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crash fix for #2001

+6
+6
src/system/sdl/main.c
··· 28 28 #include <string.h> 29 29 #include <time.h> 30 30 31 + #if defined(__TIC_LINUX__) 32 + #include <signal.h> 33 + #endif 34 + 31 35 #if defined(CRT_SHADER_SUPPORT) 32 36 #include <SDL_gpu.h> 33 37 #else ··· 1897 1901 if(GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &info) && !info.dwCursorPosition.X && !info.dwCursorPosition.Y) 1898 1902 FreeConsole(); 1899 1903 } 1904 + #elif defined(__TIC_LINUX__) 1905 + signal(SIGPIPE, SIG_IGN); 1900 1906 #endif 1901 1907 1902 1908 const char* folder = getAppFolder();