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Raptor e6f58273 2ffa1e4e

+222 -8
+166 -3
Scenes/gameplay/gameplay.tscn
··· 1 - [gd_scene load_steps=4 format=3 uid="uid://4fyoq8npekf0"] 1 + [gd_scene load_steps=13 format=3 uid="uid://4fyoq8npekf0"] 2 2 3 3 [ext_resource type="PackedScene" uid="uid://barl4q1kugrmm" path="res://Scenes/gameplay/pause-layer/pause-layer.tscn" id="2"] 4 + [ext_resource type="PackedScene" uid="uid://chise44bjuof6" path="res://Scenes/houses/noble_house.tscn" id="4_1f1h4"] 4 5 [ext_resource type="Script" uid="uid://bhgboyg8ipyan" path="res://addons/TopDownCamera2D/top_down_camera_2d.gd" id="4_1f1us"] 6 + [ext_resource type="Texture2D" uid="uid://s1xbs2m0k5ld" path="res://Assets/sprites/town_assets/horizontal_wall.png" id="4_yl1gb"] 5 7 [ext_resource type="Script" uid="uid://b83omkj4aqsph" path="res://Scenes/gameplay/gameplay.gd" id="5"] 8 + [ext_resource type="PackedScene" uid="uid://qgdl3y7erkxf" path="res://Scenes/houses/peasant_block_1.tscn" id="5_31yuw"] 9 + [ext_resource type="Texture2D" uid="uid://cdtwj6hhfnndb" path="res://Assets/sprites/town_assets/church.png" id="5_qhov8"] 10 + [ext_resource type="PackedScene" uid="uid://dp3cqhq2flqft" path="res://Scenes/houses/peasant_block_2.tscn" id="6_n5exm"] 11 + [ext_resource type="PackedScene" uid="uid://cuoex3pjbvpv6" path="res://Scenes/houses/peasant_block_2_flipped.tscn" id="7_n5exm"] 12 + [ext_resource type="PackedScene" uid="uid://c8ddgtyra7np7" path="res://Scenes/houses/peasant_block_1_flipped.tscn" id="8_cgywe"] 13 + [ext_resource type="Texture2D" uid="uid://t7plj7wxdw7p" path="res://Assets/sprites/town_assets/vertical_wall.png" id="11_7ogvl"] 14 + [ext_resource type="Texture2D" uid="uid://cflqatn1l7xa4" path="res://Assets/sprites/town_assets/gate_wall.png" id="12_7h54k"] 6 15 7 16 [node name="Gameplay" type="Node"] 8 17 script = ExtResource("5") ··· 14 23 zoom_follow_cursor = false 15 24 zoom_factor = 0.07 16 25 use_boundaries = true 17 - boundary_X = 1600.0 18 - boundary_Y = 900.0 26 + boundary_X = 3600.0 27 + boundary_Y = 2400.0 19 28 metadata/_custom_type_script = "uid://bhgboyg8ipyan" 20 29 21 30 [node name="PauseLayer" parent="." instance=ExtResource("2")] ··· 29 38 30 39 [node name="Map" type="Node2D" parent="."] 31 40 41 + [node name="Walls2" type="Node2D" parent="Map"] 42 + 43 + [node name="HorizontalWall9" type="Sprite2D" parent="Map/Walls2"] 44 + position = Vector2(53.5, -2261) 45 + scale = Vector2(1.02552, 1) 46 + texture = ExtResource("4_yl1gb") 47 + 48 + [node name="HorizontalWall5" type="Sprite2D" parent="Map/Walls2"] 49 + position = Vector2(-2720, -2252) 50 + texture = ExtResource("4_yl1gb") 51 + 52 + [node name="HorizontalWall6" type="Sprite2D" parent="Map/Walls2"] 53 + position = Vector2(-1348, -2261) 54 + texture = ExtResource("4_yl1gb") 55 + 56 + [node name="HorizontalWall7" type="Sprite2D" parent="Map/Walls2"] 57 + position = Vector2(1449, -2276) 58 + texture = ExtResource("4_yl1gb") 59 + 60 + [node name="HorizontalWall8" type="Sprite2D" parent="Map/Walls2"] 61 + position = Vector2(2821, -2285) 62 + texture = ExtResource("4_yl1gb") 63 + 32 64 [node name="PossibleEventNodes" type="Node2D" parent="Map"] 33 65 unique_name_in_owner = true 66 + 67 + [node name="Church" type="Sprite2D" parent="Map/PossibleEventNodes"] 68 + position = Vector2(54, -1501) 69 + texture = ExtResource("5_qhov8") 70 + 71 + [node name="PeasantBlock3" parent="Map/PossibleEventNodes" instance=ExtResource("6_n5exm")] 72 + position = Vector2(934, 226) 73 + 74 + [node name="PeasantBlock4" parent="Map/PossibleEventNodes" instance=ExtResource("6_n5exm")] 75 + position = Vector2(2718, -1518) 76 + 77 + [node name="PeasantBlock12" parent="Map/PossibleEventNodes" instance=ExtResource("5_31yuw")] 78 + position = Vector2(-2277, 1123) 79 + 80 + [node name="PeasantBlock5" parent="Map/PossibleEventNodes" instance=ExtResource("5_31yuw")] 81 + position = Vector2(-1003, -578) 82 + 83 + [node name="PeasantBlock6" parent="Map/PossibleEventNodes" instance=ExtResource("6_n5exm")] 84 + position = Vector2(-928, 191) 85 + 86 + [node name="PeasantBlock7" parent="Map/PossibleEventNodes" instance=ExtResource("6_n5exm")] 87 + position = Vector2(-2435, -603) 88 + 89 + [node name="PeasantBlock1" parent="Map/PossibleEventNodes" instance=ExtResource("5_31yuw")] 90 + position = Vector2(2355, 273) 91 + 92 + [node name="PeasantBlock2Flipped" parent="Map/PossibleEventNodes" instance=ExtResource("7_n5exm")] 93 + position = Vector2(-875, 1096) 94 + 95 + [node name="PeasantBlock2Flipped3" parent="Map/PossibleEventNodes" instance=ExtResource("7_n5exm")] 96 + position = Vector2(968, -586) 97 + 98 + [node name="PeasantBlock2Flipped4" parent="Map/PossibleEventNodes" instance=ExtResource("7_n5exm")] 99 + position = Vector2(-2691, -1501) 100 + 101 + [node name="PeasantBlock2Flipped2" parent="Map/PossibleEventNodes" instance=ExtResource("7_n5exm")] 102 + position = Vector2(2351, 1066) 103 + 104 + [node name="PeasantBlock8" parent="Map/PossibleEventNodes" instance=ExtResource("8_cgywe")] 105 + position = Vector2(1153, 1072) 106 + 107 + [node name="PeasantBlock9" parent="Map/PossibleEventNodes" instance=ExtResource("8_cgywe")] 108 + position = Vector2(-2119, 275) 109 + 110 + [node name="PeasantBlock10" parent="Map/PossibleEventNodes" instance=ExtResource("8_cgywe")] 111 + position = Vector2(2258, -525) 112 + 113 + [node name="NobleHouse3" parent="Map/PossibleEventNodes" instance=ExtResource("4_1f1h4")] 114 + position = Vector2(-1162, -1635) 115 + 116 + [node name="NobleHouse" parent="Map/PossibleEventNodes" instance=ExtResource("4_1f1h4")] 117 + position = Vector2(1325, -1692) 118 + 119 + [node name="Walls" type="Node2D" parent="Map"] 120 + 121 + [node name="VerticalWall12" type="Sprite2D" parent="Map/Walls"] 122 + position = Vector2(-3481, -2052) 123 + rotation = -0.0466016 124 + texture = ExtResource("11_7ogvl") 125 + 126 + [node name="VerticalWall8" type="Sprite2D" parent="Map/Walls"] 127 + position = Vector2(-3473.89, -1444.86) 128 + rotation = -0.0466016 129 + texture = ExtResource("11_7ogvl") 130 + 131 + [node name="VerticalWall9" type="Sprite2D" parent="Map/Walls"] 132 + position = Vector2(-3473.89, -782.865) 133 + rotation = -0.0466016 134 + texture = ExtResource("11_7ogvl") 135 + 136 + [node name="VerticalWall10" type="Sprite2D" parent="Map/Walls"] 137 + position = Vector2(-3453.89, -64.865) 138 + rotation = -0.0466016 139 + texture = ExtResource("11_7ogvl") 140 + 141 + [node name="VerticalWall3" type="Sprite2D" parent="Map/Walls"] 142 + position = Vector2(-3457.89, 663.135) 143 + texture = ExtResource("11_7ogvl") 144 + 145 + [node name="VerticalWall11" type="Sprite2D" parent="Map/Walls"] 146 + position = Vector2(-3488.89, 1381.14) 147 + texture = ExtResource("11_7ogvl") 148 + 149 + [node name="HorizontalWall" type="Sprite2D" parent="Map/Walls"] 150 + position = Vector2(-2742, 1825.25) 151 + texture = ExtResource("4_yl1gb") 152 + 153 + [node name="VerticalWall7" type="Sprite2D" parent="Map/Walls"] 154 + position = Vector2(3453, -1615) 155 + rotation = -0.0466016 156 + texture = ExtResource("11_7ogvl") 157 + 158 + [node name="VerticalWall5" type="Sprite2D" parent="Map/Walls"] 159 + position = Vector2(3453, -953) 160 + rotation = -0.0466016 161 + texture = ExtResource("11_7ogvl") 162 + 163 + [node name="VerticalWall6" type="Sprite2D" parent="Map/Walls"] 164 + position = Vector2(3473, -235) 165 + rotation = -0.0466016 166 + texture = ExtResource("11_7ogvl") 167 + 168 + [node name="VerticalWall4" type="Sprite2D" parent="Map/Walls"] 169 + position = Vector2(3473, -235) 170 + rotation = -0.0466016 171 + texture = ExtResource("11_7ogvl") 172 + 173 + [node name="VerticalWall2" type="Sprite2D" parent="Map/Walls"] 174 + position = Vector2(3469, 493) 175 + texture = ExtResource("11_7ogvl") 176 + 177 + [node name="VerticalWall" type="Sprite2D" parent="Map/Walls"] 178 + position = Vector2(3438, 1211) 179 + texture = ExtResource("11_7ogvl") 180 + 181 + [node name="HorizontalWall2" type="Sprite2D" parent="Map/Walls"] 182 + position = Vector2(-1370, 1816.25) 183 + texture = ExtResource("4_yl1gb") 184 + 185 + [node name="HorizontalWall3" type="Sprite2D" parent="Map/Walls"] 186 + position = Vector2(1427, 1801.25) 187 + texture = ExtResource("4_yl1gb") 188 + 189 + [node name="HorizontalWall4" type="Sprite2D" parent="Map/Walls"] 190 + position = Vector2(2799, 1792.25) 191 + texture = ExtResource("4_yl1gb") 192 + 193 + [node name="GateWall" type="Sprite2D" parent="."] 194 + position = Vector2(-96, 1654.25) 195 + scale = Vector2(1.45046, 1.45046) 196 + texture = ExtResource("12_7h54k") 34 197 35 198 [connection signal="timeout" from="Timers/RandomEventTimer" to="." method="_on_random_event_timer_timeout"] 36 199 [connection signal="timeout" from="Timers/PopulationStatusUpdateTimer" to="." method="_on_population_status_update_timer_timeout"]
+2 -1
Scenes/houses/noble_house.tscn
··· 6 6 [node name="NobleHouse" instance=ExtResource("1_gcmh1")] 7 7 8 8 [node name="Sprite2D" parent="." index="0"] 9 - position = Vector2(113, -64) 9 + position = Vector2(131, -7.62939e-06) 10 + scale = Vector2(1.25, 1.25) 10 11 texture = ExtResource("2_iwa08")
+18 -4
Scenes/houses/peasant_block_1.tscn
··· 1 - [gd_scene load_steps=3 format=3 uid="uid://qgdl3y7erkxf"] 1 + [gd_scene load_steps=4 format=3 uid="uid://qgdl3y7erkxf"] 2 2 3 3 [ext_resource type="PackedScene" uid="uid://cwxtebv520vtj" path="res://Scenes/house_base/house_base.tscn" id="1_cyvch"] 4 4 [ext_resource type="Texture2D" uid="uid://ylvuroypcswa" path="res://Assets/sprites/town_assets/peasant_block_1.png" id="2_2s1lh"] 5 + [ext_resource type="Texture2D" uid="uid://nfnmjjjeg4xv" path="res://Assets/sprites/town_assets/tree.png" id="3_f31sa"] 5 6 6 - [node name="PeasantBlock1" instance=ExtResource("1_cyvch")] 7 + [node name="PeasantBlock1Flipped" instance=ExtResource("1_cyvch")] 7 8 8 - [node name="Sprite2D" parent="." index="0"] 9 + [node name="ColorRect" type="ColorRect" parent="." index="0"] 10 + offset_left = -23.0 11 + offset_top = -25.0 12 + offset_right = 290.0 13 + offset_bottom = 158.0 14 + color = Color(0.329, 0.42, 0.3108, 1) 15 + 16 + [node name="Sprite2D" parent="." index="1"] 17 + scale = Vector2(-1, 1) 9 18 texture = ExtResource("2_2s1lh") 10 19 11 - [node name="EventSignalPing" parent="." index="1"] 20 + [node name="Tree" type="Sprite2D" parent="." index="2"] 21 + position = Vector2(88, -166) 22 + scale = Vector2(-0.637, 0.637) 23 + texture = ExtResource("3_f31sa") 24 + 25 + [node name="EventSignalPing" parent="." index="3"] 12 26 position = Vector2(-21, 0)
+25
Scenes/houses/peasant_block_1_flipped.tscn
··· 1 + [gd_scene load_steps=4 format=3 uid="uid://c8ddgtyra7np7"] 2 + 3 + [ext_resource type="PackedScene" uid="uid://cwxtebv520vtj" path="res://Scenes/house_base/house_base.tscn" id="1_8vnh8"] 4 + [ext_resource type="Texture2D" uid="uid://ylvuroypcswa" path="res://Assets/sprites/town_assets/peasant_block_1.png" id="2_ycts0"] 5 + [ext_resource type="Texture2D" uid="uid://nfnmjjjeg4xv" path="res://Assets/sprites/town_assets/tree.png" id="3_3f2o2"] 6 + 7 + [node name="PeasantBlock1" instance=ExtResource("1_8vnh8")] 8 + 9 + [node name="ColorRect" type="ColorRect" parent="." index="0"] 10 + offset_left = -278.0 11 + offset_top = -18.0 12 + offset_right = 35.0 13 + offset_bottom = 165.0 14 + color = Color(0.329, 0.42, 0.3108, 1) 15 + 16 + [node name="Sprite2D" parent="." index="1"] 17 + texture = ExtResource("2_ycts0") 18 + 19 + [node name="Tree" type="Sprite2D" parent="." index="2"] 20 + position = Vector2(-98.0001, -157) 21 + scale = Vector2(0.637037, 0.637037) 22 + texture = ExtResource("3_3f2o2") 23 + 24 + [node name="EventSignalPing" parent="." index="3"] 25 + position = Vector2(-21, 0)
+11
Scenes/houses/peasant_block_2_flipped.tscn
··· 1 + [gd_scene load_steps=3 format=3 uid="uid://cuoex3pjbvpv6"] 2 + 3 + [ext_resource type="PackedScene" uid="uid://cwxtebv520vtj" path="res://Scenes/house_base/house_base.tscn" id="1_gp6nd"] 4 + [ext_resource type="Texture2D" uid="uid://bvjs6xhqmshh2" path="res://Assets/sprites/town_assets/peasant_block_2.png" id="2_lansf"] 5 + 6 + [node name="PeasantBlock2Flipped" instance=ExtResource("1_gp6nd")] 7 + 8 + [node name="Sprite2D" parent="." index="0"] 9 + position = Vector2(-112, 0) 10 + scale = Vector2(-1, 1) 11 + texture = ExtResource("2_lansf")