···22See a particular renderer's *.c file for specifics. */
334455-#ifndef M_PI
66- #define M_PI 3.14159265358979323846
77-#endif
88-99-1010-1111-1212-135// All shapes start this way for setup and so they can access the blit buffer properly
146#define BEGIN_UNTEXTURED(function_name, shape, num_additional_vertices, num_additional_indices) \
157 GPU_CONTEXT_DATA* cdata; \