Small Godot Wild Jam game
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Merge branch 'main' of https://github.com/Raptor1818/Godot-Wild-Jam-80

Raptor 631811b9 4c760889

+91 -2
Assets/sprites/TEMP_ItchBackground.png

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+34
Assets/sprites/TEMP_ItchBackground.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://b3qsdjnc6bu1n" 6 + path="res://.godot/imported/TEMP_ItchBackground.png-f7a95b263051f8c8115aaa5382288e24.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/TEMP_ItchBackground.png" 14 + dest_files=["res://.godot/imported/TEMP_ItchBackground.png-f7a95b263051f8c8115aaa5382288e24.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
Assets/sprites/cross.png

This is a binary file and will not be displayed.

+34
Assets/sprites/cross.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://dbdmfowmbb455" 6 + path="res://.godot/imported/cross.png-87b4979f44580a8c49183408ce341b99.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/cross.png" 14 + dest_files=["res://.godot/imported/cross.png-87b4979f44580a8c49183408ce341b99.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
+8
Scenes/dialogue/dialogue_container.gd
··· 80 80 queue_free() 81 81 else: 82 82 SignalBus.play_error.emit() 83 + 84 + 85 + func _on_close_button_down() -> void: 86 + Global.handle_choice_result(false, Global.HouseType.NOBLE) 87 + Global.is_currently_in_decision = false 88 + if Global.PAUSE_ON_EVENT: 89 + get_tree().paused = false 90 + queue_free()
+14 -1
Scenes/dialogue/dialogue_container.tscn
··· 1 - [gd_scene load_steps=9 format=3 uid="uid://bld26qu1653j7"] 1 + [gd_scene load_steps=11 format=3 uid="uid://bld26qu1653j7"] 2 2 3 3 [ext_resource type="Script" uid="uid://klc3667wvlap" path="res://Scenes/dialogue/dialogue_container.gd" id="1_2bcfh"] 4 4 [ext_resource type="Texture2D" uid="uid://da653ustssjlf" path="res://Assets/sprites/doctor_image.png" id="1_a1ce6"] 5 5 [ext_resource type="Texture2D" uid="uid://o4jylfwvb4my" path="res://Assets/sprites/paper_background.png" id="2_gbuxj"] 6 6 [ext_resource type="LabelSettings" uid="uid://0j6iv7y6s63s" path="res://Resources/label_settings/dialogue_label_settings.tres" id="2_gsca2"] 7 7 [ext_resource type="Texture2D" uid="uid://blimkuqy7it1d" path="res://Assets/sprites/priest_image.png" id="2_weph6"] 8 + [ext_resource type="Texture2D" uid="uid://dbdmfowmbb455" path="res://Assets/sprites/cross.png" id="6_s0dfk"] 8 9 9 10 [sub_resource type="LabelSettings" id="LabelSettings_gbuxj"] 10 11 font_size = 48 ··· 19 20 [sub_resource type="AtlasTexture" id="AtlasTexture_s0dfk"] 20 21 atlas = ExtResource("2_weph6") 21 22 region = Rect2(794.717, 331.779, 3627.3, 5230.51) 23 + 24 + [sub_resource type="AtlasTexture" id="AtlasTexture_lqmlw"] 25 + atlas = ExtResource("6_s0dfk") 26 + region = Rect2(8.94395, 10.0443, 31.916, 31.916) 22 27 23 28 [node name="DialogueContainer" type="Control"] 24 29 process_mode = 3 ··· 118 123 stretch_mode = 4 119 124 120 125 [node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer"] 126 + modulate = Color(1, 1, 1, 0.501961) 121 127 layout_mode = 2 128 + size_flags_horizontal = 8 129 + size_flags_vertical = 0 130 + 131 + [node name="Close" type="TextureButton" parent="MarginContainer/HBoxContainer/MarginContainer"] 132 + layout_mode = 2 133 + texture_normal = SubResource("AtlasTexture_lqmlw") 122 134 123 135 [connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/DocButton" to="." method="_on_doc_button_pressed"] 124 136 [connection signal="pressed" from="MarginContainer/HBoxContainer/VBoxContainer2/HBoxContainer/PriestButton" to="." method="_on_priest_button_pressed"] 137 + [connection signal="button_down" from="MarginContainer/HBoxContainer/MarginContainer/Close" to="." method="_on_close_button_down"]
+1 -1
project.godot
··· 15 15 run/main_scene="uid://c2gocuhw2o7py" 16 16 config/features=PackedStringArray("4.4", "GL Compatibility") 17 17 boot_splash/image="uid://c1pns7ouyc3c6" 18 - config/icon="uid://dl5tfdpakeovp" 18 + config/icon="uid://p0uovc8d4a41" 19 19 boot_splash/minimum_display_time=1024 20 20 21 21 [audio]