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Coordination.md
··· 1 1 # Coordination 2 2 3 - - Human coordination in groups to achieve aims is the secret sauce of human civilization. If it could be engineered, a lot of problems would have been solved. 4 - - Coordination problems are a [constraint to production of all kinds of economic value](https://www.lesswrong.com/posts/P6fSj3t4oApQQTB7E/coordination-as-a-scarce-resource). 5 - - All problems are coordination problems. Moloch is at the end of all! 6 - - [Coordination](https://vitalik.ca/general/2020/09/11/coordination.html), the ability for large [[Teamwork |groups of actors to work together]] for their common interest, is one of the most powerful forces in the universe. It can be improved in many ways: 7 - - Faster spread of information. 8 - - Better norms that identify what behaviors are classified as cheating along with more effective punishments. 9 - - Stronger and more powerful [[organizations]]. 10 - - Tools like smart contracts that allow interactions with reduced levels of trust. 11 - - [[Governance]] technologies (voting, shares, decision markets...) 3 + - Human coordination in groups ([[Teamwork]], [[Cooperatives]], [[Decentralized Autonomous Organizations]]) to achieve aims is the secret sauce of human civilization. If it could be engineered, a lot of problems would have been solved. 4 + - Coordination problems are a [constraint to production of all kinds of economic value](https://www.lesswrong.com/posts/P6fSj3t4oApQQTB7E/coordination-as-a-scarce-resource). 5 + - All problems are coordination problems. Moloch is at the end of all! 6 + - [Coordination](https://vitalik.ca/general/2020/09/11/coordination.html), the ability for large [[Teamwork|groups of actors to work together]] for their common interest, is one of the most powerful forces in the universe. It can be improved in many ways: 7 + - Faster spread of information. 8 + - Better norms that identify what behaviors are classified as cheating along with more effective punishments. 9 + - Stronger and more powerful [[organizations]]. 10 + - Tools like smart contracts that allow interactions with reduced levels of trust. 11 + - [[Governance]] technologies (voting, shares, decision markets...) 12 12 - [Keep the work parallel, the groups small, and the resources local.](https://codahale.com/work-is-work/) If possible, factor work products into independent modules; if not, grow slowly and optimize. 13 13 - Trust increases coordination. To increase trust: 14 - 1. Repeat interactions. 15 - 2. Look for possible win-wins 16 - 3. Communicate clearly. 14 + 1. Repeat interactions. 15 + 2. Look for possible win-wins 16 + 3. Communicate clearly. 17 17 - The best process is no process! In an ideal state it all just works and everything flows. [Adding a couple of checks seems simple but that affects everyone in that process](https://news.ycombinator.com/item?id=28710193). 18 - - No [[processes]] requires trusting other people. More trust means better coordination without processes. [Trust is the currency of interactions](https://youtu.be/-vbPXbm8eTw). 19 - - When a process becomes the proxy for the result you want, you stop looking at outcomes and just make sure you're doing the process right. 20 - - Every process will slow you down, and some will make you better. 18 + - No [[processes]] requires trusting other people. More trust means better coordination without processes. [Trust is the currency of interactions](https://youtu.be/-vbPXbm8eTw). 19 + - When a process becomes the proxy for the result you want, you stop looking at outcomes and just make sure you're doing the process right. 20 + - Every process will slow you down, and some will make you better. 21 21 - If we imagine human society as it's own organism. We need processes and other coordination tools to make it remove the hand from the fire when it starts to burn. 22 - - The hand doesn't know what to do, but relies information to the brain, that makes the appropriate changes. 23 - - Something similar could be achieved at a society level, where pain triggers processes that make it stop. 22 + - The hand doesn't know what to do, but relies information to the brain, that makes the appropriate changes. 23 + - Something similar could be achieved at a society level, where pain triggers processes that make it stop. 24 24 - The requirements to govern a commons without tragedy: 25 - - Clear boundaries. 26 - - Managed by locals. 27 - - In a small community, everybody knows everybody, and can keep track of what they do. This makes small groups iterated games which rewards trust and penalizes sociopathic behavior. 28 - - Community makes its own rules. 29 - - Community can monitor behavior. 30 - - Graduated sanctions for those who violate community rules. 31 - - Cheap, accessible means of conflict resolution. 32 - - Self-determination. 25 + - Clear boundaries. 26 + - Managed by locals. 27 + - In a small community, everybody knows everybody, and can keep track of what they do. This makes small groups iterated games which rewards trust and penalizes sociopathic behavior. 28 + - Community makes its own rules. 29 + - Community can monitor behavior. 30 + - Graduated sanctions for those who violate community rules. 31 + - Cheap, accessible means of conflict resolution. 32 + - Self-determination. 33 + 34 + [Teamwork]: Teamwork "Teamwork" 35 + [Cooperatives]: Cooperatives "Cooperatives" 36 + [Decentralized Autonomous Organizations]: <Decentralized Autonomous Organizations> "Decentralized Autonomous Organizations" 37 + [Teamwork|groups of actors to work together]: Teamwork "Teamwork" 38 + [organizations]: Organizations "Organizations" 39 + [Governance]: Governance "Governance" 40 + [processes]: Processes "Processes"