feat(server): implement server status snapshots
Periodically sync server status to AT Protocol with literal:self rkey.
Includes version, online players, MOTD, game mode, difficulty, PvP status.
Syncs every 5 minutes when at least one authenticated player is online
(their session is used for the write).
Note: Requires an authenticated player to write. A future "server account"
concept would allow server operators to authenticate independently.
👾 Generated with [Letta Code](https://letta.com)
Co-Authored-By: Letta Code <noreply@letta.com>