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adds gamepad state being reset (#2579)

authored by

Matthew and committed by
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d8c554fa 063758b7

+2
+2
src/core/core.c
··· 342 342 // is copied to previous. This duplicates the prior behavior of 343 343 // `ram.input.keyboard` (which existing outside `state`). 344 344 u32 kb_now = core->state.keyboard.now.data; 345 + u32 gp_now = core->state.gamepads.now.data; 345 346 ZEROMEM(core->state); 346 347 core->state.keyboard.now.data = kb_now; 348 + core->state.gamepads.now.data = gp_now; 347 349 tic_api_clip(memory, 0, 0, TIC80_WIDTH, TIC80_HEIGHT); 348 350 349 351 resetVbank(memory);