🎠 Powerfull and simple 2D game engine with ecs based on raylib

Texture example does SIGSEGV on exit. #2

Open ndraey.tngl.sh
Open opened by ndraey.tngl.sh

Steps to reproduce:

  1. Go to the root of the project
  2. Run cargo r --release --example texture
  3. Wait window to be shown
  4. Exit from the game by GUI means (by pressing close button on window or Alt+F4)
  5. fish: Job 1, 'cargo r --release --example tex…' terminated by signal SIGSEGV (Address boundary error)

I'll take a look onto the issue. Thanks for the report 🙏

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