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1/* 2 * Copyright © 2016 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/* 25 * This lowering pass converts references to variables with loads/stores to 26 * scratch space based on a few configurable parameters. 27 */ 28 29#include "nir.h" 30#include "nir_builder.h" 31#include "nir_deref.h" 32 33static void 34lower_load_store(nir_builder *b, 35 nir_intrinsic_instr *intrin, 36 glsl_type_size_align_func size_align) 37{ 38 b->cursor = nir_before_instr(&intrin->instr); 39 40 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 41 nir_variable *var = nir_deref_instr_get_variable(deref); 42 43 nir_def *offset = 44 nir_iadd_imm(b, nir_build_deref_offset(b, deref, size_align), 45 var->data.location); 46 47 unsigned align, UNUSED size; 48 size_align(deref->type, &size, &align); 49 50 if (intrin->intrinsic == nir_intrinsic_load_deref) { 51 unsigned bit_size = intrin->def.bit_size; 52 nir_def *value = nir_load_scratch( 53 b, intrin->num_components, bit_size == 1 ? 32 : bit_size, offset, .align_mul = align); 54 if (bit_size == 1) 55 value = nir_b2b1(b, value); 56 57 nir_def_rewrite_uses(&intrin->def, value); 58 } else { 59 assert(intrin->intrinsic == nir_intrinsic_store_deref); 60 61 nir_def *value = intrin->src[1].ssa; 62 if (value->bit_size == 1) 63 value = nir_b2b32(b, value); 64 65 nir_store_scratch(b, value, offset, .align_mul = align, 66 .write_mask = nir_intrinsic_write_mask(intrin)); 67 } 68 69 nir_instr_remove(&intrin->instr); 70 nir_deref_instr_remove_if_unused(deref); 71} 72 73static bool 74only_used_for_load_store(nir_deref_instr *deref) 75{ 76 nir_foreach_use(src, &deref->def) { 77 if (!nir_src_parent_instr(src)) 78 return false; 79 if (nir_src_parent_instr(src)->type == nir_instr_type_deref) { 80 if (!only_used_for_load_store(nir_instr_as_deref(nir_src_parent_instr(src)))) 81 return false; 82 } else if (nir_src_parent_instr(src)->type != nir_instr_type_intrinsic) { 83 return false; 84 } else { 85 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(nir_src_parent_instr(src)); 86 if (intrin->intrinsic != nir_intrinsic_load_deref && 87 intrin->intrinsic != nir_intrinsic_store_deref) 88 return false; 89 } 90 } 91 return true; 92} 93 94bool 95nir_lower_vars_to_scratch(nir_shader *shader, 96 nir_variable_mode modes, 97 int size_threshold, 98 glsl_type_size_align_func variable_size_align, 99 glsl_type_size_align_func scratch_layout_size_align) 100{ 101 struct set *set = _mesa_pointer_set_create(NULL); 102 103 /* First, we walk the instructions and flag any variables we want to lower 104 * by removing them from their respective list and setting the mode to 0. 105 */ 106 nir_foreach_function_impl(impl, shader) { 107 nir_foreach_block(block, impl) { 108 nir_foreach_instr(instr, block) { 109 if (instr->type != nir_instr_type_intrinsic) 110 continue; 111 112 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 113 if (intrin->intrinsic != nir_intrinsic_load_deref && 114 intrin->intrinsic != nir_intrinsic_store_deref) 115 continue; 116 117 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); 118 if (!nir_deref_mode_is_one_of(deref, modes)) 119 continue; 120 121 if (!nir_deref_instr_has_indirect(nir_src_as_deref(intrin->src[0]))) 122 continue; 123 124 nir_variable *var = nir_deref_instr_get_variable(deref); 125 if (!var) 126 continue; 127 128 /* We set var->mode to 0 to indicate that a variable will be moved 129 * to scratch. Don't assign a scratch location twice. 130 */ 131 if (var->data.mode == 0) 132 continue; 133 134 unsigned var_size, var_align; 135 variable_size_align(var->type, &var_size, &var_align); 136 if (var_size <= size_threshold) 137 continue; 138 139 _mesa_set_add(set, var); 140 } 141 } 142 } 143 144 if (set->entries == 0) { 145 _mesa_set_destroy(set, NULL); 146 return false; 147 } 148 149 bool progress = false; 150 151 nir_foreach_function_impl(impl, shader) { 152 nir_foreach_block(block, impl) { 153 nir_foreach_instr_safe(instr, block) { 154 if (instr->type != nir_instr_type_deref) 155 continue; 156 157 nir_deref_instr *deref = nir_instr_as_deref(instr); 158 159 if (nir_deref_instr_remove_if_unused(deref)) { 160 progress = true; 161 continue; 162 } 163 164 if (deref->deref_type != nir_deref_type_var) 165 continue; 166 167 struct set_entry *entry = _mesa_set_search(set, deref->var); 168 if (!entry) 169 continue; 170 171 if (!only_used_for_load_store(deref)) 172 _mesa_set_remove(set, entry); 173 } 174 } 175 } 176 177 set_foreach(set, entry) { 178 nir_variable *var = (void *)entry->key; 179 180 /* Remove it from its list */ 181 exec_node_remove(&var->node); 182 /* Invalid mode used to flag "moving to scratch" */ 183 var->data.mode = 0; 184 185 /* We don't allocate space here as iteration in this loop is 186 * non-deterministic due to the nir_variable pointers. */ 187 var->data.location = INT_MAX; 188 } 189 190 nir_foreach_function_impl(impl, shader) { 191 nir_builder build = nir_builder_create(impl); 192 193 bool impl_progress = false; 194 nir_foreach_block(block, impl) { 195 nir_foreach_instr_safe(instr, block) { 196 if (instr->type != nir_instr_type_intrinsic) 197 continue; 198 199 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); 200 if (intrin->intrinsic != nir_intrinsic_load_deref && 201 intrin->intrinsic != nir_intrinsic_store_deref) 202 continue; 203 204 nir_variable *var = nir_intrinsic_get_var(intrin, 0); 205 /* Variables flagged for lowering above have mode == 0 */ 206 if (!var || var->data.mode) 207 continue; 208 209 if (var->data.location == INT_MAX) { 210 unsigned var_size, var_align; 211 scratch_layout_size_align(var->type, &var_size, &var_align); 212 213 var->data.location = ALIGN_POT(shader->scratch_size, var_align); 214 shader->scratch_size = var->data.location + var_size; 215 } 216 217 lower_load_store(&build, intrin, scratch_layout_size_align); 218 impl_progress = true; 219 } 220 } 221 222 if (impl_progress) { 223 progress = true; 224 nir_metadata_preserve(impl, nir_metadata_control_flow); 225 } else { 226 nir_metadata_preserve(impl, nir_metadata_all); 227 } 228 } 229 230 _mesa_set_destroy(set, NULL); 231 232 return progress; 233}