extremely claude-assisted go game based on atproto! working on cleaning up and giving a more unique design, still has a bit of a slop vibe to it.
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Mark reaction rKey mismatch TODO as fixed

The reaction system correctly uses move AT URIs for both storing
and loading reactions - verified the implementation is working.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

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TODOS.md
··· 1 1 Features not yet implemented 2 - - [ ] currently reactions are being saved to PDS using the move number rather than the rKey, this causes a mismatch and prevents them from loading properly in the app since they dont match with the constellation RKEY for moves. (might be fixed now) 2 + - [x] currently reactions are being saved to PDS using the move number rather than the rKey, this causes a mismatch and prevents them from loading properly in the app since they dont match with the constellation RKEY for moves. (FIXED: reactions now use move AT URIs) 3 3 - [ ] allow viewing all reactions at once rather than just for a given move 4 4 - [ ] add url parameters to navigate to a specific move URI in a game rather than the current move. 5 5 - [ ] swap board view from to more scalable and robust tenuki library https://github.com/aprescott/tenuki?tab=readme-ov-file, which also includes a scoring engine