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Add comprehensive build and testing infrastructure

- Add AXe.xctestplan for Xcode test plan configuration
- Create test-runner.sh for automated build and test workflows
- Add buildServer.json for LSP integration and better IDE support
- Configure fail-fast testing and sequential execution
- Support for both build-only and test-only modes
- Comprehensive CI/CD ready build system

Build Features:
- ✅ Automated AXe CLI building
- ✅ AxePlayground app installation
- ✅ Simulator management and setup
- ✅ Sequential test execution to prevent conflicts
- ✅ Verbose output and error handling
- ✅ Clean build support

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

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AXe.xctestplan
··· 1 + { 2 + "configurations" : [ 3 + { 4 + "id" : "27A26F8E-966F-4110-B9A8-67BD135EBC3D", 5 + "name" : "Test Scheme Action", 6 + "options" : { 7 + 8 + } 9 + } 10 + ], 11 + "defaultOptions" : { 12 + "environmentVariableEntries" : [ 13 + { 14 + "key" : "SIMULATOR_UDID", 15 + "value" : "B34FF305-5EA8-412B-943F-1D0371CA17FF" 16 + } 17 + ], 18 + "targetForVariableExpansion" : { 19 + "containerPath" : "container:", 20 + "identifier" : "axe", 21 + "name" : "axe" 22 + } 23 + }, 24 + "testTargets" : [ 25 + { 26 + "parallelizable" : false, 27 + "target" : { 28 + "containerPath" : "container:", 29 + "identifier" : "AXeTests", 30 + "name" : "AXeTests" 31 + } 32 + } 33 + ], 34 + "version" : 1 35 + }
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test-runner.sh
··· 1 + #!/bin/bash 2 + 3 + # AXe Test Runner Script 4 + # Automates building AXe executable, playground app, and running tests 5 + 6 + set -e # Exit on any error 7 + 8 + # Colors for output 9 + RED='\033[0;31m' 10 + GREEN='\033[0;32m' 11 + YELLOW='\033[1;33m' 12 + BLUE='\033[0;34m' 13 + NC='\033[0m' # No Color 14 + 15 + # Configuration 16 + SIMULATOR_NAME="iPhone 16" 17 + SIMULATOR_UDID="B34FF305-5EA8-412B-943F-1D0371CA17FF" 18 + PLAYGROUND_PROJECT="AxePlaygroundApp/AxePlayground.xcodeproj" 19 + PLAYGROUND_SCHEME="AxePlayground" 20 + BUNDLE_ID="com.cameroncooke.AxePlayground" 21 + 22 + # Print colored messages 23 + print_info() { 24 + echo -e "${BLUE}ℹ️ $1${NC}" 25 + } 26 + 27 + print_success() { 28 + echo -e "${GREEN}✅ $1${NC}" 29 + } 30 + 31 + print_warning() { 32 + echo -e "${YELLOW}⚠️ $1${NC}" 33 + } 34 + 35 + print_error() { 36 + echo -e "${RED}❌ $1${NC}" 37 + } 38 + 39 + print_header() { 40 + echo -e "\n${BLUE}================================================${NC}" 41 + echo -e "${BLUE}🎯 $1${NC}" 42 + echo -e "${BLUE}================================================${NC}\n" 43 + } 44 + 45 + # Function to show usage 46 + show_usage() { 47 + echo "Usage: $0 [OPTIONS] [TEST_FILTER]" 48 + echo "" 49 + echo "Options:" 50 + echo " -h, --help Show this help message" 51 + echo " -b, --build-only Only build AXe and playground app (skip tests)" 52 + echo " -t, --tests-only Only run tests (skip building)" 53 + echo " -c, --clean Clean build before building" 54 + echo " -s, --sequential Run tests sequentially (--no-parallel)" 55 + echo " -v, --verbose Verbose output" 56 + echo "" 57 + echo "Test Filters (optional):" 58 + echo " SwipeTests Run only swipe tests" 59 + echo " TapTests Run only tap tests" 60 + echo " KeyTests Run only key tests" 61 + echo " TouchTests Run only touch tests" 62 + echo " TypeTests Run only type tests" 63 + echo " ButtonTests Run only button tests" 64 + echo " GestureTests Run only gesture tests" 65 + echo " ListSimulatorsTests Run only list simulators tests" 66 + echo "" 67 + echo "Examples:" 68 + echo " $0 # Build everything and run all tests" 69 + echo " $0 SwipeTests # Build everything and run only swipe tests" 70 + echo " $0 -t SwipeTests # Skip building, run only swipe tests" 71 + echo " $0 -b # Only build, skip tests" 72 + echo " $0 -c # Clean build and run all tests" 73 + } 74 + 75 + # Parse command line arguments 76 + BUILD_ONLY=false 77 + TESTS_ONLY=false 78 + CLEAN_BUILD=false 79 + SEQUENTIAL=true 80 + VERBOSE=false 81 + TEST_FILTER="" 82 + 83 + while [[ $# -gt 0 ]]; do 84 + case $1 in 85 + -h|--help) 86 + show_usage 87 + exit 0 88 + ;; 89 + -b|--build-only) 90 + BUILD_ONLY=true 91 + shift 92 + ;; 93 + -t|--tests-only) 94 + TESTS_ONLY=true 95 + shift 96 + ;; 97 + -c|--clean) 98 + CLEAN_BUILD=true 99 + shift 100 + ;; 101 + -s|--sequential) 102 + SEQUENTIAL=true 103 + shift 104 + ;; 105 + -v|--verbose) 106 + VERBOSE=true 107 + shift 108 + ;; 109 + SwipeTests|TapTests|KeyTests|TouchTests|TypeTests|ButtonTests|GestureTests|ListSimulatorsTests) 110 + TEST_FILTER="$1" 111 + shift 112 + ;; 113 + *) 114 + print_error "Unknown option: $1" 115 + show_usage 116 + exit 1 117 + ;; 118 + esac 119 + done 120 + 121 + # Function to check prerequisites 122 + check_prerequisites() { 123 + print_header "Checking Prerequisites" 124 + 125 + # Check if we're in the right directory 126 + if [[ ! -f "Package.swift" ]]; then 127 + print_error "Package.swift not found. Please run this script from the AXe project root." 128 + exit 1 129 + fi 130 + 131 + # Check if Xcode is available 132 + if ! command -v xcodebuild &> /dev/null; then 133 + print_error "xcodebuild not found. Please install Xcode." 134 + exit 1 135 + fi 136 + 137 + # Check if Swift is available 138 + if ! command -v swift &> /dev/null; then 139 + print_error "swift not found. Please install Swift." 140 + exit 1 141 + fi 142 + 143 + print_success "All prerequisites satisfied" 144 + } 145 + 146 + # Function to boot simulator 147 + boot_simulator() { 148 + print_header "Setting Up Simulator" 149 + 150 + print_info "Checking simulator status..." 151 + SIMULATOR_STATUS=$(xcrun simctl list devices | grep "$SIMULATOR_UDID" | grep -o "Booted\|Shutdown" || echo "NotFound") 152 + 153 + if [[ "$SIMULATOR_STATUS" == "NotFound" ]]; then 154 + print_error "Simulator with UDID $SIMULATOR_UDID not found" 155 + print_info "Available simulators:" 156 + xcrun simctl list devices | grep "iPhone" 157 + exit 1 158 + fi 159 + 160 + if [[ "$SIMULATOR_STATUS" != "Booted" ]]; then 161 + print_info "Booting simulator $SIMULATOR_NAME..." 162 + xcrun simctl boot "$SIMULATOR_UDID" 163 + sleep 3 164 + print_success "Simulator booted" 165 + else 166 + print_success "Simulator already booted" 167 + fi 168 + } 169 + 170 + # Function to clean build 171 + clean_build() { 172 + if [[ "$CLEAN_BUILD" == true ]]; then 173 + print_header "Cleaning Build" 174 + 175 + print_info "Cleaning Swift build..." 176 + swift package clean 177 + 178 + print_info "Cleaning Xcode build..." 179 + xcodebuild clean -project "$PLAYGROUND_PROJECT" -scheme "$PLAYGROUND_SCHEME" -destination "id=$SIMULATOR_UDID" 180 + 181 + print_success "Build cleaned" 182 + fi 183 + } 184 + 185 + # Function to build AXe executable 186 + build_axe() { 187 + print_header "Building AXe Executable" 188 + 189 + print_info "Building AXe CLI tool..." 190 + if [[ "$VERBOSE" == true ]]; then 191 + swift build 192 + else 193 + swift build > /dev/null 2>&1 194 + fi 195 + 196 + # Verify the executable exists 197 + if [[ -f ".build/arm64-apple-macosx/debug/axe" ]]; then 198 + print_success "AXe executable built successfully" 199 + print_info "Location: .build/arm64-apple-macosx/debug/axe" 200 + else 201 + print_error "Failed to build AXe executable" 202 + exit 1 203 + fi 204 + } 205 + 206 + # Function to build and install playground app 207 + build_playground_app() { 208 + print_header "Building and Installing Playground App" 209 + 210 + # Terminate existing app instance 211 + print_info "Terminating existing app instance..." 212 + xcrun simctl terminate "$SIMULATOR_UDID" "$BUNDLE_ID" 2>/dev/null || true 213 + 214 + # Build the app (not build-for-testing since this is a regular app) 215 + print_info "Building AxePlayground app..." 216 + if [[ "$VERBOSE" == true ]]; then 217 + xcodebuild build \ 218 + -project "$PLAYGROUND_PROJECT" \ 219 + -scheme "$PLAYGROUND_SCHEME" \ 220 + -destination "id=$SIMULATOR_UDID" 221 + else 222 + xcodebuild build \ 223 + -project "$PLAYGROUND_PROJECT" \ 224 + -scheme "$PLAYGROUND_SCHEME" \ 225 + -destination "id=$SIMULATOR_UDID" \ 226 + -quiet > /dev/null 2>&1 227 + fi 228 + 229 + # Find the built app path using TARGET_BUILD_DIR + FULL_PRODUCT_NAME (more semantically correct) 230 + print_info "Getting app bundle path..." 231 + BUILD_SETTINGS=$(xcodebuild -project "$PLAYGROUND_PROJECT" -scheme "$PLAYGROUND_SCHEME" -destination "id=$SIMULATOR_UDID" -showBuildSettings) 232 + TARGET_BUILD_DIR=$(echo "$BUILD_SETTINGS" | grep "TARGET_BUILD_DIR" | head -1 | sed 's/.*= //') 233 + FULL_PRODUCT_NAME=$(echo "$BUILD_SETTINGS" | grep "FULL_PRODUCT_NAME" | head -1 | sed 's/.*= //') 234 + APP_PATH="$TARGET_BUILD_DIR/$FULL_PRODUCT_NAME" 235 + 236 + if [[ -z "$APP_PATH" || ! -d "$APP_PATH" ]]; then 237 + print_error "Built app not found at: $APP_PATH" 238 + print_info "TARGET_BUILD_DIR: $TARGET_BUILD_DIR" 239 + print_info "FULL_PRODUCT_NAME: $FULL_PRODUCT_NAME" 240 + exit 1 241 + fi 242 + 243 + # Install the app 244 + print_info "Installing AxePlayground app on simulator..." 245 + if [[ "$VERBOSE" == true ]]; then 246 + xcrun simctl install "$SIMULATOR_UDID" "$APP_PATH" 247 + else 248 + xcrun simctl install "$SIMULATOR_UDID" "$APP_PATH" > /dev/null 2>&1 249 + fi 250 + 251 + print_success "Playground app built and installed successfully" 252 + print_info "App path: $APP_PATH" 253 + } 254 + 255 + # Function to run tests 256 + run_tests() { 257 + print_header "Running Tests" 258 + 259 + # Set up environment 260 + export SIMULATOR_UDID="$SIMULATOR_UDID" 261 + 262 + # Build test command 263 + TEST_CMD="swift test" 264 + 265 + if [[ -n "$TEST_FILTER" ]]; then 266 + TEST_CMD="$TEST_CMD --filter $TEST_FILTER" 267 + print_info "Running test filter: $TEST_FILTER" 268 + else 269 + print_info "Running all tests" 270 + fi 271 + 272 + if [[ "$SEQUENTIAL" == true ]]; then 273 + TEST_CMD="$TEST_CMD --no-parallel" 274 + print_info "Running tests sequentially" 275 + fi 276 + 277 + if [[ "$VERBOSE" == true ]]; then 278 + TEST_CMD="$TEST_CMD --verbose" 279 + fi 280 + 281 + print_info "Test command: $TEST_CMD" 282 + print_info "Environment: SIMULATOR_UDID=$SIMULATOR_UDID" 283 + 284 + # Run the tests 285 + echo "" 286 + if eval "$TEST_CMD"; then 287 + print_success "All tests passed! 🎉" 288 + else 289 + print_error "Some tests failed! 😞" 290 + exit 1 291 + fi 292 + } 293 + 294 + # Function to show summary 295 + show_summary() { 296 + print_header "Summary" 297 + 298 + if [[ "$BUILD_ONLY" == true ]]; then 299 + print_success "Build completed successfully" 300 + print_info "AXe executable: .build/arm64-apple-macosx/debug/axe" 301 + print_info "Playground app installed on: $SIMULATOR_NAME ($SIMULATOR_UDID)" 302 + elif [[ "$TESTS_ONLY" == true ]]; then 303 + if [[ -n "$TEST_FILTER" ]]; then 304 + print_success "Test suite '$TEST_FILTER' completed successfully" 305 + else 306 + print_success "All test suites completed successfully" 307 + fi 308 + else 309 + print_success "Build and test cycle completed successfully" 310 + print_info "AXe executable: .build/arm64-apple-macosx/debug/axe" 311 + print_info "Playground app: Installed and tested on $SIMULATOR_NAME" 312 + if [[ -n "$TEST_FILTER" ]]; then 313 + print_info "Test suite: $TEST_FILTER" 314 + else 315 + print_info "Test coverage: All test suites" 316 + fi 317 + fi 318 + } 319 + 320 + # Main execution 321 + main() { 322 + print_header "AXe Test Runner" 323 + print_info "Starting automated build and test cycle..." 324 + 325 + # Always check prerequisites 326 + check_prerequisites 327 + 328 + # Always boot simulator (needed for both building and testing) 329 + boot_simulator 330 + 331 + if [[ "$TESTS_ONLY" != true ]]; then 332 + clean_build 333 + build_axe 334 + build_playground_app 335 + fi 336 + 337 + if [[ "$BUILD_ONLY" != true ]]; then 338 + run_tests 339 + fi 340 + 341 + show_summary 342 + } 343 + 344 + # Run main function 345 + main "$@"