···1414// Most of the code pulled in from here...
1515#define SDL_GPU_USE_OPENGL
1616#define SDL_GPU_USE_BUFFER_PIPELINE
1717+#define SDL_GPU_ASSUME_CORE_FBO
1718#define SDL_GPU_ASSUME_SHADERS
1819#define SDL_GPU_SKIP_ENABLE_TEXTURE_2D
1920#define SDL_GPU_SKIP_LINE_WIDTH
+1
src/renderer_OpenGL_4.c
···1414// Most of the code pulled in from here...
1515#define SDL_GPU_USE_OPENGL
1616#define SDL_GPU_USE_BUFFER_PIPELINE
1717+#define SDL_GPU_ASSUME_CORE_FBO
1718#define SDL_GPU_ASSUME_SHADERS
1819#define SDL_GPU_SKIP_ENABLE_TEXTURE_2D
1920#define SDL_GPU_SKIP_LINE_WIDTH