A dungeon delver roguelike using Pathfinder 2nd edition rules
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title screen works now

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gb/Makefile
··· 50 50 $(GFX) -c '#fff,#cfcfcf,#686868,#000;' --columns -o $@ $< 51 51 52 52 $(GENBACKGROUNDS)/%.tilemap: $(RESBACKGROUNDS)/%.png | $(GENBACKGROUNDS) 53 - $(GFX) -c '#000,#545654,#9fa29f,#fff;' \ 53 + $(GFX) -c '#fff,#9fa29f,#545654,#000;' \ 54 54 --tilemap $@ \ 55 55 --unique-tiles \ 56 56 -o $(GENBACKGROUNDS)/$*.2bpp \
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gb/src/main/main.asm
··· 60 60 ld [rSCY], a 61 61 ld [rWX], a 62 62 ld [rWY], a 63 + ld [wCurKeys], a 63 64 ; disable interrupts 64 65 ; call DisableInterrupts 65 66
gb/src/main/utils.asm gb/src/main/utils/math.asm
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gb/src/main/utils/memory-utils.asm
··· 16 16 ld [hli], a 17 17 inc de 18 18 dec bc 19 + ld a, b 19 20 or c 20 21 jp nz, CopyDEintoMemoryAtHL_With520Offset 21 22 ret
gb/src/resources/backgrounds/title.png

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