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#1595: fixed ALT+... hotkey in the editors

nesbox f4f16f95 f78fe034

+14 -4
+3
src/studio/editors/map.c
··· 1201 1201 default: break; 1202 1202 } 1203 1203 1204 + if(tic_api_key(tic, tic_key_alt)) 1205 + return; 1206 + 1204 1207 if(ctrl) 1205 1208 { 1206 1209 if(keyWasPressed(tic_key_z)) undo(map);
+3
src/studio/editors/music.c
··· 1403 1403 1404 1404 bool ctrl = tic_api_key(tic, tic_key_ctrl); 1405 1405 bool shift = tic_api_key(tic, tic_key_shift); 1406 + 1407 + if(tic_api_key(tic, tic_key_alt)) 1408 + return; 1406 1409 1407 1410 if (ctrl) 1408 1411 {
+3 -3
src/studio/editors/sfx.c
··· 527 527 tic_key_m, 528 528 }; 529 529 530 - if(ctrl) 531 - { 530 + if(tic_api_key(tic, tic_key_alt)) 531 + return; 532 532 533 - } 533 + if(ctrl) {} 534 534 else 535 535 { 536 536 for(int i = 0; i < COUNT_OF(Keycodes); i++)
+3
src/studio/editors/sprite.c
··· 1644 1644 default: break; 1645 1645 } 1646 1646 1647 + if(tic_api_key(tic, tic_key_alt)) 1648 + return; 1649 + 1647 1650 if(sprite->palette.edit) 1648 1651 { 1649 1652 if(sprite->palette.focus >= 0)
+2 -1
src/studio/screens/console.c
··· 3538 3538 { 3539 3539 tic_mem* tic = console->tic; 3540 3540 3541 - 3542 3541 if(!console->active) 3543 3542 return; 3544 3543 3544 + if(tic_api_key(tic, tic_key_alt)) 3545 + return; 3545 3546 3546 3547 if(tic->ram.input.keyboard.data != 0) 3547 3548 {