···117117 goto out;
118118 }
119119120120+ // Shortlived, but name for debugging.
121121+ VK_NAME_OBJECT(vk, FENCE, fence, "VK Submit And Wait");
122122+120123 // Do the submit.
121124 VkSubmitInfo submitInfo = {
122125 .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
+7
src/xrt/auxiliary/vk/vk_sync_objects.c
···134134 return ret;
135135 }
136136137137+ // Won't be returned, but name for debbuging.
138138+ VK_NAME_OBJECT(vk, FENCE, fence, "VK Create Submit Sync");
139139+137140138141 /*
139142 * Submit fence.
···348351 VK_ERROR(vk, "vkCreateFence: %s", vk_result_string(ret));
349352 return ret;
350353 }
354354+355355+ // Should be overwritten by caller, but name here for debugging.
356356+ VK_NAME_OBJECT(vk, FENCE, fence, "VK Import");
357357+351358352359#ifdef XRT_GRAPHICS_SYNC_HANDLE_IS_FD
353360 // This is what is used on Linux Mesa when importing fences from OpenGL.