fix: cubic fade + brighter high-glow box-shadow (#47)
Followup on #46 — the quadratic 0.2-floor curve still left mid-coverage
cards too readable to feel "receded," and the high-glow end didn't pop
enough against a darker covered field.
Two surgical changes:
- Opacity curve in lume-card.tsx: `0.1 + glow³ * 0.9` instead of
`0.2 + glow² * 0.8`. The cube collapses the covered zone hard:
glow 0.3 → 0.12, glow 0.5 → 0.21, glow 0.7 → 0.41, glow 0.9 → 0.76.
- Box-shadow alphas in globals.css: bumped ~1.5× and spreads slightly
wider. The four-layer glow goes from 0.25/0.35/0.4/0.2 → 0.4/0.55/0.6/0.3
with spreads 16/40/80/120px → 20/48/96/140px so missed talks at high
glow read as obviously luminous instead of subtly lit.
No structural changes — content-visibility, breathing animation, narrowed
transitions, and translucent bg from #46 all unchanged.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>