Originally, Enchiridion was going to add unique Secondaries alongside the unique Primary to each basic weapon item (Swords, Spears and Axes) However, this has been changed to only be 1 unique Primary per basic weapon, mainly to avoid overscoping and limitedness with weapons.
Cleaving's state is a leftover from the Snow Strike only applies to Axes days.
Swords get Sweeping Edge as a unique Primary. Spears get Lunge as a unique Primary. Axes now get Cleaving as their unique Primary. Effectively a combination of thw scrapped Primary named "Shattering" and the combat snapshots.
Cleaving at the moment. #
- Secondary Enchantment.
- Axes with it deal extra damage (attack damage attribute).
- Shield stuns causes item cooldown for a longer duration of time.
Proposed Changes. #
- Cleaving becomes a Primary.
- You should probably data fix this on existing items, but try to avoid doing so for new items.
- Max Level III. Levels increase shield stun duration and damage received when cleaved.
- Remove attack damage attribute increase.
- Entities hit with this weapon will be marked as 'Cleaved' if the player's attack cooldown is full. Whilst in this state, entities will take more damage from all sources. (Probably base 4% +2% per extra level. 4%/6%/8%)
- Make the cooldown check a little lenient, like 80% or smth.
- Don't use a Mob Effect for this, as thaf will be clearable by Milk.
- Shield stunning remains the same.
Ultimately, this enchantment serves to play into the Axe being a support weapon, rather than a main weapon.