Prospector is tbh, too powerful of an enchantment at the moment, and I'd like to change it a little.
Prospector Right Now #
- Has a chance that increases per level to drop
2 + level - 1items of a specific type when mining Dirt, Sand or Gravel.- High chance for Coal or Emeralds.
- Lower chance for Gold or Iron Nuggets.
What I'd change #
- Clay blocks may activate the enchantment.
- Reword any descriptions to say "Terrain blocks"
- Levels only increase the chance, drop count will remain as 2 items consistently.
- Remove Coal and Emeralds from the Loot Table.
- Coal doesn't really make sense in the enchantment's context. Charcoal is ultimately the renewable Coal of the game.
- Emeralds being here was moreso built around how players who set up villager farms view Emeralds' worth, rather than the game's view on the item's worth.
- Add Copper Nuggets as a drop in the Loot Table.
- This just makes sense in place of Coal and Emeralds.
Potentially... #
- Tweak the chances to where you see fit. Levels should increase the chance of rolling the table, but keep the chance low because this is a passive income styled enchantment.
Implemented