Mirror: A frag-canvas custom element to apply Shadertoy fragment shaders to a canvas or image/video element
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.changeset/angry-dogs-win.md
··· 1 - --- 2 - 'frag-canvas': patch 3 - --- 4 - 5 - Add preprocessing matching Shadertoy input API vaguely
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.changeset/fair-cooks-jam.md
··· 1 - --- 2 - 'frag-canvas': patch 3 - --- 4 - 5 - Fix GLSL 300 ES (WebGL2) transformation
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CHANGELOG.md
··· 1 1 # frag-canvas 2 2 3 + ## 0.1.1 4 + 5 + ### Patch Changes 6 + 7 + - Add preprocessing matching Shadertoy input API vaguely 8 + Submitted by [@kitten](https://github.com/kitten) (See [#1](https://github.com/kitten/frag-canvas-element/pull/1)) 9 + - ⚠️ Fix GLSL 300 ES (WebGL2) transformation 10 + Submitted by [@kitten](https://github.com/kitten) (See [#2](https://github.com/kitten/frag-canvas-element/pull/2)) 11 + 3 12 ## 0.1.0 4 13 5 14 Initial Release.
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package.json
··· 3 3 "sideEffects": true, 4 4 "description": "A frag-canvas custom element to apply fragment shaders to a canvas or image/video element", 5 5 "author": "Phil Pluckthun <phil@kitten.sh>", 6 - "version": "0.1.0", 6 + "version": "0.1.1", 7 7 "source": "./src/index.ts", 8 8 "main": "./dist/minifetch", 9 9 "module": "./dist/minifetch.mjs",