feat(server): track OAuth auth type in server-side sessions
- AtProtoSessionManager.PlayerSession: add authType field (oauth/app_password)
- storeVerifiedSession: accept authType parameter
- AuthenticatePacket: include authType in client→server packet
- ServerNetworkHandler: pass authType through to session storage
- AtProtoCommands: display auth type in /atproto whoami output;
update help text to mention OAuth browser login
The server now knows whether a session came from OAuth or app-password
auth, enabling future DPoP-aware request handling on the server side.
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