and watchdog safety
  • background/network flows must cooperate with sleep and loop timing logic

Scope guardrails#

Before implementing larger ideas, check: