feat: save/load named animations in clood.json
- --saveanim <name>: saves current --anim specs to disk
- clood <character> <animation>: recall both from save file
- clood buddy --anim mood:-1:3 --saveanim wave: define on existing char
- Save file now has 'characters' and 'animations' sections
- AnimParam and Animation are now serializable (serde)