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Updated some comments. Bumped version to 0.8.0.

+5 -4
+1 -1
LICENSE.txt
··· 1 1 The MIT License (MIT) 2 - Copyright (c) 2013 Jonathan Dearborn 2 + Copyright (c) 2014 Jonathan Dearborn 3 3 4 4 Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: 5 5
+4 -3
SDL_gpu/SDL_gpu.h
··· 12 12 13 13 // Compile-time versions 14 14 #define SDL_GPU_VERSION_MAJOR 0 15 - #define SDL_GPU_VERSION_MINOR 6 15 + #define SDL_GPU_VERSION_MINOR 8 16 16 #define SDL_GPU_VERSION_PATCH 0 17 17 18 18 /* Auto-detect if we're using the SDL2 API by the headers available. */ ··· 912 912 */ 913 913 void GPU_MakeCurrent(GPU_Target* target, Uint32 windowID); 914 914 915 - /*! Change the actual size of the current context target's window. */ 915 + /*! Change the actual size of the current context target's window. This resets the virtual resolution and viewport of the context target. 916 + * Aside from direct resolution changes, this should also be called in response to SDL_WINDOWEVENT_RESIZED window events for resizable windows. */ 916 917 Uint8 GPU_SetWindowResolution(Uint16 w, Uint16 h); 917 918 918 919 /*! Enable/disable fullscreen mode for the current context target's window. ··· 928 929 void GPU_SetShapeBlendMode(GPU_BlendEnum mode); 929 930 930 931 /*! Sets the thickness of lines for the current context. 931 - * \param thickness New line thickness in pixels. Default is 1.0f. 932 + * \param thickness New line thickness in pixels measured across the line. Default is 1.0f. 932 933 * \return The old thickness value 933 934 */ 934 935 float GPU_SetLineThickness(float thickness);