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u/sink: Use U_TRACE_SET_THREAD_NAME

+3 -3
+1 -1
src/xrt/auxiliary/util/u_sink_force_genlock.c
··· 58 58 static void * 59 59 force_genlock_mainloop(void *ptr) 60 60 { 61 - SINK_TRACE_MARKER(); 61 + U_TRACE_SET_THREAD_NAME("Sink Genlock"); 62 62 63 63 struct u_sink_force_genlock *q = (struct u_sink_force_genlock *)ptr; 64 64 struct xrt_frame *frames[2] = {NULL, NULL};
+1 -1
src/xrt/auxiliary/util/u_sink_queue.c
··· 129 129 static void * 130 130 queue_mainloop(void *ptr) 131 131 { 132 - SINK_TRACE_MARKER(); 132 + U_TRACE_SET_THREAD_NAME("Sink Queue"); 133 133 134 134 struct u_sink_queue *q = (struct u_sink_queue *)ptr; 135 135 struct xrt_frame *frame = NULL;
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src/xrt/auxiliary/util/u_sink_simple_queue.c
··· 53 53 static void * 54 54 queue_mainloop(void *ptr) 55 55 { 56 - SINK_TRACE_MARKER(); 56 + U_TRACE_SET_THREAD_NAME("Sink Queue"); 57 57 58 58 struct u_sink_queue *q = (struct u_sink_queue *)ptr; 59 59 struct xrt_frame *frame = NULL;