Small Godot Wild Jam game
0
fork

Configure Feed

Select the types of activity you want to include in your feed.

Move UI To canvas layer

+11 -8
+9 -6
Scenes/gameplay/gameplay.tscn
··· 17 17 [node name="Gameplay" type="Node"] 18 18 script = ExtResource("5") 19 19 20 + [node name="UI Layer" type="CanvasLayer" parent="."] 21 + 22 + [node name="UI" parent="UI Layer" instance=ExtResource("5_y31l6")] 23 + offset_left = -640.0 24 + offset_top = -360.0 25 + offset_right = -640.0 26 + offset_bottom = -360.0 27 + 20 28 [node name="TopDownCamera2D" type="Camera2D" parent="."] 21 29 script = ExtResource("4_1f1us") 22 30 zoom_in_input = "zoom_in" ··· 29 37 metadata/_custom_type_script = "uid://bhgboyg8ipyan" 30 38 31 39 [node name="PauseLayer" parent="." instance=ExtResource("2")] 40 + layer = 100 32 41 visible = false 33 42 34 43 [node name="PossibleEventNodes" type="Node2D" parent="."] ··· 197 206 position = Vector2(-96, 1654.25) 198 207 scale = Vector2(1.45046, 1.45046) 199 208 texture = ExtResource("12_7h54k") 200 - 201 - [node name="UI" parent="." instance=ExtResource("5_y31l6")] 202 - offset_left = -640.0 203 - offset_top = -360.0 204 - offset_right = -640.0 205 - offset_bottom = -360.0 206 209 207 210 [connection signal="timeout" from="Timers/RandomEventTimer" to="." method="_on_random_event_timer_timeout"] 208 211 [connection signal="timeout" from="Timers/PopulationStatusUpdateTimer" to="." method="_on_population_status_update_timer_timeout"]
+2 -2
addons/ggt-core/transitions/transitions.tscn
··· 1 1 [gd_scene load_steps=11 format=3 uid="uid://82fiitkfc6wn"] 2 2 3 - [ext_resource type="FontFile" uid="uid://cawekr44fruhm" path="res://assets/fonts/open-sans/open-sans-regular.ttf" id="1"] 3 + [ext_resource type="FontFile" uid="uid://cawekr44fruhm" path="res://Assets/fonts/open-sans/open-sans-regular.ttf" id="1"] 4 4 [ext_resource type="Script" uid="uid://c8ru70vkpmvyy" path="res://addons/ggt-core/transitions/progress.gd" id="3"] 5 5 [ext_resource type="Script" uid="uid://cqeuawll14hnl" path="res://addons/ggt-core/transitions/transitions.gd" id="4"] 6 6 ··· 250 250 251 251 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] 252 252 libraries = { 253 - "": SubResource("AnimationLibrary_y1dc8") 253 + &"": SubResource("AnimationLibrary_y1dc8") 254 254 } 255 255 autoplay = "transparent" 256 256