···10071007/*! Update an image from an array of pixel data. Ignores virtual resolution on the image so the number of pixels needed from the surface is known. */
10081008DECLSPEC void SDLCALL GPU_UpdateImageBytes(GPU_Image* image, const GPU_Rect* image_rect, const unsigned char* bytes, int bytes_per_row);
1009100910101010+/*! Update an image from surface data, replacing its underlying texture to allow for size changes. Ignores virtual resolution on the image so the number of pixels needed from the surface is known. */
10111011+DECLSPEC Uint8 SDLCALL GPU_ReplaceImage(GPU_Image* image, SDL_Surface* surface, const GPU_Rect* surface_rect);
10121012+10101013/*! Save image to a file.
10111014 * With a format of GPU_FILE_AUTO, the file type is deduced from the extension. Supported formats are: png, bmp, tga.
10121015 * Returns 0 on failure. */