A Minecraft Fabric mod that connects the game with ATProtocol ⛏️
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chore: update name to socialsync

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README.md
··· 1 - # atproto-connect 1 + # Social Sync 2 2 3 3 A Fabric mod for Minecraft 1.21.10 that bridges the game with the AT Protocol, enabling decentralized data synchronization and social features. 4 4 ··· 10 10 11 11 This mod started out as a personal project by **Ewan Croft** — I built the early versions on my own while experimenting with Minecraft and the AT Protocol. 12 12 13 - Later on, I joined the **Jolly Whoppers** coding group and the project became part of the group in that sense — shared context, shared people, same general ecosystem — but the repo itself is still under my own AT Protocol DID. 13 + Later on, I joined the **Jollywhoppers** coding group and the project became part of the group in that sense — shared context, shared people, same general ecosystem — but the repo itself is still under my own AT Protocol DID. 14 14 15 - The code lives at **[https://tangled.org/ewancroft.uk/atproto-connect](https://tangled.org/ewancroft.uk/atproto-connect)**, which corresponds to my AT Protocol DID (**`did:plc:ofrbh253gwicbkc5nktqepol`**). The project is associated with Jolly Whoppers (group DID **[`did:plc:lwckcyzhyrufq4ytg2abji7d`](https://tangled.org/did:plc:lwckcyzhyrufq4ytg2abji7d)**), but it’s not moved under the group’s DID. 15 + The code lives at **[https://tangled.org/jollywhoppers.com/socialsync](https://tangled.org/jollywhoppers.com/socialsync)**, which corresponds to my AT Protocol DID (**`did:plc:ofrbh253gwicbkc5nktqepol`**). 16 16 17 - The project is hosted on **[Tangled](https://tangled.org/)**. I don’t run the infrastructure — I just started the project and maintain it. 17 + The project is hosted on **[Tangled](https://tangled.org/)**. 18 18 19 19 ## Overview 20 20 21 - atproto-connect aims to integrate Minecraft gameplay with the AT Protocol (the protocol powering Bluesky), allowing game data to be synced to AT Protocol lexicons. This enables decentralized storage and sharing of Minecraft data across the federated network. 21 + Social Sync aims to integrate Minecraft gameplay with the AT Protocol (the protocol powering Bluesky), allowing game data to be synced to AT Protocol lexicons. This enables decentralized storage and sharing of Minecraft data across the federated network. 22 22 23 23 ## Current Features 24 24 ··· 128 128 1. Install [Fabric Loader](https://fabricmc.net/use/) for Minecraft 1.21.10 129 129 2. Download and install [Fabric API](https://modrinth.com/mod/fabric-api) version 0.138.4+1.21.10 or compatible 130 130 3. Download and install [Fabric Language Kotlin](https://modrinth.com/mod/fabric-language-kotlin) version 1.13.8+kotlin.2.3.0 or compatible 131 - 4. Place the atproto-connect JAR in your `mods` folder 131 + 4. Place the social-sync JAR in your `mods` folder 132 132 5. Launch the game and use `/atproto help` to see available commands 133 133 134 134 ### For Developers ··· 136 136 Clone the repository: 137 137 138 138 ```bash 139 - git clone git@tangled.sh:ewancroft.uk/atproto-connect 140 - cd atproto-connect 139 + git clone git@tangled.sh:jollywhoppers.com/socialsync 140 + cd socialsync 141 141 ``` 142 142 143 143 Build the project: ··· 379 379 --- 380 380 381 381 **Version**: 0.4.0 382 - **Repository**: `git@tangled.sh:ewancroft.uk/atproto-connect` 382 + **Repository**: `git@tangled.sh:jollywhoppers.com/socialsync` 383 383 **Status**: Alpha - Not Production Ready
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gradle.properties
··· 15 15 # Mod Properties 16 16 mod_version=0.4.0 17 17 maven_group=com.jollywhoppers 18 - archives_base_name=atproto-connect 18 + archives_base_name=socialsync 19 19 20 20 # Dependencies 21 21 fabric_version=0.138.4+1.21.10