An implementation of the PolyVox library for Unreal Engine 4
UE4 implementation of http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
A game designed for Ludum Dare 40, about knocking people off of platforms.
Jump to hyperspace and discover brand-new Kerbal Space Program solar systems!
A bridge between my Polygonal Map Generator plugin and my Voxel Generator plugin, allowing you to use them both together easily in UE4
A repository for Mini Ludum Dare #44: 7 day RTS! This is a real-time strategy game originally created in 7 days. The goal of this project is
A fork of my Unreal-Polygonal-Map-Gen repository with extra features.
C++
1
[OLD] The source code for the Geniusect AI.
A system for generating Zelda-like dungeons in UE4, using generative grammars.
An implementation of a "utility AI" system, using weights to tell AI which tasks to do instead of a traditional behavior tree.
C++
Dispatch-R is an easy-to-use model railroad automation software, written in Rust.
Rust
A system for buoyancy and boat physics in Unreal Engine 4.
C++