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Remove unnecessary makeCurrent from UnsetClip().

-2
-2
src/renderer_GL_common.inl
··· 5001 5001 if(target == NULL) 5002 5002 return; 5003 5003 5004 - makeContextCurrent(renderer, target); 5005 - 5006 5004 if(isCurrentTarget(renderer, target)) 5007 5005 renderer->impl->FlushBlitBuffer(renderer); 5008 5006 // Leave the clip rect values intact so they can still be useful as storage