Mirror: A frag-canvas custom element to apply Shadertoy fragment shaders to a canvas or image/video element
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Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>

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+10 -11
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.changeset/lazy-onions-tan.md
··· 1 - --- 2 - 'frag-canvas': patch 3 - --- 4 - 5 - Skip loading `<img>` as texture on every frame and skip on repeats
-5
.changeset/nice-streets-taste.md
··· 1 - --- 2 - 'frag-canvas': patch 3 - --- 4 - 5 - Pause rendering when element isn't visible
+9
CHANGELOG.md
··· 1 1 # frag-canvas 2 2 3 + ## 0.1.3 4 + 5 + ### Patch Changes 6 + 7 + - Skip loading `<img>` as texture on every frame and skip on repeats 8 + Submitted by [@kitten](https://github.com/kitten) (See [#6](https://github.com/kitten/frag-canvas-element/pull/6)) 9 + - Pause rendering when element isn't visible 10 + Submitted by [@kitten](https://github.com/kitten) (See [#5](https://github.com/kitten/frag-canvas-element/pull/5)) 11 + 3 12 ## 0.1.2 4 13 5 14 ### Patch Changes
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package.json
··· 3 3 "sideEffects": true, 4 4 "description": "A frag-canvas custom element to apply fragment shaders to a canvas or image/video element", 5 5 "author": "Phil Pluckthun <phil@kitten.sh>", 6 - "version": "0.1.2", 6 + "version": "0.1.3", 7 7 "source": "./src/index.ts", 8 8 "main": "./dist/minifetch", 9 9 "module": "./dist/minifetch.mjs",