Small Godot Wild Jam game
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Create EventNavPoint class

+37
Assets/sprites/DEBUG_EventNavPoint.png

This is a binary file and will not be displayed.

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Assets/sprites/DEBUG_EventNavPoint.png.import
··· 1 + [remap] 2 + 3 + importer="texture" 4 + type="CompressedTexture2D" 5 + uid="uid://cewy58syyx6p0" 6 + path="res://.godot/imported/DEBUG_EventNavPoint.png-2ae6ff654ec4752aca7f7cdbbad16f75.ctex" 7 + metadata={ 8 + "vram_texture": false 9 + } 10 + 11 + [deps] 12 + 13 + source_file="res://Assets/sprites/DEBUG_EventNavPoint.png" 14 + dest_files=["res://.godot/imported/DEBUG_EventNavPoint.png-2ae6ff654ec4752aca7f7cdbbad16f75.ctex"] 15 + 16 + [params] 17 + 18 + compress/mode=0 19 + compress/high_quality=false 20 + compress/lossy_quality=0.7 21 + compress/hdr_compression=1 22 + compress/normal_map=0 23 + compress/channel_pack=0 24 + mipmaps/generate=false 25 + mipmaps/limit=-1 26 + roughness/mode=0 27 + roughness/src_normal="" 28 + process/fix_alpha_border=true 29 + process/premult_alpha=false 30 + process/normal_map_invert_y=false 31 + process/hdr_as_srgb=false 32 + process/hdr_clamp_exposure=false 33 + process/size_limit=0 34 + detect_3d/compress_to=1
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Scripts/event_nav_point.gd
··· 1 + class_name EventNavPoint 2 + extends NavPoint
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Scripts/event_nav_point.gd.uid
··· 1 + uid://bci4yqiufxhnm