···11+//
22+// SDL_gpuTests.m
33+// SDL_gpuTests
44+//
55+// Created by jonny on 10/24/15.
66+// Copyright (c) 2015 DinoMage Games. All rights reserved.
77+//
88+99+#import <Cocoa/Cocoa.h>
1010+#import <XCTest/XCTest.h>
1111+1212+@interface SDL_gpuTests : XCTestCase
1313+1414+@end
1515+1616+@implementation SDL_gpuTests
1717+1818+- (void)setUp {
1919+ [super setUp];
2020+ // Put setup code here. This method is called before the invocation of each test method in the class.
2121+}
2222+2323+- (void)tearDown {
2424+ // Put teardown code here. This method is called after the invocation of each test method in the class.
2525+ [super tearDown];
2626+}
2727+2828+- (void)testExample {
2929+ // This is an example of a functional test case.
3030+ XCTAssert(YES, @"Pass");
3131+}
3232+3333+- (void)testPerformanceExample {
3434+ // This is an example of a performance test case.
3535+ [self measureBlock:^{
3636+ // Put the code you want to measure the time of here.
3737+ }];
3838+}
3939+4040+@end