Small Godot Wild Jam game
0
fork

Configure Feed

Select the types of activity you want to include in your feed.

Move churche scene to fix crash

+4 -3
+4 -3
Scenes/gameplay/gameplay.tscn
··· 676 676 debug_texture = ExtResource("14_vdeau") 677 677 metadata/_custom_type_script = "uid://7pp7nxmr0c54" 678 678 679 - [node name="Church" parent="Map/PossibleEventNodes" instance=ExtResource("11_7ogvl")] 680 - position = Vector2(-637, -1169) 681 - 682 679 [node name="UnitNavPoints" type="Node2D" parent="Map"] 683 680 unique_name_in_owner = true 684 681 ··· 998 995 metadata/_custom_type_script = "uid://7pp7nxmr0c54" 999 996 1000 997 [node name="WallsSouth" type="Node2D" parent="Map"] 998 + y_sort_enabled = true 1001 999 1002 1000 [node name="VerticalWall" type="Sprite2D" parent="Map/WallsSouth"] 1003 1001 position = Vector2(-3281, -2249) ··· 1170 1168 position = Vector2(2912.5, 2133.75) 1171 1169 scale = Vector2(0.5, 0.5) 1172 1170 texture = ExtResource("4_yl1gb") 1171 + 1172 + [node name="Church" parent="." instance=ExtResource("11_7ogvl")] 1173 + position = Vector2(-637, -1169) 1173 1174 1174 1175 [node name="UnitManager" type="Node" parent="."] 1175 1176 script = ExtResource("18_lq6rj")