Small Godot Wild Jam game
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Add new ending graphics

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Assets/sprites/failure.png

This is a binary file and will not be displayed.

+34
Assets/sprites/failure.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://b2uy2th7cpf7s" 6 + path="res://.godot/imported/failure.png-dfbbadff32c83e7bf9f2b954870472fa.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/failure.png" 14 + dest_files=["res://.godot/imported/failure.png-dfbbadff32c83e7bf9f2b954870472fa.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
Assets/sprites/victory.1.png

This is a binary file and will not be displayed.

+34
Assets/sprites/victory.1.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://crdq5p2exn652" 6 + path="res://.godot/imported/victory.1.png-6b3fcf78db4e2adb30355bfce98444ed.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/victory.1.png" 14 + dest_files=["res://.godot/imported/victory.1.png-6b3fcf78db4e2adb30355bfce98444ed.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
Assets/sprites/victory.png

This is a binary file and will not be displayed.

+34
Assets/sprites/victory.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://cr44efocqvoeh" 6 + path="res://.godot/imported/victory.png-0c27daf85acc11187060f4679cdc4b6b.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/victory.png" 14 + dest_files=["res://.godot/imported/victory.png-0c27daf85acc11187060f4679cdc4b6b.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
+7 -1
Scenes/Endings/game_over.tscn
··· 1 - [gd_scene load_steps=3 format=3 uid="uid://dsjdsgahl2jrg"] 1 + [gd_scene load_steps=4 format=3 uid="uid://dsjdsgahl2jrg"] 2 2 3 3 [ext_resource type="Script" uid="uid://c64tmhriw2asv" path="res://Scenes/Endings/game_over.gd" id="1_0x08w"] 4 4 [ext_resource type="FontFile" uid="uid://da2t6lyf41wty" path="res://Assets/fonts/open-sans/open-sans-bold.ttf" id="1_u1ybo"] 5 + [ext_resource type="Texture2D" uid="uid://b2uy2th7cpf7s" path="res://Assets/sprites/failure.png" id="3_ak6ku"] 5 6 6 7 [node name="GameOver" type="CanvasLayer"] 7 8 process_mode = 3 ··· 32 33 layout_mode = 2 33 34 34 35 [node name="Label" type="Label" parent="CenterContainer/VBoxContainer"] 36 + visible = false 35 37 layout_mode = 2 36 38 theme_override_fonts/font = ExtResource("1_u1ybo") 37 39 theme_override_font_sizes/font_size = 201 38 40 text = "GAME OVER" 39 41 horizontal_alignment = 1 40 42 vertical_alignment = 1 43 + 44 + [node name="TextureRect" type="TextureRect" parent="CenterContainer/VBoxContainer"] 45 + layout_mode = 2 46 + texture = ExtResource("3_ak6ku") 41 47 42 48 [node name="Label2" type="Label" parent="CenterContainer/VBoxContainer"] 43 49 layout_mode = 2
+7 -1
Scenes/Endings/victory.tscn
··· 1 - [gd_scene load_steps=3 format=3 uid="uid://bxnijq8dhysth"] 1 + [gd_scene load_steps=4 format=3 uid="uid://bxnijq8dhysth"] 2 2 3 3 [ext_resource type="Script" uid="uid://c64tmhriw2asv" path="res://Scenes/Endings/game_over.gd" id="1_ildbe"] 4 4 [ext_resource type="FontFile" uid="uid://da2t6lyf41wty" path="res://Assets/fonts/open-sans/open-sans-bold.ttf" id="2_vay72"] 5 + [ext_resource type="Texture2D" uid="uid://cr44efocqvoeh" path="res://Assets/sprites/victory.png" id="3_vay72"] 5 6 6 7 [node name="Victory" type="CanvasLayer"] 7 8 process_mode = 3 ··· 32 33 layout_mode = 2 33 34 34 35 [node name="Label" type="Label" parent="CenterContainer/VBoxContainer"] 36 + visible = false 35 37 layout_mode = 2 36 38 theme_override_fonts/font = ExtResource("2_vay72") 37 39 theme_override_font_sizes/font_size = 201 38 40 text = "VICTORY" 39 41 horizontal_alignment = 1 40 42 vertical_alignment = 1 43 + 44 + [node name="TextureRect" type="TextureRect" parent="CenterContainer/VBoxContainer"] 45 + layout_mode = 2 46 + texture = ExtResource("3_vay72") 41 47 42 48 [node name="Label2" type="Label" parent="CenterContainer/VBoxContainer"] 43 49 layout_mode = 2