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Updated README.txt

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+6 -4
README.txt
··· 15 15 To check out everything, including the pre-generated documentation: 16 16 svn checkout http://sdl-gpu.googlecode.com/svn/ sdl-gpu 17 17 18 + For just the current library code, use: 19 + svn checkout http://sdl-gpu.googlecode.com/svn/trunk/ sdl-gpu 20 + 18 21 19 22 ============ 20 23 DEPENDENCIES ··· 22 25 23 26 SDL 1.2 or SDL 2.0 (www.libsdl.org) 24 27 A rendering backend 25 - Currently implemented: OpenGL, OpenGLES_1 28 + Currently implemented: OpenGL 1.1, OpenGL 2.0, OpenGLESv1 26 29 27 30 28 31 =================== 29 32 SELECTING RENDERERS 30 33 =================== 31 34 32 - Currently, the build process does not handle the selection of renderers to include in the library. 33 - You must manually change the file references in <trunk>/CMakeLists.txt and <trunk>/SDL_gpu/CMakeLists.txt. 34 - Also, the renderer must be specified in GPU_RegisterRenderers() in SDL_gpu_Renderer.c. 35 + Currently, multiple renderers are not supported. The renderer can be selected by defining SDL_GPU_USE_OPENGL, SDL_GPU_USE_OPENGLES, and SDL_GPU_USE_OPENGLv1 according to your needs. 36 + 35 37 36 38 ======== 37 39 BUILDING