Adversarial C2 Protocol Implemented in Zig
1// Copyright 2026 Robby Zambito
2//
3// This file is part of zaprus.
4//
5// Zaprus is free software: you can redistribute it and/or modify it under the
6// terms of the GNU General Public License as published by the Free Software
7// Foundation, either version 3 of the License, or (at your option) any later
8// version.
9//
10// Zaprus is distributed in the hope that it will be useful, but WITHOUT ANY
11// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
12// A PARTICULAR PURPOSE. See the GNU General Public License for more details.
13//
14// You should have received a copy of the GNU General Public License along with
15// Zaprus. If not, see <https://www.gnu.org/licenses/>.
16
17//! The Zaprus library is useful for implementing clients that interact with the [Saprus Protocol](https://gitlab.com/c2-games/red-team/saprus).
18//!
19//! The main entrypoint into this library is the `Client` type.
20//! It can be used to send fire and forget messages, and establish persistent connections.
21//! It is up to the consumer of this library to handle non-management message payloads.
22//! The library handles management messages automatically (right now, just ping).
23
24pub const Client = @import("Client.zig");
25pub const Connection = @import("Connection.zig");
26pub const Message = @import("message.zig").Message;
27
28test {
29 @import("std").testing.refAllDecls(@This());
30}