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aux/vk: Use optimal tiling in vk_create_image_simple.

Fixes an validation issue on NVIDIA and should bring more performance.

authored by

Lubosz Sarnecki and committed by
Jakob Bornecrantz
90504031 03f802de

+1 -1
+1 -1
src/xrt/auxiliary/vk/vk_helpers.c
··· 236 236 .mipLevels = 1, 237 237 .arrayLayers = 1, 238 238 .samples = VK_SAMPLE_COUNT_1_BIT, 239 - .tiling = VK_IMAGE_TILING_LINEAR, 239 + .tiling = VK_IMAGE_TILING_OPTIMAL, 240 240 .usage = usage, 241 241 .sharingMode = VK_SHARING_MODE_EXCLUSIVE, 242 242 .queueFamilyIndexCount = 0,