A card game engine for TCGs, primarily Magic: The Gathering but with support for others
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Adding some test cards to implement to test the rules engine

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test-cards.txt
··· 1 + River Bear 2 + Type: Creature 3 + PT: 2/2 4 + Text: 5 + 6 + Curious Sage 7 + Type: Creature 8 + PT: 1/3 9 + Text: When Curious Sage enters the battlefield, draw a card 10 + 11 + Spark 12 + Type: Spell 13 + Cost: 1 14 + Text: Deal 2 damage to target creature. 15 + 16 + Reckless Goblin 17 + Type: Creature 18 + PT: 2/1 19 + Cost: 2 20 + Text: When Reckless Goblin attacks, it gets +1 power until end of turn. 21 + 22 + Doomed Servant 23 + Type: Creature 24 + PT: 1/1 25 + Cost: 2 26 + Text: When Doomed Servant dies, draw a card. 27 + 28 + Growth Burst 29 + Type: Sorcery 30 + Cost: 3 31 + Text: Target creature gets +2/+2 until end of turn.