(pre-development) Stars! PBeM service on Kubernetes
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stargones write up

rektide 823ca174

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README.md
··· 1 + # stargones 2 + 3 + > Stars! play-by-email game-server built on Agones 4 + 5 + Stars! is a classic Windows 4X space game by the jeffs. 6 + 7 + stargones is an operator for running stars play-by-email campaigns on Kubernetes, helping coordinate turn submissionsa 8 + 9 + stargones ALSO is a atproto lexicon for Stars! racial and turn files, citing them on your 10 + 11 + # files 12 + 13 + Stars! games run off of a couple of tiles: 14 + 15 + # specs 16 + 17 + how do we run the game in a container? 18 + 19 + how can we make a client that connects but doesn't even get video, just sends input macros to the game? pre-script actions/adjustments? eventually engineer turn files but in-game automation is key. 20 + 21 + # stargones-totesahost 22 + 23 + To play the stars game, we port the superb & divine [TotalHost](https://github.com/ricks03/TotalHost)'s game engine to rust, named `stargones-totesahost`. 24 + 25 + # pie in the sky 26 + 27 + ## reverse engineer file formats 28 + 29 + extract file formats 30 + 31 + # references 32 + 33 + - AutoHost hosting is gone (I presume) but starsfaq pbem ([2001](https://web.archive.org/web/20010305033400/http://www.starsfaq.com/pbem.htm)) does an excellent job of reviewing the various file artifacts essential to playing Stars! 34 + - TotalHost is amazing!!