# Changelog ## 0.6.5 - 🛠️ Fix attachments in edited Discord messages ## 0.6.4 - 🛠️ Fix requests hanging when a logging provider fails or is slow ## 0.6.3 - 🛠️ Simplified featured sort ## 0.6.2 - 🛠️ Cache game images used for thumbnail rendering - ⭐ Add `GAME_URL_SECRET` to bypass WAF/bot protection on game asset requests ## 0.6.1 - 🛠️ Switch from `jsr:@gfx/canvas` to `npm:@napi-rs/canvas` for compatibility with AArch64 ## **0.6.0** - ⭐ Add thumbnails to Discord and Bluesky posts for new levels - 🛠️ Fix issue where levels with no logging data can't be deleted - 📜 Create OpenAPI schema - 📜 Create `CHANGELOG.md` ## 0.5.3 - ⭐ Add PostHog analytics - ⭐ Add OpenTelemetry logging (for use with PostHog logs) ## 0.5.2 - 🛠️ Improve database structure for logging - ⭐ Add feature logging to Bluesky logging provider ## 0.5.1 - ⭐ Add auto-publishing to Discord messages posted in announcement channels ## **0.5.0** - 🛠️ Refactored logging system to be modular - ⭐ Added Bluesky logging provider ## 0.4.2 - 🛠️ Fix zombie decoding ## 0.4.1 - ⭐ Add current version to `/api/health` ## **0.4.0** - ⭐ Support for new zombie picker - ⭐ Add profanity filter (via `bad-words`) ## **0.3.0** - ⭐ Add new Featured sort ## **0.2.0** - 🛠️ Fix a bug where when an admin changes some level metadata (e.g. sun) the level data doesn't reflect the change - 🛠️ Fix erroneous login prompt on admin dashboard when authentication is disabled - 🛠️ Fix incorrect plants map - 🛠️ Refactor level encoder/decoder