fix: prevent wallpaper clustering with 16-entry recency buffer (#1606)
## Problem
Custom sleep wallpapers feel repetitive — the same image appearing
multiple times in a short session. Only the single most-recently-shown
index was stored (`uint8_t lastSleepImage`), so on collections of 3–5
images, two-pick cycles were common. On larger collections, any image
could reappear within the next few picks.
## Solution
Add a 16-entry circular recency buffer to `CrossPointState` that
excludes recently shown wallpapers from selection.
**Recency buffer** (`recentSleepImages[16]`, `recentSleepPos`,
`recentSleepFill` — 34 bytes DRAM):
- Tracks the last 16 shown wallpaper indices
- On each pick, rerolls up to 20 times if the candidate was recently
shown
- Window auto-shrinks to `numFiles - 1` for small collections
(guarantees a non-repeat is always possible)
- `isRecentSleep()` clamps to `recentSleepFill` to avoid false positives
on unwritten buffer slots
- State persisted to `state.json` so the buffer survives sleep/wake
cycles
**Migration**:
- Binary (`state.bin`): old `lastSleepImage` field seeded into the new
buffer if valid
- JSON (`state.json`): legacy `lastSleepImage` key detected and seeded
into the buffer when upgrading from older firmware
## Index type fix
`randomFileIndex` upgraded from `uint8_t` to `uint16_t` — silently
truncated for collections larger than 255 wallpapers.
## Repeat probability: before vs after
Chance of seeing a recently-shown image on the next pick. After:
`(numFiles - 16) / numFiles` once collection exceeds the window; 0%
while ≤17.
| Collection | Before | After |
|---|---|---|
| 3 | 50% | 0% |
| 5 | 75% | 0% |
| 10 | 89% | 0% |
| 17 | 94% | 0% |
| 18 | 94% | 6% |
| 20 | 95% | 20% |
| 25 | 96% | 36% |
| 30 | 97% | 47% |
| 50 | 98% | 68% |
| 100 | 99% | 84% |
## Memory impact
| Addition | Size |
|---|---|
| `recentSleepImages[16]` | 32 bytes DRAM |
| `recentSleepPos` + `recentSleepFill` | 2 bytes DRAM |
| **Total** | **34 bytes DRAM** |
## Files changed
- `src/CrossPointState.h` — recency buffer fields + `isRecentSleep()` /
`pushRecentSleep()` declarations
- `src/CrossPointState.cpp` — `isRecentSleep()` / `pushRecentSleep()`
implementations + binary migration path
- `src/JsonSettingsIO.cpp` — JSON serialisation of buffer state + JSON
migration
- `src/activities/boot_sleep/SleepActivity.cpp` — retry loop with
recency check
Co-authored-by: Patryk Radtke <patryk@Patryks-MacBook-Pro.local>
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