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Fix common crash on Android after GLContext deinit

authored by

Geordie J and committed by
GitHub
a4ff1ab0 dd982b9c

+1 -1
+1 -1
src/renderer_GL_common.inl
··· 3911 3911 } 3912 3912 else 3913 3913 { 3914 - if(data->owns_handle) 3914 + if(data->owns_handle && image->renderer == GPU_GetCurrentRenderer()) 3915 3915 { 3916 3916 GPU_MakeCurrent(image->context_target, image->context_target->context->windowID); 3917 3917 glDeleteTextures( 1, &data->handle);