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Remove extern declarations from constant definitions in `SceneKit`.

ckegel b7b36f60 03e15c12

+234 -234
+234 -234
src/frameworks/SceneKit/src/SceneKit.m
··· 29 29 } 30 30 31 31 32 - extern void* const SCNAnimationCommitOnCompletion = (void*)0; 33 - extern void* const SCNBindingValueTransformerKey = (void*)0; 34 - extern void* const SCNCaptureDeviceOutputConsumerOptionContainsAlpha = (void*)0; 35 - extern void* const SCNConsistencyElementIDErrorKey = (void*)0; 36 - extern void* const SCNConsistencyElementTypeErrorKey = (void*)0; 37 - extern void* const SCNConsistencyLineNumberErrorKey = (void*)0; 38 - extern void* const SCNDataProviderAnimationTime = (void*)0; 39 - extern void* const SCNDataProviderCAWaitTime = (void*)0; 40 - extern void* const SCNDataProviderCPUIdleTime = (void*)0; 41 - extern void* const SCNDataProviderClientUpdateTime = (void*)0; 42 - extern void* const SCNDataProviderConstraintsTime = (void*)0; 43 - extern void* const SCNDataProviderFPS = (void*)0; 44 - extern void* const SCNDataProviderFrameTime = (void*)0; 45 - extern void* const SCNDataProviderGPUDeviceUtil = (void*)0; 46 - extern void* const SCNDataProviderGPURendererUtil = (void*)0; 47 - extern void* const SCNDataProviderGPUTilerUtil = (void*)0; 48 - extern void* const SCNDataProviderParticleTime = (void*)0; 49 - extern void* const SCNDataProviderPhysicsTime = (void*)0; 50 - extern void* const SCNDataProviderPrimitivesProcessed = (void*)0; 51 - extern void* const SCNDataProviderRenderTime = (void*)0; 52 - extern void* const SCNDetailedErrorsKey = (void*)0; 53 - extern void* const SCNErrorDomain = (void*)0; 54 - extern void* const SCNExportPointOfViewAttribute = (void*)0; 55 - extern void* const SCNExportSceneIdentifier = (void*)0; 56 - extern void* const SCNFreeViewCameraName = (void*)0; 57 - extern void* const SCNGeometrySourceSemanticBoneIndices = (void*)0; 58 - extern void* const SCNGeometrySourceSemanticBoneWeights = (void*)0; 59 - extern void* const SCNGeometrySourceSemanticColor = (void*)0; 60 - extern void* const SCNGeometrySourceSemanticEdgeCrease = (void*)0; 61 - extern void* const SCNGeometrySourceSemanticNormal = (void*)0; 62 - extern void* const SCNGeometrySourceSemanticTangent = (void*)0; 63 - extern void* const SCNGeometrySourceSemanticTexcoord = (void*)0; 64 - extern void* const SCNGeometrySourceSemanticVertex = (void*)0; 65 - extern void* const SCNGeometrySourceSemanticVertexCrease = (void*)0; 66 - extern void* const SCNHitTestAllLayers = (void*)0; 67 - extern void* const SCNHitTestBackFaceCullingKey = (void*)0; 68 - extern void* const SCNHitTestBoundingBoxOnlyKey = (void*)0; 69 - extern void* const SCNHitTestCategoryBitMaskKey = (void*)0; 70 - extern void* const SCNHitTestClipToZRangeKey = (void*)0; 71 - extern void* const SCNHitTestFirstFoundOnlyKey = (void*)0; 72 - extern void* const SCNHitTestIgnoreChildNodesKey = (void*)0; 73 - extern void* const SCNHitTestIgnoreHiddenNodesKey = (void*)0; 74 - extern void* const SCNHitTestIgnoreTransparentNodesKey = (void*)0; 75 - extern void* const SCNHitTestLayerMaskKey = (void*)0; 76 - extern void* const SCNHitTestOptionCategoryBitMask = (void*)0; 77 - extern void* const SCNHitTestOptionIgnoreLightArea = (void*)0; 78 - extern void* const SCNHitTestOptionSearchMode = (void*)0; 79 - extern void* const SCNHitTestOptionShowDebugInfo = (void*)0; 80 - extern void* const SCNHitTestRootNodeKey = (void*)0; 81 - extern void* const SCNHitTestSearchModeKey = (void*)0; 82 - extern void* const SCNHitTestSortResultsKey = (void*)0; 83 - extern void* const SCNLightAttenuationEndKey = (void*)0; 84 - extern void* const SCNLightAttenuationFalloffExponentKey = (void*)0; 85 - extern void* const SCNLightAttenuationStartKey = (void*)0; 86 - extern void* const SCNLightConstantAttenuationKey = (void*)0; 87 - extern void* const SCNLightFallOffAngleKey = (void*)0; 88 - extern void* const SCNLightFallOffExponentKey = (void*)0; 89 - extern void* const SCNLightGoboProjectShadows = (void*)0; 90 - extern void* const SCNLightHotspotBeamKey = (void*)0; 91 - extern void* const SCNLightLinearAttenuationKey = (void*)0; 92 - extern void* const SCNLightQuadraticAttenuationKey = (void*)0; 93 - extern void* const SCNLightShadowFarClippingKey = (void*)0; 94 - extern void* const SCNLightShadowNearClippingKey = (void*)0; 95 - extern void* const SCNLightSpotFalloffExponentKey = (void*)0; 96 - extern void* const SCNLightSpotInnerAngleKey = (void*)0; 97 - extern void* const SCNLightSpotOuterAngleKey = (void*)0; 98 - extern void* const SCNLightTypeAmbient = (void*)0; 99 - extern void* const SCNLightTypeArea = (void*)0; 100 - extern void* const SCNLightTypeDirectional = (void*)0; 101 - extern void* const SCNLightTypeIES = (void*)0; 102 - extern void* const SCNLightTypeOmni = (void*)0; 103 - extern void* const SCNLightTypeProbe = (void*)0; 104 - extern void* const SCNLightTypeSpot = (void*)0; 105 - extern void* const SCNLightingModelBlinn = (void*)0; 106 - extern void* const SCNLightingModelConstant = (void*)0; 107 - extern void* const SCNLightingModelLambert = (void*)0; 108 - extern void* const SCNLightingModelNone = (void*)0; 109 - extern void* const SCNLightingModelPhong = (void*)0; 110 - extern void* const SCNLightingModelPhysicallyBased = (void*)0; 111 - extern void* const SCNLightingModelShadowOnly = (void*)0; 112 - extern void* const SCNMatrix4Identity = (void*)0; 113 - extern void* const SCNModelTransform = (void*)0; 114 - extern void* const SCNModelViewProjectionTransform = (void*)0; 115 - extern void* const SCNModelViewTransform = (void*)0; 116 - extern void* const SCNNormalTransform = (void*)0; 117 - extern void* const SCNParticlePropertyAngle = (void*)0; 118 - extern void* const SCNParticlePropertyAngularVelocity = (void*)0; 119 - extern void* const SCNParticlePropertyBounce = (void*)0; 120 - extern void* const SCNParticlePropertyCharge = (void*)0; 121 - extern void* const SCNParticlePropertyColor = (void*)0; 122 - extern void* const SCNParticlePropertyContactNormal = (void*)0; 123 - extern void* const SCNParticlePropertyContactPoint = (void*)0; 124 - extern void* const SCNParticlePropertyFrame = (void*)0; 125 - extern void* const SCNParticlePropertyFrameRate = (void*)0; 126 - extern void* const SCNParticlePropertyFriction = (void*)0; 127 - extern void* const SCNParticlePropertyLife = (void*)0; 128 - extern void* const SCNParticlePropertyOpacity = (void*)0; 129 - extern void* const SCNParticlePropertyPosition = (void*)0; 130 - extern void* const SCNParticlePropertyRotationAxis = (void*)0; 131 - extern void* const SCNParticlePropertySize = (void*)0; 132 - extern void* const SCNParticlePropertyVelocity = (void*)0; 133 - extern void* const SCNPhysicsShapeCollisionMarginKey = (void*)0; 134 - extern void* const SCNPhysicsShapeKeepAsCompoundKey = (void*)0; 135 - extern void* const SCNPhysicsShapeOptionCollisionMargin = (void*)0; 136 - extern void* const SCNPhysicsShapeScaleKey = (void*)0; 137 - extern void* const SCNPhysicsShapeTypeBoundingBox = (void*)0; 138 - extern void* const SCNPhysicsShapeTypeConcavePolyhedron = (void*)0; 139 - extern void* const SCNPhysicsShapeTypeConvexHull = (void*)0; 140 - extern void* const SCNPhysicsShapeTypeKey = (void*)0; 141 - extern void* const SCNPhysicsTestBackfaceCullingKey = (void*)0; 142 - extern void* const SCNPhysicsTestCollisionBitMaskKey = (void*)0; 143 - extern void* const SCNPhysicsTestSearchModeAll = (void*)0; 144 - extern void* const SCNPhysicsTestSearchModeAny = (void*)0; 145 - extern void* const SCNPhysicsTestSearchModeClosest = (void*)0; 146 - extern void* const SCNPhysicsTestSearchModeKey = (void*)0; 147 - extern void* const SCNPreferLowPowerDeviceKey = (void*)0; 148 - extern void* const SCNPreferredDeviceKey = (void*)0; 149 - extern void* const SCNPreferredRenderingAPIKey = (void*)0; 150 - extern void* const SCNPrimitiveCapSegments = (void*)0; 151 - extern void* const SCNPrimitiveChamferSegments = (void*)0; 152 - extern void* const SCNPrimitiveGenerateMappingCoordinates = (void*)0; 153 - extern void* const SCNPrimitiveHeightSegments = (void*)0; 154 - extern void* const SCNPrimitiveLengthSegments = (void*)0; 155 - extern void* const SCNPrimitivePipeSegments = (void*)0; 156 - extern void* const SCNPrimitiveRingSegments = (void*)0; 157 - extern void* const SCNPrimitiveRotationSegments = (void*)0; 158 - extern void* const SCNPrimitiveSphereSegments = (void*)0; 159 - extern void* const SCNPrimitiveSphereType = (void*)0; 160 - extern void* const SCNPrimitiveTypeGeosphere = (void*)0; 161 - extern void* const SCNPrimitiveTypeSphere = (void*)0; 162 - extern void* const SCNPrimitiveVertexTransformation = (void*)0; 163 - extern void* const SCNPrimitiveWidthSegments = (void*)0; 164 - extern void* const SCNProgramMappingChannelKey = (void*)0; 165 - extern void* const SCNProjectionTransform = (void*)0; 166 - extern void* const SCNRenderPassName = (void*)0; 167 - extern void* const SCNRendererOffscreenSampleCount = (void*)0; 168 - extern void* const SCNSceneEndTimeAttributeKey = (void*)0; 169 - extern void* const SCNSceneExportCompressGeometryElements = (void*)0; 170 - extern void* const SCNSceneExportCompressMorphTargets = (void*)0; 171 - extern void* const SCNSceneExportDestinationURL = (void*)0; 172 - extern void* const SCNSceneExportEmbedImages = (void*)0; 173 - extern void* const SCNSceneExportEmbedReferences = (void*)0; 174 - extern void* const SCNSceneExportPresentationTree = (void*)0; 175 - extern void* const SCNSceneExportUTIKey = (void*)0; 176 - extern void* const SCNSceneFrameRateAttributeKey = (void*)0; 177 - extern void* SCNSceneKitVersionNumber = (void*)0; 178 - extern void* const SCNSceneSourceAdjustInvalidCameraClippingPlanesKey = (void*)0; 179 - extern void* const SCNSceneSourceAnimationImportPolicyDoNotPlay = (void*)0; 180 - extern void* const SCNSceneSourceAnimationImportPolicyKey = (void*)0; 181 - extern void* const SCNSceneSourceAnimationImportPolicyPlay = (void*)0; 182 - extern void* const SCNSceneSourceAnimationImportPolicyPlayRepeatedly = (void*)0; 183 - extern void* const SCNSceneSourceAnimationImportPolicyPlayUsingSceneTimeBase = (void*)0; 184 - extern void* const SCNSceneSourceAnimationLoadingModeKey = (void*)0; 185 - extern void* const SCNSceneSourceAnimationLoadingModePlayUsingSceneTime = (void*)0; 186 - extern void* const SCNSceneSourceAssetAuthorKey = (void*)0; 187 - extern void* const SCNSceneSourceAssetAuthoringToolKey = (void*)0; 188 - extern void* const SCNSceneSourceAssetContributorsKey = (void*)0; 189 - extern void* const SCNSceneSourceAssetCreatedDateKey = (void*)0; 190 - extern void* const SCNSceneSourceAssetDirectoryURLsKey = (void*)0; 191 - extern void* const SCNSceneSourceAssetModifiedDateKey = (void*)0; 192 - extern void* const SCNSceneSourceAssetUnitKey = (void*)0; 193 - extern void* const SCNSceneSourceAssetUnitMeterKey = (void*)0; 194 - extern void* const SCNSceneSourceAssetUnitNameKey = (void*)0; 195 - extern void* const SCNSceneSourceAssetUpAxisKey = (void*)0; 196 - extern void* const SCNSceneSourceCheckConsistencyKey = (void*)0; 197 - extern void* const SCNSceneSourceConvertToYUpIfNeededKey = (void*)0; 198 - extern void* const SCNSceneSourceConvertToYUpKey = (void*)0; 199 - extern void* const SCNSceneSourceConvertUnitsToMetersKey = (void*)0; 200 - extern void* const SCNSceneSourceCreateCameraIfAbsentKey = (void*)0; 201 - extern void* const SCNSceneSourceCreateLightIfAbsentKey = (void*)0; 202 - extern void* const SCNSceneSourceCreateNormalsIfAbsentKey = (void*)0; 203 - extern void* const SCNSceneSourceDocumentDestinationURL = (void*)0; 204 - extern void* const SCNSceneSourceFlattenSceneKey = (void*)0; 205 - extern void* const SCNSceneSourceForceInProcess = (void*)0; 206 - extern void* const SCNSceneSourceForceMorphNormals = (void*)0; 207 - extern void* const SCNSceneSourceFormat = (void*)0; 208 - extern void* const SCNSceneSourceFormatC3D = (void*)0; 209 - extern void* const SCNSceneSourceFormatCOLLADA = (void*)0; 210 - extern void* const SCNSceneSourceFormatHint = (void*)0; 211 - extern void* const SCNSceneSourceFormatOBJ = (void*)0; 212 - extern void* const SCNSceneSourceFormatSCN = (void*)0; 213 - extern void* const SCNSceneSourceGeometryMemoryUsageKey = (void*)0; 214 - extern void* const SCNSceneSourceInputSource = (void*)0; 215 - extern void* const SCNSceneSourceLoadTexturesInCPUMemory = (void*)0; 216 - extern void* const SCNSceneSourceLoadingOptionPreserveOriginalTopology = (void*)0; 217 - extern void* const SCNSceneSourceOverrideAssetURLsKey = (void*)0; 218 - extern void* const SCNSceneSourceSceneIndexKey = (void*)0; 219 - extern void* const SCNSceneSourceShouldCacheKey = (void*)0; 220 - extern void* const SCNSceneSourceSkipConsistencyCheckKey = (void*)0; 221 - extern void* const SCNSceneSourceStrictConformanceKey = (void*)0; 222 - extern void* const SCNSceneSourceTextureMemoryUsageKey = (void*)0; 223 - extern void* const SCNSceneSourceUseModelIOToLoadDAEFiles = (void*)0; 224 - extern void* const SCNSceneSourceUseSafeModeKey = (void*)0; 225 - extern void* const SCNSceneSourceVerboseMode = (void*)0; 226 - extern void* const SCNSceneStartTimeAttributeKey = (void*)0; 227 - extern void* const SCNSceneUpAxisAttributeKey = (void*)0; 228 - extern void* const SCNSceneWriteToURLShouldKeepReferencesToFilesOption = (void*)0; 229 - extern void* const SCNSceneWriteToURLShouldZipOption = (void*)0; 230 - extern void* const SCNShaderModifierEntryPointFragment = (void*)0; 231 - extern void* const SCNShaderModifierEntryPointGeometry = (void*)0; 232 - extern void* const SCNShaderModifierEntryPointLightingModel = (void*)0; 233 - extern void* const SCNShaderModifierEntryPointSurface = (void*)0; 234 - extern void* const SCNTextureOffsetXKey = (void*)0; 235 - extern void* const SCNTextureOffsetYKey = (void*)0; 236 - extern void* const SCNVector3Zero = (void*)0; 237 - extern void* const SCNVector4Zero = (void*)0; 238 - extern void* const SCNViewTransform = (void*)0; 239 - extern void* const _SCNShadableDidCompileNotificationName = (void*)0; 240 - extern void* const _SCNShadableIssuesKey = (void*)0; 241 - extern void* const kC3DGeometryKey = (void*)0; 242 - extern void* const kC3DIOSceneSourceAutoAdjustInvalidZRange = (void*)0; 243 - extern void* const kC3DIOSceneSourceAutoLimitMemoryForImages = (void*)0; 244 - extern void* const kC3DIOSceneSourceCheckConsistency = (void*)0; 245 - extern void* const kC3DIOSceneSourceCleanupMeshes = (void*)0; 246 - extern void* const kC3DIOSceneSourceFlattenScene = (void*)0; 247 - extern void* const kC3DIOSceneSourceInterleaveSources = (void*)0; 248 - extern void* const kC3DIOSceneSourceMakeSourcesCheaper = (void*)0; 249 - extern void* const kC3DIOSceneSourceProcessIsSandboxed = (void*)0; 250 - extern void* const kC3DIOSceneSourceRemoveAllLights = (void*)0; 251 - extern void* const kC3DIOSceneSourceRemoveColorArrays = (void*)0; 252 - extern void* const kC3DIOSceneSourceRemoveConstantAnimations = (void*)0; 253 - extern void* const kC3DIOSceneSourceSkipImagePathResolution = (void*)0; 254 - extern void* const kC3DIOSceneSourceSplitMeshesForGLES = (void*)0; 255 - extern void* const kC3DIOSceneSourceTriggerOptionsForRealtimeViewer = (void*)0; 256 - extern void* const kC3DIOSceneSourceUseSafeMode = (void*)0; 257 - extern void* const kC3DImageInitFromPath = (void*)0; 258 - extern void* const kC3DImageLocation = (void*)0; 259 - extern void* const kC3DImageRelativePath = (void*)0; 260 - extern void* const kC3DSceneDidUpdateNotification = (void*)0; 261 - extern void* const kC3DTriggerOptionsForRealtimeViewer = (void*)0; 262 - extern void* const kSCNAuthoringLayerIndex = (void*)0; 263 - extern void* const kSCNAuthoringLayerMask = (void*)0; 264 - extern void* const kSCNAuthoringOverlayLayerIndex = (void*)0; 265 - extern void* const kSCNAuthoringOverlayLayerMask = (void*)0; 32 + void* const SCNAnimationCommitOnCompletion = (void*)0; 33 + void* const SCNBindingValueTransformerKey = (void*)0; 34 + void* const SCNCaptureDeviceOutputConsumerOptionContainsAlpha = (void*)0; 35 + void* const SCNConsistencyElementIDErrorKey = (void*)0; 36 + void* const SCNConsistencyElementTypeErrorKey = (void*)0; 37 + void* const SCNConsistencyLineNumberErrorKey = (void*)0; 38 + void* const SCNDataProviderAnimationTime = (void*)0; 39 + void* const SCNDataProviderCAWaitTime = (void*)0; 40 + void* const SCNDataProviderCPUIdleTime = (void*)0; 41 + void* const SCNDataProviderClientUpdateTime = (void*)0; 42 + void* const SCNDataProviderConstraintsTime = (void*)0; 43 + void* const SCNDataProviderFPS = (void*)0; 44 + void* const SCNDataProviderFrameTime = (void*)0; 45 + void* const SCNDataProviderGPUDeviceUtil = (void*)0; 46 + void* const SCNDataProviderGPURendererUtil = (void*)0; 47 + void* const SCNDataProviderGPUTilerUtil = (void*)0; 48 + void* const SCNDataProviderParticleTime = (void*)0; 49 + void* const SCNDataProviderPhysicsTime = (void*)0; 50 + void* const SCNDataProviderPrimitivesProcessed = (void*)0; 51 + void* const SCNDataProviderRenderTime = (void*)0; 52 + void* const SCNDetailedErrorsKey = (void*)0; 53 + void* const SCNErrorDomain = (void*)0; 54 + void* const SCNExportPointOfViewAttribute = (void*)0; 55 + void* const SCNExportSceneIdentifier = (void*)0; 56 + void* const SCNFreeViewCameraName = (void*)0; 57 + void* const SCNGeometrySourceSemanticBoneIndices = (void*)0; 58 + void* const SCNGeometrySourceSemanticBoneWeights = (void*)0; 59 + void* const SCNGeometrySourceSemanticColor = (void*)0; 60 + void* const SCNGeometrySourceSemanticEdgeCrease = (void*)0; 61 + void* const SCNGeometrySourceSemanticNormal = (void*)0; 62 + void* const SCNGeometrySourceSemanticTangent = (void*)0; 63 + void* const SCNGeometrySourceSemanticTexcoord = (void*)0; 64 + void* const SCNGeometrySourceSemanticVertex = (void*)0; 65 + void* const SCNGeometrySourceSemanticVertexCrease = (void*)0; 66 + void* const SCNHitTestAllLayers = (void*)0; 67 + void* const SCNHitTestBackFaceCullingKey = (void*)0; 68 + void* const SCNHitTestBoundingBoxOnlyKey = (void*)0; 69 + void* const SCNHitTestCategoryBitMaskKey = (void*)0; 70 + void* const SCNHitTestClipToZRangeKey = (void*)0; 71 + void* const SCNHitTestFirstFoundOnlyKey = (void*)0; 72 + void* const SCNHitTestIgnoreChildNodesKey = (void*)0; 73 + void* const SCNHitTestIgnoreHiddenNodesKey = (void*)0; 74 + void* const SCNHitTestIgnoreTransparentNodesKey = (void*)0; 75 + void* const SCNHitTestLayerMaskKey = (void*)0; 76 + void* const SCNHitTestOptionCategoryBitMask = (void*)0; 77 + void* const SCNHitTestOptionIgnoreLightArea = (void*)0; 78 + void* const SCNHitTestOptionSearchMode = (void*)0; 79 + void* const SCNHitTestOptionShowDebugInfo = (void*)0; 80 + void* const SCNHitTestRootNodeKey = (void*)0; 81 + void* const SCNHitTestSearchModeKey = (void*)0; 82 + void* const SCNHitTestSortResultsKey = (void*)0; 83 + void* const SCNLightAttenuationEndKey = (void*)0; 84 + void* const SCNLightAttenuationFalloffExponentKey = (void*)0; 85 + void* const SCNLightAttenuationStartKey = (void*)0; 86 + void* const SCNLightConstantAttenuationKey = (void*)0; 87 + void* const SCNLightFallOffAngleKey = (void*)0; 88 + void* const SCNLightFallOffExponentKey = (void*)0; 89 + void* const SCNLightGoboProjectShadows = (void*)0; 90 + void* const SCNLightHotspotBeamKey = (void*)0; 91 + void* const SCNLightLinearAttenuationKey = (void*)0; 92 + void* const SCNLightQuadraticAttenuationKey = (void*)0; 93 + void* const SCNLightShadowFarClippingKey = (void*)0; 94 + void* const SCNLightShadowNearClippingKey = (void*)0; 95 + void* const SCNLightSpotFalloffExponentKey = (void*)0; 96 + void* const SCNLightSpotInnerAngleKey = (void*)0; 97 + void* const SCNLightSpotOuterAngleKey = (void*)0; 98 + void* const SCNLightTypeAmbient = (void*)0; 99 + void* const SCNLightTypeArea = (void*)0; 100 + void* const SCNLightTypeDirectional = (void*)0; 101 + void* const SCNLightTypeIES = (void*)0; 102 + void* const SCNLightTypeOmni = (void*)0; 103 + void* const SCNLightTypeProbe = (void*)0; 104 + void* const SCNLightTypeSpot = (void*)0; 105 + void* const SCNLightingModelBlinn = (void*)0; 106 + void* const SCNLightingModelConstant = (void*)0; 107 + void* const SCNLightingModelLambert = (void*)0; 108 + void* const SCNLightingModelNone = (void*)0; 109 + void* const SCNLightingModelPhong = (void*)0; 110 + void* const SCNLightingModelPhysicallyBased = (void*)0; 111 + void* const SCNLightingModelShadowOnly = (void*)0; 112 + void* const SCNMatrix4Identity = (void*)0; 113 + void* const SCNModelTransform = (void*)0; 114 + void* const SCNModelViewProjectionTransform = (void*)0; 115 + void* const SCNModelViewTransform = (void*)0; 116 + void* const SCNNormalTransform = (void*)0; 117 + void* const SCNParticlePropertyAngle = (void*)0; 118 + void* const SCNParticlePropertyAngularVelocity = (void*)0; 119 + void* const SCNParticlePropertyBounce = (void*)0; 120 + void* const SCNParticlePropertyCharge = (void*)0; 121 + void* const SCNParticlePropertyColor = (void*)0; 122 + void* const SCNParticlePropertyContactNormal = (void*)0; 123 + void* const SCNParticlePropertyContactPoint = (void*)0; 124 + void* const SCNParticlePropertyFrame = (void*)0; 125 + void* const SCNParticlePropertyFrameRate = (void*)0; 126 + void* const SCNParticlePropertyFriction = (void*)0; 127 + void* const SCNParticlePropertyLife = (void*)0; 128 + void* const SCNParticlePropertyOpacity = (void*)0; 129 + void* const SCNParticlePropertyPosition = (void*)0; 130 + void* const SCNParticlePropertyRotationAxis = (void*)0; 131 + void* const SCNParticlePropertySize = (void*)0; 132 + void* const SCNParticlePropertyVelocity = (void*)0; 133 + void* const SCNPhysicsShapeCollisionMarginKey = (void*)0; 134 + void* const SCNPhysicsShapeKeepAsCompoundKey = (void*)0; 135 + void* const SCNPhysicsShapeOptionCollisionMargin = (void*)0; 136 + void* const SCNPhysicsShapeScaleKey = (void*)0; 137 + void* const SCNPhysicsShapeTypeBoundingBox = (void*)0; 138 + void* const SCNPhysicsShapeTypeConcavePolyhedron = (void*)0; 139 + void* const SCNPhysicsShapeTypeConvexHull = (void*)0; 140 + void* const SCNPhysicsShapeTypeKey = (void*)0; 141 + void* const SCNPhysicsTestBackfaceCullingKey = (void*)0; 142 + void* const SCNPhysicsTestCollisionBitMaskKey = (void*)0; 143 + void* const SCNPhysicsTestSearchModeAll = (void*)0; 144 + void* const SCNPhysicsTestSearchModeAny = (void*)0; 145 + void* const SCNPhysicsTestSearchModeClosest = (void*)0; 146 + void* const SCNPhysicsTestSearchModeKey = (void*)0; 147 + void* const SCNPreferLowPowerDeviceKey = (void*)0; 148 + void* const SCNPreferredDeviceKey = (void*)0; 149 + void* const SCNPreferredRenderingAPIKey = (void*)0; 150 + void* const SCNPrimitiveCapSegments = (void*)0; 151 + void* const SCNPrimitiveChamferSegments = (void*)0; 152 + void* const SCNPrimitiveGenerateMappingCoordinates = (void*)0; 153 + void* const SCNPrimitiveHeightSegments = (void*)0; 154 + void* const SCNPrimitiveLengthSegments = (void*)0; 155 + void* const SCNPrimitivePipeSegments = (void*)0; 156 + void* const SCNPrimitiveRingSegments = (void*)0; 157 + void* const SCNPrimitiveRotationSegments = (void*)0; 158 + void* const SCNPrimitiveSphereSegments = (void*)0; 159 + void* const SCNPrimitiveSphereType = (void*)0; 160 + void* const SCNPrimitiveTypeGeosphere = (void*)0; 161 + void* const SCNPrimitiveTypeSphere = (void*)0; 162 + void* const SCNPrimitiveVertexTransformation = (void*)0; 163 + void* const SCNPrimitiveWidthSegments = (void*)0; 164 + void* const SCNProgramMappingChannelKey = (void*)0; 165 + void* const SCNProjectionTransform = (void*)0; 166 + void* const SCNRenderPassName = (void*)0; 167 + void* const SCNRendererOffscreenSampleCount = (void*)0; 168 + void* const SCNSceneEndTimeAttributeKey = (void*)0; 169 + void* const SCNSceneExportCompressGeometryElements = (void*)0; 170 + void* const SCNSceneExportCompressMorphTargets = (void*)0; 171 + void* const SCNSceneExportDestinationURL = (void*)0; 172 + void* const SCNSceneExportEmbedImages = (void*)0; 173 + void* const SCNSceneExportEmbedReferences = (void*)0; 174 + void* const SCNSceneExportPresentationTree = (void*)0; 175 + void* const SCNSceneExportUTIKey = (void*)0; 176 + void* const SCNSceneFrameRateAttributeKey = (void*)0; 177 + void* SCNSceneKitVersionNumber = (void*)0; 178 + void* const SCNSceneSourceAdjustInvalidCameraClippingPlanesKey = (void*)0; 179 + void* const SCNSceneSourceAnimationImportPolicyDoNotPlay = (void*)0; 180 + void* const SCNSceneSourceAnimationImportPolicyKey = (void*)0; 181 + void* const SCNSceneSourceAnimationImportPolicyPlay = (void*)0; 182 + void* const SCNSceneSourceAnimationImportPolicyPlayRepeatedly = (void*)0; 183 + void* const SCNSceneSourceAnimationImportPolicyPlayUsingSceneTimeBase = (void*)0; 184 + void* const SCNSceneSourceAnimationLoadingModeKey = (void*)0; 185 + void* const SCNSceneSourceAnimationLoadingModePlayUsingSceneTime = (void*)0; 186 + void* const SCNSceneSourceAssetAuthorKey = (void*)0; 187 + void* const SCNSceneSourceAssetAuthoringToolKey = (void*)0; 188 + void* const SCNSceneSourceAssetContributorsKey = (void*)0; 189 + void* const SCNSceneSourceAssetCreatedDateKey = (void*)0; 190 + void* const SCNSceneSourceAssetDirectoryURLsKey = (void*)0; 191 + void* const SCNSceneSourceAssetModifiedDateKey = (void*)0; 192 + void* const SCNSceneSourceAssetUnitKey = (void*)0; 193 + void* const SCNSceneSourceAssetUnitMeterKey = (void*)0; 194 + void* const SCNSceneSourceAssetUnitNameKey = (void*)0; 195 + void* const SCNSceneSourceAssetUpAxisKey = (void*)0; 196 + void* const SCNSceneSourceCheckConsistencyKey = (void*)0; 197 + void* const SCNSceneSourceConvertToYUpIfNeededKey = (void*)0; 198 + void* const SCNSceneSourceConvertToYUpKey = (void*)0; 199 + void* const SCNSceneSourceConvertUnitsToMetersKey = (void*)0; 200 + void* const SCNSceneSourceCreateCameraIfAbsentKey = (void*)0; 201 + void* const SCNSceneSourceCreateLightIfAbsentKey = (void*)0; 202 + void* const SCNSceneSourceCreateNormalsIfAbsentKey = (void*)0; 203 + void* const SCNSceneSourceDocumentDestinationURL = (void*)0; 204 + void* const SCNSceneSourceFlattenSceneKey = (void*)0; 205 + void* const SCNSceneSourceForceInProcess = (void*)0; 206 + void* const SCNSceneSourceForceMorphNormals = (void*)0; 207 + void* const SCNSceneSourceFormat = (void*)0; 208 + void* const SCNSceneSourceFormatC3D = (void*)0; 209 + void* const SCNSceneSourceFormatCOLLADA = (void*)0; 210 + void* const SCNSceneSourceFormatHint = (void*)0; 211 + void* const SCNSceneSourceFormatOBJ = (void*)0; 212 + void* const SCNSceneSourceFormatSCN = (void*)0; 213 + void* const SCNSceneSourceGeometryMemoryUsageKey = (void*)0; 214 + void* const SCNSceneSourceInputSource = (void*)0; 215 + void* const SCNSceneSourceLoadTexturesInCPUMemory = (void*)0; 216 + void* const SCNSceneSourceLoadingOptionPreserveOriginalTopology = (void*)0; 217 + void* const SCNSceneSourceOverrideAssetURLsKey = (void*)0; 218 + void* const SCNSceneSourceSceneIndexKey = (void*)0; 219 + void* const SCNSceneSourceShouldCacheKey = (void*)0; 220 + void* const SCNSceneSourceSkipConsistencyCheckKey = (void*)0; 221 + void* const SCNSceneSourceStrictConformanceKey = (void*)0; 222 + void* const SCNSceneSourceTextureMemoryUsageKey = (void*)0; 223 + void* const SCNSceneSourceUseModelIOToLoadDAEFiles = (void*)0; 224 + void* const SCNSceneSourceUseSafeModeKey = (void*)0; 225 + void* const SCNSceneSourceVerboseMode = (void*)0; 226 + void* const SCNSceneStartTimeAttributeKey = (void*)0; 227 + void* const SCNSceneUpAxisAttributeKey = (void*)0; 228 + void* const SCNSceneWriteToURLShouldKeepReferencesToFilesOption = (void*)0; 229 + void* const SCNSceneWriteToURLShouldZipOption = (void*)0; 230 + void* const SCNShaderModifierEntryPointFragment = (void*)0; 231 + void* const SCNShaderModifierEntryPointGeometry = (void*)0; 232 + void* const SCNShaderModifierEntryPointLightingModel = (void*)0; 233 + void* const SCNShaderModifierEntryPointSurface = (void*)0; 234 + void* const SCNTextureOffsetXKey = (void*)0; 235 + void* const SCNTextureOffsetYKey = (void*)0; 236 + void* const SCNVector3Zero = (void*)0; 237 + void* const SCNVector4Zero = (void*)0; 238 + void* const SCNViewTransform = (void*)0; 239 + void* const _SCNShadableDidCompileNotificationName = (void*)0; 240 + void* const _SCNShadableIssuesKey = (void*)0; 241 + void* const kC3DGeometryKey = (void*)0; 242 + void* const kC3DIOSceneSourceAutoAdjustInvalidZRange = (void*)0; 243 + void* const kC3DIOSceneSourceAutoLimitMemoryForImages = (void*)0; 244 + void* const kC3DIOSceneSourceCheckConsistency = (void*)0; 245 + void* const kC3DIOSceneSourceCleanupMeshes = (void*)0; 246 + void* const kC3DIOSceneSourceFlattenScene = (void*)0; 247 + void* const kC3DIOSceneSourceInterleaveSources = (void*)0; 248 + void* const kC3DIOSceneSourceMakeSourcesCheaper = (void*)0; 249 + void* const kC3DIOSceneSourceProcessIsSandboxed = (void*)0; 250 + void* const kC3DIOSceneSourceRemoveAllLights = (void*)0; 251 + void* const kC3DIOSceneSourceRemoveColorArrays = (void*)0; 252 + void* const kC3DIOSceneSourceRemoveConstantAnimations = (void*)0; 253 + void* const kC3DIOSceneSourceSkipImagePathResolution = (void*)0; 254 + void* const kC3DIOSceneSourceSplitMeshesForGLES = (void*)0; 255 + void* const kC3DIOSceneSourceTriggerOptionsForRealtimeViewer = (void*)0; 256 + void* const kC3DIOSceneSourceUseSafeMode = (void*)0; 257 + void* const kC3DImageInitFromPath = (void*)0; 258 + void* const kC3DImageLocation = (void*)0; 259 + void* const kC3DImageRelativePath = (void*)0; 260 + void* const kC3DSceneDidUpdateNotification = (void*)0; 261 + void* const kC3DTriggerOptionsForRealtimeViewer = (void*)0; 262 + void* const kSCNAuthoringLayerIndex = (void*)0; 263 + void* const kSCNAuthoringLayerMask = (void*)0; 264 + void* const kSCNAuthoringOverlayLayerIndex = (void*)0; 265 + void* const kSCNAuthoringOverlayLayerMask = (void*)0; 266 266 267 267 void *C3DGetFileDecryptionCallbacks(void) { 268 268 if (verbose) puts("STUB: C3DGetFileDecryptionCallbacks called");